Virsalus Posted October 12, 2016 Share Posted October 12, 2016 "Get 20 kills with your Pistol" Really?? Come on! Link to comment Share on other sites More sharing options...
Varacal Posted October 12, 2016 Share Posted October 12, 2016 if only this was limited to archwing, try hacking a console in a defense mission Link to comment Share on other sites More sharing options...
Imaru Posted October 12, 2016 Share Posted October 12, 2016 8 minutes ago, Varacal said: if only this was limited to archwing, try hacking a console in a defense mission There are sometimes bugged MOA lockers, but for the most part yeah that's impossible. Link to comment Share on other sites More sharing options...
NightBlitz Posted October 12, 2016 Share Posted October 12, 2016 yea, they should make it so impossible tasks dont show up, that or start making secondary arch weapons, but im not sure that'd be a good idea Link to comment Share on other sites More sharing options...
TheScytale Posted October 12, 2016 Share Posted October 12, 2016 I recall Steve saying something like these impossible objectives are not a bug, but indeed a feature. Link to comment Share on other sites More sharing options...
SonicSonedit Posted October 12, 2016 Share Posted October 12, 2016 1 hour ago, TheScytale said: I recall Steve saying something like these impossible objectives are not a bug, but indeed a feature. One of the many "features". Link to comment Share on other sites More sharing options...
Voltage Posted October 12, 2016 Share Posted October 12, 2016 Archwing isn't very hard to level. If you own a booster it takes 2 missions to max any weapon and 2 games to max elytron. Setup is here: 1) Amesha for strength duration and range (duh) 2) Elytron with Range Strength and Efficiency 3) Itzal for range and efficiency Silicia, Neptune Amesha buffs elytron and elytron spams his ult. Itzal spams his vortex to grab energy. It's very easy to level archwing these days Link to comment Share on other sites More sharing options...
QueenOfAllLGBTBees Posted October 12, 2016 Share Posted October 12, 2016 @--Q--Voltage, I believe the primary concern is the labeling of invalid Bonus Affinity objectives as 'features' when they serve only to confuse and distress the player. Leveling Archwings isn't the problem, specifically; it's that blatantly unreasonable objectives are implemented, such as demanding kills from a pistol when there is no situation in an Archwing-only mission where a pistol would be used. Link to comment Share on other sites More sharing options...
Voltage Posted October 13, 2016 Share Posted October 13, 2016 7 hours ago, Vaktezraj said: @--Q--Voltage, I believe the primary concern is the labeling of invalid Bonus Affinity objectives as 'features' when they serve only to confuse and distress the player. Leveling Archwings isn't the problem, specifically; it's that blatantly unreasonable objectives are implemented, such as demanding kills from a pistol when there is no situation in an Archwing-only mission where a pistol would be used. Oh, but still those little bonuses aren't very much and although are broken aren't really doing much. Link to comment Share on other sites More sharing options...
QueenOfAllLGBTBees Posted October 13, 2016 Share Posted October 13, 2016 4 hours ago, --Q--Voltage said: Oh, but still those little bonuses aren't very much and although are broken aren't really doing much. That's literally not what we're talking about. It's not about the quantity of the returns for achieving a deliberately code-locked task, it's the fact that their continued existence without reason is not conducive to entertaining gameplay, just confusion. Link to comment Share on other sites More sharing options...
ElocFreidon Posted October 13, 2016 Share Posted October 13, 2016 The Affinity bonus amount is inconsequential. It should be changed to guarantee levels or provide an exp bonus for the rest of the level. The weapon damages should be consolidated to so its either "kill with ranged" or "melee". Link to comment Share on other sites More sharing options...
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