[DE]Mark Posted September 30, 2016 Share Posted September 30, 2016 The Silver Grove: U4.2 Additions: Added in Nightwatch enemy entries to the Codex. Changes: The Mods screen can now be accessed while in a Dojo. Fixes: Fixed an issue with Primed Mods not properly appearing in the chat auto-complete feature. Fixed an issue with Operators being affected by the movement speed of their Warframes when Focus abilities are cast while moving. Fixed duplicate Marelok appearing in the market. Players who purchased this item have automatically received a refund. Fixed trade window allowing you to list more copies of Ayatan Sculptures than you currently own. Fixed Ayatan Sculptures and Stars not appearing when viewing in Codex. Fixed the holster position of secondary weapons on Nekros & Chroma. Fixed animation glitch (player teleporting forward) when tapping sprint while meleeing with specific timing. Fixed erratic player movement when wall-latching while rolling towards flat walls. Fixed map holes in Grineer Forest tileset. Link to comment Share on other sites More sharing options...
SasoDuck Posted September 30, 2016 Share Posted September 30, 2016 (edited) First! Oh my god it's a dream come true! To finally be first! The very first! Huzzah! Edited September 30, 2016 by SasoDuck Link to comment Share on other sites More sharing options...
XIceBladeX Posted September 30, 2016 Share Posted September 30, 2016 das koo Link to comment Share on other sites More sharing options...
Stoner Posted September 30, 2016 Share Posted September 30, 2016 (edited) Thanks! also... second Edited September 30, 2016 by Stoner74 Link to comment Share on other sites More sharing options...
OkamiMilo Posted September 30, 2016 Share Posted September 30, 2016 (edited) I'm just here waiting for The War Within Edited September 30, 2016 by OkamiMilo Link to comment Share on other sites More sharing options...
Buldozers Posted September 30, 2016 Share Posted September 30, 2016 (edited) Thanks, Redtext. Edited September 30, 2016 by Buldozers Link to comment Share on other sites More sharing options...
Celetille Posted September 30, 2016 Share Posted September 30, 2016 Hopefully they're also in the simulacrum. Link to comment Share on other sites More sharing options...
StolenLife Posted September 30, 2016 Share Posted September 30, 2016 Hotfixes :3 Link to comment Share on other sites More sharing options...
Azrael Posted September 30, 2016 Share Posted September 30, 2016 Just now, [DE]Mark said: Added in Nightwatch enemy entries to the Codex. All praise to glorious [DE]Mark! This was literally all I wanted. Unless they aren't in the simulacrum. They are in the simulacrum, right? Link to comment Share on other sites More sharing options...
Gylfie Posted September 30, 2016 Share Posted September 30, 2016 (edited) Interesting description. idk why but it bothers me that much xD Edited September 30, 2016 by Gylfie Changed link to image Link to comment Share on other sites More sharing options...
DeMonkey Posted September 30, 2016 Share Posted September 30, 2016 Fixed an issue with Operators being affected by the movement speed of their Warframes when Focus abilities are cast while moving. So no more bullet jumping and then launching my Operator across the map? Shame... Link to comment Share on other sites More sharing options...
xection9 Posted September 30, 2016 Share Posted September 30, 2016 Thx Link to comment Share on other sites More sharing options...
Pyus Posted September 30, 2016 Share Posted September 30, 2016 3 minutes ago, [DE]Mark said: The Silver Grove: U4.2 Additions: Added in Nightwatch enemy entries to the Codex. Fixes Fixed an issue with Primed Mods not properly appearing in the chat auto-complete feature. Fixed an issue with Operators being affected by the movement speed of their Warframes when Focus abilities are cast while moving. Fixed duplicate Marelok appearing in the market. Players who purchased this item have automatically received a refund. Fixed trade window allowing you to list more copies of Ayatan Sculptures than you currently own. Fixed Ayatan Sculptures and Stars not appearing when viewing in Codex. Fixed the holster position of secondary weapons on Nekros & Chroma. Fixed animation glitch (player teleporting forward) when tapping sprint while meleeing with specific timing. Fixed erratic player movement when wall-latching while rolling towards flat walls. Fixed map holes in Grineer Forest tileset. Mark, they are all gone. Leak some spoilers! Link to comment Share on other sites More sharing options...
ZinGrin Posted September 30, 2016 Share Posted September 30, 2016 Apothics still missing from codex despite quest being completed! Link to comment Share on other sites More sharing options...
Azrael Posted September 30, 2016 Share Posted September 30, 2016 (edited) Can anyone else find the eximus nightwatch units? I can't find any of them. *Edit: in the codex, I mean. Edited September 30, 2016 by Lord_Azrael Link to comment Share on other sites More sharing options...
Yuni_Hermit Posted September 30, 2016 Share Posted September 30, 2016 Thank you for your hard work as always, Devs. <3 Link to comment Share on other sites More sharing options...
Fr0stPh03niX Posted September 30, 2016 Share Posted September 30, 2016 Still cannot see the Ayantan star neither scupture in the codex.. o.O :| Link to comment Share on other sites More sharing options...
SandDune Posted September 30, 2016 Share Posted September 30, 2016 2 minutes ago, [DE]Mark said: Fixed an issue with Operators being affected by the movement speed of their Warframes when Focus abilities are cast while moving. Aw, now I'm a slo mo again :< (Good job fixing it though, but now I'll have a harder time using Vazarin and keeping up with all these speedy Ashs that wont stay still to keep them from killing themselves, and giving them delicious overshields) 4 minutes ago, [DE]Mark said: Added in Nightwatch enemy entries to the Codex. And thanks for this! Now I can see which one's I'm still missing. Link to comment Share on other sites More sharing options...
God_is_a_Cat_Girl Posted September 30, 2016 Share Posted September 30, 2016 (edited) 13 minutes ago, [DE]Mark said: Additions: Added in Nightwatch enemy entries to the Codex. YES! Praise whoever approved this! Edit: Awww, not all Nightwatch units were added, at the very least the Reaver is missing. And hopefully if Nightwatch becomes more than a tactical alert thing, they add back other weapons like the Nukor and Ack&Blunt to the Nightwatch loadout. Perhaps make the same unit use different loadouts like the Comba/Scrambus. Edited September 30, 2016 by God_is_a_Cat_Girl Link to comment Share on other sites More sharing options...
ClatterHD3 Posted September 30, 2016 Share Posted September 30, 2016 Another thing that usually happens with me is that if I open an orokin vault, i glitch out (teleported far away, under the map etc). Please look into it too. Its probably because i run on a toaster eating bread everyday. Link to comment Share on other sites More sharing options...
mob9221 Posted September 30, 2016 Share Posted September 30, 2016 Please fix maroo Link to comment Share on other sites More sharing options...
Xekrin Posted September 30, 2016 Share Posted September 30, 2016 6 minutes ago, OkamiMilo said: I'm just here waiting for The War Within Or you are Warring for the Wait Within? Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted September 30, 2016 Share Posted September 30, 2016 6 minutes ago, [DE]Mark said: The Silver Grove: U4.2 Additions: Added in Nightwatch enemy entries to the Codex. Link to comment Share on other sites More sharing options...
Madway7 Posted September 30, 2016 Share Posted September 30, 2016 7 minutes ago, OkamiMilo said: I'm just here waiting for The War Within I'm sorry for your loss... Link to comment Share on other sites More sharing options...
-_Highlander_- Posted September 30, 2016 Share Posted September 30, 2016 Thanks for the Fix DE's :) Link to comment Share on other sites More sharing options...
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