SoulEaterReaper Posted September 20, 2016 Share Posted September 20, 2016 (edited) did you make individual mods for your sentinel's weapons? and if so primed mods aswell? bit annoying when you swap between shotgun and assault rifle you also have to change your sentinels weapons aswell, as the sentinels weapons aren't weak enough as it is already even with primed mods. wouldn't it just be alot more player friendly to make the mods from sentinel weapons not collide with your primary weapons? this is also another reason to get sweeper prime (carrier prime) as its not an assault rifle like 90% of all the sentinel weapons are. Edited September 20, 2016 by SoulEaterReaper Link to comment Share on other sites More sharing options...
-BM-Mitz Posted September 20, 2016 Share Posted September 20, 2016 I'd never double down on mods, it gets confusing which to use on which and even more so when maxing and selling mods. I just use a weapon that doesn't use the same mods like my sentinel's, that's all. Link to comment Share on other sites More sharing options...
SoulEaterReaper Posted September 20, 2016 Author Share Posted September 20, 2016 Just now, Major_Phantom said: I'd never double down on mods, it gets confusing which to use on which and even more so when maxing and selling mods. I just use a weapon that doesn't use the same mods like my sentinel's, that's all. Same as me, gotta change sentinel's weapon everytime i change between shotgun and assault rifle Link to comment Share on other sites More sharing options...
(XBOX)Oussii Posted September 20, 2016 Share Posted September 20, 2016 11 minutes ago, SoulEaterReaper said: did you make individual mods for your sentinel's weapons? and if so primed mods aswell? bit annoying when you swap between shotgun and assault rifle you also have to change your sentinels weapons aswell, as the sentinels weapons aren't weak enough as it is already even with primed mods. wouldn't it just be alot more player friendly to make the mods from sentinel weapons not collide with your primary weapons? this is also another reason to get sweeper prime (carrier prime) as its not an assault rifle like 90% of all the sentinel weapons are. I have separate mods for frames and sentinels, including Prime mods. (all maxed), In that way i save myself the headache everytime i need to switch a weapon. it was a bit costly, but it was worth it Link to comment Share on other sites More sharing options...
(PSN)SergioMApt Posted September 20, 2016 Share Posted September 20, 2016 I have 2 sets of elementals one for weapons and other for sentinels, plus double the multishot and damage mods. Ok I have double everything that I have to put on my sentinels, primed mods included (primed heated charge, primed point blank). The costs of having that are nothing really. Link to comment Share on other sites More sharing options...
SilvaDreams Posted September 20, 2016 Share Posted September 20, 2016 (edited) Yup, of course. Why limit myself and my sentinel that I've worked on maxing out too? Though honestly it would be nice to see what was equipped on a primary/sentinel already. Edited September 20, 2016 by SilvaDreams Link to comment Share on other sites More sharing options...
(XBOX)Oussii Posted September 20, 2016 Share Posted September 20, 2016 (edited) 9 minutes ago, Major_Phantom said: I'd never double down on mods, it gets confusing which to use on which and even more so when maxing and selling mods. I just use a weapon that doesn't use the same mods like my sentinel's, that's all. That's easy man. In case you are selling a mod you are using, the system will tell you, so you can replace it If you are using on sentinel the same mod used on a weapon, the system will also tell you worse scenario, if both are maxed, the system will auto resolve Edited September 20, 2016 by (XB1)Oussii Link to comment Share on other sites More sharing options...
JohnKable Posted September 20, 2016 Share Posted September 20, 2016 i have duplicate of all the mods on my sentinels. My death machine rifle has 6 formas and maxed heavy caliber, serration and all. But slill doesnt make much damage, in medium level content it helps just a bit. Same for sweeper prime and wyrm prime's weapon. I actually dont have a second maxed primed point blank on weeper prime because i use it only for status.... Link to comment Share on other sites More sharing options...
SoulEaterReaper Posted September 20, 2016 Author Share Posted September 20, 2016 1 minute ago, JohnKable said: i have duplicate of all the mods on my sentinels. My death machine rifle has 6 formas and maxed heavy caliber, serration and all. But slill doesnt make much damage, in medium level content it helps just a bit. Same for sweeper prime and wyrm prime's weapon. I actually dont have a second maxed primed point blank on weeper prime because i use it only for status.... gonna make a build just for status next instead of status / dmg, cheapest way as everyone already has multiple of those mods Link to comment Share on other sites More sharing options...
(XBOX)Oussii Posted September 20, 2016 Share Posted September 20, 2016 1 minute ago, JohnKable said: i have duplicate of all the mods on my sentinels. My death machine rifle has 6 formas and maxed heavy caliber, serration and all. But slill doesnt make much damage, in medium level content it helps just a bit. Same for sweeper prime and wyrm prime's weapon. I actually dont have a second maxed primed point blank on weeper prime because i use it only for status.... A small suggestion bro, i was using death machine for a long time, then i realized that the sweeper is by far a better weapon. Replace it on all your sentinel specially with all the shotgun mods, i am sure you will not regret it. Link to comment Share on other sites More sharing options...
JohnKable Posted September 20, 2016 Share Posted September 20, 2016 Just now, (XB1)Oussii said: A small suggestion bro, i was using death machine for a long time, then i realized that the sweeper is by far a better weapon. Replace it on all your sentinel specially with all the shotgun mods, i am sure you will not regret it. usually when i go for a sentinel its carrier, so actually is the only weapon it can use (for the very short range) and in short range i like better status than damage so sweeper is the choice. As for the others with more range i like how deatchmachine and wyrm's weapon help a bit on nullifier bubbles (even halving one is helpful to me) but i tested sweeper prime and is good for long rage too because has not much spread and seems no damage falloff. But still for longer ranged precept i like better weapons with higher rof because nullifiers Link to comment Share on other sites More sharing options...
motorfirebox Posted September 20, 2016 Share Posted September 20, 2016 Honestly, that's like 90% of the reason I just stick to using a kavat. Link to comment Share on other sites More sharing options...
SoulEaterReaper Posted September 20, 2016 Author Share Posted September 20, 2016 Just now, motorfirebox said: Honestly, that's like 90% of the reason I just stick to using a kavat. that 5% of all tenno's who does not use vacuum Link to comment Share on other sites More sharing options...
ashrah Posted September 20, 2016 Share Posted September 20, 2016 yes i use separate mods... to can use any wepon... Link to comment Share on other sites More sharing options...
DJ_Vauban Posted September 20, 2016 Share Posted September 20, 2016 Uh, I don't even give my sentinel a weapon anymore owo Link to comment Share on other sites More sharing options...
chaotea Posted September 20, 2016 Share Posted September 20, 2016 I did at first, but theres no way of knowing which of your two maxed mods is already equipped, so it can be very trial and error. Since then i just use a shotgun if my primary is a rifle, and vice versa. Link to comment Share on other sites More sharing options...
Eric1738 Posted September 20, 2016 Share Posted September 20, 2016 I do, but mostly rank 8 mods. I dont want to waste more Endo for minimal return. Link to comment Share on other sites More sharing options...
Azrael Posted September 20, 2016 Share Posted September 20, 2016 30 minutes ago, (PS4)SergeiTheBarb said: I have 2 sets of elementals one for weapons and other for sentinels, plus double the multishot and damage mods. Ok I have double everything that I have to put on my sentinels, primed mods included (primed heated charge, primed point blank). The costs of having that are nothing really. Same except for the prime mods. But I use my sentinal weapons for status, so there's no need for primed mods. Link to comment Share on other sites More sharing options...
SoulEaterReaper Posted September 20, 2016 Author Share Posted September 20, 2016 2 minutes ago, Eric1738 said: I do, but mostly rank 8 mods. I dont want to waste more Endo for minimal return. same. Link to comment Share on other sites More sharing options...
WERElektro Posted September 20, 2016 Share Posted September 20, 2016 48 minutes ago, SoulEaterReaper said: wouldn't it just be alot more player friendly to make the mods from sentinel weapons not collide with your primary weapons? Yes... sounds like a plan. I got 2 maxed serrations -_- Link to comment Share on other sites More sharing options...
BenzinNinJa Posted September 20, 2016 Share Posted September 20, 2016 I try to have duplcate of every weapon mod, so I don't have to adjust my sentinels loadout, just becase I've chosen a new weapon. Link to comment Share on other sites More sharing options...
Mastikator2 Posted September 20, 2016 Share Posted September 20, 2016 I use no mods for my sentinels weapon. I don't even put attack mods on it. The more it draws aggro the more likely it is to die, I use sentinels for utility only. Link to comment Share on other sites More sharing options...
(XBOX)Prime Pedestal Posted September 20, 2016 Share Posted September 20, 2016 I only really use either Sweeper Prime or Vulklok so change between them in regards to whichever primary I'm using. I do have multiple mods for the Sweeper though as it's my most used. Modded for Status Blast and RoF it can knock entire groups over giving you a bit extra survivability, and it still retains good damage even with sacrifices being made. Link to comment Share on other sites More sharing options...
kyori Posted September 20, 2016 Share Posted September 20, 2016 DE should make mods used on primary weapons able to be used on the sentinel at the same time. Unless a player played warframe for a time and have the extra endos and credits to build up the duplicate mods of the sentinel, else it is tedious for new player to efficiently made good use of the sentinel's mods. Link to comment Share on other sites More sharing options...
(PSN)Magician_NG Posted September 20, 2016 Share Posted September 20, 2016 Yup Every mod I have equipped on my deconstructor I have doubles in stock for my melee weapon. Link to comment Share on other sites More sharing options...
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