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[DE]Megan

Recurring Nightmares

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15 hours ago, Gilmaesh said:

Thanks, nightmare mission are finally back and :

Drifting Contact (Melee): Increases Combo Duration and Status Chance!

Need to test right now

edit :

You got to be kidding me, i mean wth DE, we don't want more band aid mods that increases holster Speed, we want base holster speed to be increase, not subject to lag and no animation bug. 

Seriously disapointed...

 

holster rate is buging me since the young age of warframe.... though they ll change that but nope

 

they add Aura/mods and even skills to make this faster

 

a ninja that can spawn weapons from fine air should be able to holster at the speed of the light

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Yays! He is back. So much fun I had last year with this little event, I like it. And nice that they fixed the issue with the bursa and the bosses, wow that was so annoying. The bursas could constantly spawn and gather in packs of 6 during some bosses (looks at raptor) uff, that's quite nice that it was fixed.

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Shame it is same tactical mission as last year only might be rewards new. I was soooo waiting for something new and spooky in warframe then halloween update would hit but no. Waiting november then.

 

 

P.S Good job with halloween special page

Edited by DJDaRk3Y
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2 hours ago, spacedkadet said:

Lua drops Drifting Contact, not streamlined form...

I think it's in relation to levels, so planet doesn't REALLY matter as some planets have such high variety of levels.

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I'm all for new stuff, but quite frankly timers suck. Who wants to go do something, fail/not find what you need, and then be told, "too bad, come back in another 8hrs and when you don't get your drop for 97th time, I'll laugh at you again! hahahaha".

 

Just devs trolling us. That's what timers say to me. Opinions may vary =)

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On 27/10/2016 at 10:07 PM, [DE]Megan said:

Recurring Nightmares: Hotfix #1

Additions

  • New Nightmare modifiers have been added to the mix! Take on the new ‘Death Detonation’, and ‘Friendly Fire’ modifiers.

Fixes

  • Fix a rare script error that can sometimes occur if a regular transmission interrupts a screen transmission.
  • Fixed visual discrepancies with Sigils (particularly some Prime Access ones) due to lighting. 
  • Fixed not being able to equip Valkyr Augment Mods on Valkyr. 
  • Fixed not being able to purchase Valkyr’s Bonds in the Market. 
  • Fixed Nightmare modifiers not re-applying after a Host Migration. 
  • Fixed the Hallowed Nightmares Inbox message appearing as a localization file path. 

Thanks DE.

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On 10/28/2016 at 1:04 AM, anyse said:

isn't it already can be use with Rakta Dark Dagger? :shocked:

That's what I was thinking...

I went to equip my Rakta with it and found it was already equipped. I haven't used Rakta Dark Dagger since it was released and it already had the mod equipped. So either DE is trolling or Mandala Effect is REEEEAL

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