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The Silver Grove: U1.4


[DE]Megan
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Great fixes DE :) here's another that needs doing though unfortunately:

I tried to upgrade my Archwing loadout and this happened..

http://prntscr.com/ch3lj1

Basically I can't view the look of my Archwing, and when I click on 'Abilities' on my Archwing it will show me the abilities on my Warframe instead. I can still apply mods to my Archwing loadout though which is strange.

 

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3 hours ago, ToiletMorph said:

Great fixes DE :) here's another that needs doing though unfortunately:

I tried to upgrade my Archwing loadout and this happened..

http://prntscr.com/ch3lj1

Basically I can't view the look of my Archwing, and when I click on 'Abilities' on my Archwing it will show me the abilities on my Warframe instead. I can still apply mods to my Archwing loadout though which is strange.

 

Same issue here. Only way I have found to fix it is to re-equip my archwing.

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On 9/9/2016 at 11:52 AM, Raniu said:

It appears my expectations are too high... :S

Like...

Still no syndicate melees :(

Still no fix for inability to cast powers after falling from the ground levels.

Still no fix for different arcane rewards for players who rejoined a raid session.

Not to mention Nekros' Desecrate sometimes consuming corpses (and energy) but granting no additional drop.

  • I don't mean it's bugged, I mean it's broken needs buffs*

But yay, we get this:

 

 

* why do people think Desacrate is fine while we have all the flashy nuking and crowd control on other frames? It's Nekros' third ability, its no-Despoil efficieny is horrible. Also, Nekros can no longer rely on health orbs drops, it really hurts...

One mod and you can fix that problem...

 

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58 minutes ago, KarltheStabber said:

One mod and you can fix that problem...

 

Warframe Augments are supposed to be just that: augments. Abilities should never be dependent on their augments, merely enhanced or altered. Desecrate is all but unusable w/o Despoil, because it was balanced based on Despoil, not on the base ability.

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