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[DE]Rebecca

Coming Soon: Devstream #80!

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I really love role-playing games, and one of my favorite weapons in such games are usually daggers: low damage, but they make up for it with high attack speed and high critical chance. And here comes my question: could You please increase critical chance on daggers, or at least release a set of single and dual daggers with high crit chance? Right now, with all daggers having 5% crit chance, a crit-based build doesn't quite work with daggers, or at least it has very limited potential. Even with Karyst having 10% critical chance, that's still not quite enough. Even hammers in warframe have higher crit chance (Fragor Prime 35%), while poor daggers are not viable for proper crit-builds. Please consider this, a dagger with 30-40% and dual daggers with 20-25% crit chance would be nice. Thank You, otherwise amazing game, one of the best!

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1 minute ago, RengiSama said:

When will we be getting our next sparring styled weapon. There hasn't been a new one since U10.7 I believe

what about claws there's only 2 and there pretty weak damage wise other than that fun as hell

 

Edited by Shadow_7

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When will be seeing changes to older systems that you've implemented then just left in the dust? Things like Syndicates, Simaris, and Focus just to name a few.

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Are there plans or intentions for us to have more interaction with NPC's like Darvo and the Syndicates other than just an occasional message during a mission and certain transactions?

Will each syndicate ever get it's own series of missions or quests to further flesh them out? So far they only really differ in what sort of items they provide, and these items are still trade-able and useable by non-members of that syndicate.

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when are frost and volt goign to get cloth physics? its been way to long since cloth 2.0 has been introduced

 

also when is the next batch of alt holsters

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On 14/09/2016 at 7:05 PM, AoiUsagi said:

Just wondering but since there are people who play this game on PC with controllers, will there ever be a full controller ui on PC. Basically like the console versions. I thought of this since i noticed that you can move the mouse in the starchart with a controller.

If you launch the game through big picture mode on steam, full controller support is provided like on console including the correct button prompts.

I also use a controller to play and it works very well.

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We were promised, that all the void keys would still be relevant after the update. This is only partially true, because for all the new prime items we have to farm new relics now.
All the other relics are more or less worthless to a lot of us now until they get vaulted and players who weren't here before want to buy the items.

The biggest problem here is that we can't prepare for the new prime releases anymore. Will this be addressed soon?

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80! Almost to 100!

I have three questions about core mechanics. Feel free to address them separately.

 

1) Gunplay and swordplay seem to be the central pillars of the game. "Swordplay 2.0" (if I can call it that) added stances to the game. Would you be willing to consider adding actual parry (blocking and counterattacks) to the system, so that fighting melee enemies (and other players) is more engaging?

2) Syndicates. Right now they all do the same thing, despite having different goals. While they aren't necessarily a core feature, have you considered creating unique missions suited to each Syndicate? For example, New Loka's description mentions repopulating Earth, so could we get some sort of escort mission defending their ships from attack? And perhaps these unique missions could be carried over into general missions.

3) You've mentioned taking a look at the Dojos sometime after War Within. With the Relays and now the Orbiter, there seems to be a lot of overlap and redundancy. Any thoughts about disentangling the overlap?

 

Thanks.

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hi devs, not shure if i should go to support with or here:

i bought now the second rarecoloured kubrow for 1000 plat, for shure the imprints are from a omega bulky

what was coming out was clear the rare colours as well as the kubrow is still nearly the half of size as the original

i know, lots of people will jump out of the wood now and will try to make me believe that RNG have done it and that there is no promise for getting the same size

hey, we are speaking here about 2 kubrows and a investment of 3000 platinum, and i make it short now, i dont accept that the last and this one have nearly only the half size out of the original imprints

i did 5 rebreedings as well as it doesnt grow bigger, i also have seen never ever that a kubrow from low size imprints have become a bulky omega, which should happen as you make me believe with your "RNG"

i make it again short; I DONT ACCEPT THIS ! so, can somebody from DE can tell me in a mail or a pm how we can solve this issue ?

i mean, RNG is programmed, its not luck or done by "the programm" alone or out of the "dark" of warframe, its programmed by you, DE

im pleased for a solution, a fast solution because we have here some value which shouldnt be handled that bad way, thank you

as for example: you dont give us time by time a primed nogglesized warframe out of primepacks, do you ?
and as for worldwide economy: if somebody wanna sell me things like that or argues like that in real life i would send police over the company, and lawyers and more, and i would not only win ^^)

so, please, a solution is needed, i want my rarecoloured omega bulky in whatever way out of the left 2 imprints i have at my account, thx ^^)

and last but not as a last word in this high sensitive realcash case, im more then serious with my pleasedness

..............

and that im heared finally another bug which creates a huge loss at my syndicate standing, i copy the posting from now from the bug-reports also here to be seen and heared (we have now a loss of 3000 pl for scrambled kubrow breeding and now we have the loss at the standing in syndicates as follows):

i have a ticket allready but now its enough, i waited a long time now =)

i didnt get my usual syndicate missions AGAIN today right now on my both accounts

this happens or happens not, mostly not since the specters of the rail update

can you fix that please, support sended me here, i did allready weeks back but i have no change since now

please reprair that, devs, thank you

its annoying and the loss is so faar too big, because im in all 6 syndicates, 3 on each account, this is mainly why i have 2 accounts

when will it be fixed ?

feel free to send me a pm or mail when this 2 points (rare kubrow breeding and the massive loss of standing at syndicates) are fixed or how you wanna do it, thanks DE

Edited by textural_being

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3 minutes ago, textural_being said:

hi devs, not shure if i should go to support with or here:

i bought now the second rarecoloured kubrow for 1000 plat, for shure the imprints are from a omega bulky

what was coming out was clear the rare colours as well as the kubrow is still nearly the half of size as the original

i know, lots of people will jump out of the wood now and will try to make me believe that RNG have done it and that there is no promise for getting the same size

hey, we are speaking here about 2 kubrows and a investment of 3000 platinum, and i make it short now, i dont accept that the last and this one have nearly only the half size

i did 5 rebreedings as well as it doesnt grow bigger

i make it again short; I DONT ACCEPT THIS ! so, can somebody from DE can tell me in a mail or a pm how we can solve this issue ?

i mean, RNG is programmed, its not luck or done by "the programm" alone, its programmed

im pleased for a solution, a fast solution because we have here some value which shouldnt be handled that bad way, thank you

Thats RNG, support won't help either.

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Is there any chance we'll see a fix for the well known bug that changes clothing and skin colors for tenno operators to that of our warframes while you are a client in mission, by the time we have The War Within?

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1. Any chance for the addition of ak- version to the current prime secondary weapons (Lex, Vasto)? If yes, would you consider making the prime link a general prime part instead of the current specific prime link.

2. Will syndicate operator suits ever be a thing? That would offer a nice way for players to customize their operator without having to use platinum.

3. While melee is a viable playstyle, a lot of the weapons (and mods) seem to tend towards crit-based builds. Will you address this issue in order to offer more options to status-based and pure damage builds?

4. Also in relation to melee, would it be possible to bring back charged attacks when using primary or secondary weapon.

5. Any  words on a fix for the magazine size bug on clients?

Edited by bluespart

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Uh....the new Syndicate weapons look really cool and have neat improved stats, but so far I think that a few people are finding their unique abilities or passives to be, well, either kinda buggy or underwhelming and a bit disappointing. Will you guys be open to feedback about the Syndicate weapons, are there likely to be tweaks and hotfixes on the way?

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Hi, sometime ago I sent drew a bunch of tweets(sorry) about my Warframe idea wanting hints or tips to making it sound presentable to the community, was wondering if it was ever mentioned or if not since he never replied guess because of pax or my tweets. Its okay though wanted to express the idea, didn't have the abilities finished and wish I could draw like the fan artists 

Anyway, is there any talk about relics or is it fine? What about the strange damage in lvl 40 void.. use to handle level 60 

Edited by (PS4)Killerworld

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Is now a good time to infiltrate Suda and Hexis in the name of Red Veil?

Or will there be some stuff added in the not so far future?

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