Surly4Panda Posted October 23, 2016 Share Posted October 23, 2016 So Bullet Dance, great stance for gunblades but can the normal combo and combo that require you to hold back be switched? Was running the sortie today and the console was on a platform between 2 long bridges and seeing as corpus is definitely not OSHA compliant, there are no handrails. Pulled a Wiley coyote trying to shoot someone because the default combo have my warframe trying to do the matrix while flipping backward. Tried to use the hold back combo but went sky diving again because I have to hold back to use the only stationary combo. And yes, I do realize you don't have to hold backward the entire combo but in the middle of a firefight it is easy to loose track which part of the combo you are on. And before I realize it, my frame switch to the default combo and gravity won that round....... again. Link to comment Share on other sites More sharing options...
(PSN)Lei-Lei_23 Posted October 23, 2016 Share Posted October 23, 2016 (edited) 8 hours ago, Surly4Panda said: So Bullet Dance, great stance for gunblades but can the normal combo and combo that require you to hold back be switched? Was running the sortie today and the console was on a platform between 2 long bridges and seeing as corpus is definitely not OSHA compliant, there are no handrails. Pulled a Wiley coyote trying to shoot someone because the default combo have my warframe trying to do the matrix while flipping backward. Tried to use the hold back combo but went sky diving again because I have to hold back to use the only stationary combo. And yes, I do realize you don't have to hold backward the entire combo but in the middle of a firefight it is easy to loose track which part of the combo you are on. And before I realize it, my frame switch to the default combo and gravity won that round....... again. To a certain extent, I have to agree that Samba Slash and Automatic Rhumba are in a weird place. Samba Slash inherently paces left and right backwards while shooting, whereas Automatic Rhumba is a stationary shooting combo. With a Speed Volt, pulling off these combos comes off as weird as I'm slipping and sliding backwards across the map while pulling off Automatic Rhumba. Otherwise, for any other frame (even Nezha) I'm okay with Bullet Dance's combos. I can see why these two combos are in an awkward place, though. Edited October 23, 2016 by (PS4)Lei-Lei_23 Link to comment Share on other sites More sharing options...
TaylorsContraction Posted October 23, 2016 Share Posted October 23, 2016 I think that's a decent qol. Would have to try it in that configuration to know for sure. Link to comment Share on other sites More sharing options...
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