[DE]Megan Posted October 6, 2016 Share Posted October 6, 2016 Dearest Tenno, It’s been 3 years of Carrier dominating the Vacuum business, and only recently we've even started a dialog on a topic you've brought up frequently. Experiments (such as The Vacuum Within) typically have 2 sides- you either fail or you succeed. Our previous idea to have universal Vacuum be a 3 Mod makeup was proposed on Devstream #80, to which we then scrapped after acknowledging the copious amounts of “please don’t do that” feedback. From that, our new idea was to have Vacuum built into every Sentinel with a reduced range. Upon reading the constructive feedback from our Community about The Vacuum Within, it was clear we needed to make some tweaks- and here we have experimental Mutation X! Vacuum is now an equippable Mod (Precept) for all Sentinels. We have also increased the range from 6m to 12m at max rank. All current Sentinel owners will receive this Mod instantly, as well as retroactively with every Sentinel crafted or purchased- much like other default Precepts. With that being said, we appreciate those that kept the feedback valuable and refrained from death threats. We changed something precious to you, and we will continue to change where needed as we listen to the Community. PC players can expect this today- stay tuned!! Link to comment Share on other sites More sharing options...
HIGHDAMAGE Posted October 6, 2016 Share Posted October 6, 2016 (edited) Great Edited October 6, 2016 by HIGHDAMAGE Link to comment Share on other sites More sharing options...
-DragonOfTheWest- Posted October 6, 2016 Share Posted October 6, 2016 (edited) Edited October 6, 2016 by williamsos10 Link to comment Share on other sites More sharing options...
Haldos Posted October 6, 2016 Share Posted October 6, 2016 I'm a bit at a loss. Thank you for the information, Megan. It's greatly appreciated. Link to comment Share on other sites More sharing options...
Fabpsi Posted October 6, 2016 Share Posted October 6, 2016 (edited) Great news, yay^-^ Thank you for the information, good to know! (let's see how the region chats will handle this information xD) Edited October 6, 2016 by Fabpsi Link to comment Share on other sites More sharing options...
Skaleek Posted October 6, 2016 Share Posted October 6, 2016 (edited) Well its clear, enough community vitriol enacts change. Fix endo conversion on the starmap? Please? Also is the 6m vacuum still innate? I was enjoying the extra modslot. Edited October 6, 2016 by Skaleek Link to comment Share on other sites More sharing options...
ButterLutter Posted October 6, 2016 Share Posted October 6, 2016 Diriga needs more mod slots now xD Link to comment Share on other sites More sharing options...
(XBOX)Aflem1 Posted October 6, 2016 Share Posted October 6, 2016 Much LOVE to DE Link to comment Share on other sites More sharing options...
16Bitman Posted October 6, 2016 Share Posted October 6, 2016 Thank you, thank you! Link to comment Share on other sites More sharing options...
Odinn Posted October 6, 2016 Share Posted October 6, 2016 And just as I was getting used to the new fix, lol. As an Equipable Mod now, I'm sure this will make everyone else happy, Thanks DE for your hard work! Link to comment Share on other sites More sharing options...
Kroul Posted October 6, 2016 Share Posted October 6, 2016 This pleases Cthulhu Link to comment Share on other sites More sharing options...
Toquette Posted October 6, 2016 Share Posted October 6, 2016 it's okay if it's taking up some slots 1 slot for 12m sucking is worth it. thanks for the heads up, meg! Link to comment Share on other sites More sharing options...
JSRBeat Posted October 6, 2016 Share Posted October 6, 2016 Not a bad idea at all XD ---I like it. I feel this should help all sentials find their "middle ground" with players. Link to comment Share on other sites More sharing options...
Jakkyr Posted October 6, 2016 Share Posted October 6, 2016 aw yea Link to comment Share on other sites More sharing options...
GkarB5 Posted October 6, 2016 Share Posted October 6, 2016 6 minutes ago, [DE]Megan said: Dearest Tenno, It’s been 3 years of Carrier dominating the Vacuum business, and only recently we've even started a dialog on a topic you've brought up frequently. Experiments (such as The Vacuum Within) typically have 2 sides- you either fail or you succeed. Our previous idea to have universal Vacuum be a 3 Mod makeup was proposed on Devstream #80, to which we then scrapped after acknowledging the copious amounts of “please don’t do that” feedback. From that, our new idea was to have Vacuum built into every Sentinel with a reduced range. Upon reading the constructive feedback from our Community about The Vacuum Within, it was clear we needed to make some tweaks- and here we have experimental Mutation X! Vacuum is now an equippable Mod (Precept) for all Sentinels. We have also increased the range from 6m to 12m at max rank. All current Sentinel owners will receive this Mod instantly, as well as retroactively with every Sentinel crafted or purchased- much like other default Precepts. With that being said, we appreciate those that kept the feedback valuable and refrained from death threats. We changed something precious to you, and we will continue to change where needed as we listen to the Community. PC players can expect this today- stay tuned!! Thank you very much, Megan!!! Link to comment Share on other sites More sharing options...
Azurein Posted October 6, 2016 Share Posted October 6, 2016 Thank you DE, thank you! Link to comment Share on other sites More sharing options...
Rasmius Posted October 6, 2016 Share Posted October 6, 2016 Interesting... Link to comment Share on other sites More sharing options...
Chipputer Posted October 6, 2016 Share Posted October 6, 2016 (edited) This is a good compromise. Making it a mod and allowing it to have its original value. Now, about making Retrieve a universal animal mod... Edited October 6, 2016 by Chipputer Link to comment Share on other sites More sharing options...
_Rue_ Posted October 6, 2016 Share Posted October 6, 2016 THANK YOU! :D Link to comment Share on other sites More sharing options...
EmptyDevil Posted October 6, 2016 Share Posted October 6, 2016 Just now, Chipputer said: This is a good compromise. Making it a mod and allowing it to have its original value. Now, about making Retrieve a universal animal mod... Retrieve needs vast improvements... Link to comment Share on other sites More sharing options...
k05h Posted October 6, 2016 Share Posted October 6, 2016 Speechless... ... just thank you! Link to comment Share on other sites More sharing options...
Yaohru Posted October 6, 2016 Share Posted October 6, 2016 Thank you DE. Legitimately, thank you. Link to comment Share on other sites More sharing options...
mrecentric Posted October 6, 2016 Share Posted October 6, 2016 (edited) Well, that just means everyone lost a slot in all of their sentinels since nobody is going to play without vacuum. Personally I'd rather have the shorter range and the extra slot. Edited October 6, 2016 by mrecentric Link to comment Share on other sites More sharing options...
(PSN)Mofojokers Posted October 6, 2016 Share Posted October 6, 2016 (edited) That was fast lol..... DE : Me : *clap clap clap clap* It was a fun night of PC players losing their minds. Glad you changed it especially before releasing this chaos to consoles. ? Edited October 6, 2016 by (PS4)Mofojokers Link to comment Share on other sites More sharing options...
JeyciKon Posted October 6, 2016 Share Posted October 6, 2016 Make sentinels immortal and remove defense mods to make space for vaccum and other sentinel mods. Link to comment Share on other sites More sharing options...
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