Krion112 Posted October 24, 2016 Share Posted October 24, 2016 (edited) The other day, I came up with an interesting premise: I've been way behind on my drawing, and as such I've been rather down. So, to bring my spirits around, I intend to dedicate today to the creation of a set of Sentient things, including Units and Weapons. This thread will be that repository. If you want to request anything, go right ahead! Feedback appreciated, as I'm also fighting to figure out the Sentient Art-Style, so let me know if it matches! Enjoy. Without delay, here they are: Units Mantis Equipped with a gravity tether, this lumbering Sentient unit will drag victims in to be cleaved by its bladed arms, or to be destroyed by other Sentient units. Its terrifying, lanky movements struck fear in the hearts of the forces of the Orokin during the times of the Old War, as it shambled towards firing lines of Dax and Grineer soldiers. Common strategy was to employ unwitting Grineer to grab their attention, and having them prepared with blade weaponry to strike their abductor once they were within the distance to do so. The Sentient adapted the design to feature the mantis-like grips, which would pin their victims to be dissected. Nullification Sentient Unit Shambles towards targets slowly; not very agile Primary ability to use a Tethering Device to drag enemies in; normal enemies are ragdolled, but Tenno are not Secondary ability of holding down a target using its mantis arms; this allows the target to be immediately finished off by its cleaver arms Mantis arms can be shot off, disabling ability to finish off enemies Energy cleavers deal extreme damage; avoid at all costs Mesmerlyst Stories from the front-lines often depicted the horrors of soldiers being enthralled by the beautiful displays acted out by some of the Sentient's elaborate and mystic forms. This particular fragment of the Sentient's influence embodies this effect, as it can entrance any who look upon it, distracting them away from the ongoing conflict, making them vulnerable targets to other Sentient forces. Distraction Sentient Unit Levitates in a more calm and mystical manner than Conculysts or Battalysts Activates an ability when surrounded by enemies to entrance them; entranced enemies lose their will to fight and watch the Mesmerlyst Tenno afflicted by Entrance will be unable to see or hurt any enemy but the Mesmerlyst Shooting off its wings disables its entrancing ability for a short while; if neither of its wings are attached, it cannot entrance Generates particles which strike nearby enemies, similar to Nova's Null Star Icarus These Sentinels, twisted and turned for the purpose of carrying out the will of the Sentient, commonly accompany other Sentient units. They possess a point-defense ability, which can target and evaporate projectile ordinance within a small radius, including things such as arrows, rockets, grenades, and even some Warframe created projectiles. This system, however, is not perfect, and can be overwhelmed. Sentinel Spawns bonded to other Units Point Defense system eliminates enemy projectiles (grenades, bolts, arrows, rockets, etc) within a reasonable radius Can only eliminate a single projectile at a time, with a few seconds cool down Features a burst plasma weapon Cannot adapt to Damage Types Occulyst The ever vigilant eyes of the Sentient, they act as both infiltrators and watchers. Their extremely powerful array of sensors were once used to provide pin-point accurate and safe navigation through the various hazards of space; they now service the Sentient by revealing all that is veiled in secrecy. They may also manifest their senses elsewhere by the use of networked projections, but in direct combat these projections act only as momentary distractions. Distraction Sentient Unit Cooperation oriented; works in tandem with other units over itself Passively eliminates targeting related effects (ie, Cloak, Blindness, etc) Can project active decoys of itself or allies, hiding the original Weapons Chakram Forged from Sentient Bone, this throwing weapon is highly adept at deflecting oncoming attacks, as it shares in the Sentient's adaptation properties. It has been known to cause a disorientating effect when struck, going so far as to disrupt electronic and organic systems, and those they are linked to. Lorists conscripted for the Old War came to fear the comrades that wielded this weapon, often getting a sickening feeling when in its presence. This fear proved justified, when the weapon was inevitably turned upon them by the Tenno. Thrown Melee Focus on Magnetic Damage When thrown, striking an enemy will revoke their ability to project or receive Auras (ie, Shield Ospreys, Ancients, Eximus Units, etc) When blocking, it will present an 'Adaptation' buff, which will slowly make certain damage types less effective Ajati A unique weapon, long ago scavenged from Sentient parts during some of the most desperate times of the Old War, this body-mounted sling-shot weapon is capable of generating and lobbing highly unstable particles over extreme distances. The original, wielded by the Dax Imperator, Jau Nedes, was said to still bear the voice of its Sentient master, often being accused for being the cause of Jau's decent into madness. Superstitious types fear that fragments of that Sentient remain, haunting the remnant of weapons constructed from its bones. Sling-Shot Primary; Back-Mounted, think of the big Sling-Shots you fire watermelons out of Focus on Impact Damage Charge-Trigger; Charge determines Status chance, with full charge being near-guaranteed status Dazra The venomous ether emitted from this weapon constricts its victims, slowly suffocating them while an unnatural paralysis sets in. It was known in the age of the Orokin for tormenting treacherous spies, influenced by the Sentient to divulge the Orokin's secrets, as well as being used to 'inspire' soldiers to keep fighting. It wasn't long before the Sentient reclaimed this device, eventually outfitting some of its own fragments to utilize its effects against entrenched Orokin forces, paralyzing them, and then promptly executing them without reprisal. Continuous Wrist-Mounted Sidearm Focus on Gas Damage Targets afflicted by its ether tendrils are paralyzed, rendered unable to move or attack However, it deals very little damage on its own. The Secondary trigger can be used to rip-line your current target to you, dealing high damage at the cost of high ammo consumption. Ketu Blade-masters across the Orokin Empire grasped this weapon against their Sentient nemesis. Revered for its relentless blades, it caused great anguish for its foes, even being known for turning them against one another. When the empire came to an end, it was believed that this weapon, wielded by a Tenno, silenced the last of the Orokin, symbolizing the method by which the Tenno and Sentient had both turned on their imperial creators. Like a fallen star, the Orokin Empire fizzled out with but a whimper. Tonfa Melee Focus on Radiation Damage Spin Attacks greatly improve Status chance Edited October 31, 2016 by Krion112 Link to comment Share on other sites More sharing options...
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