[DE]Megan Posted October 28, 2016 Share Posted October 28, 2016 Main Update: Recurring Nightmares: Hotfix #2 Changes Since Hotfix: Lunaro 4 the matchmaking system has been using an estimate for your world location to prioritize servers near you; since this has been polished and is working well we can now do away with the unnecessary split of NA into 2 regions! This means more consistent population in trade/recruiting chat, better matchmaking for Central players, and more squads to hook up with. Vastly improved framerate for Nightmare missions on some systems. Dedicated Server Fixes Fixed Oberon’s Hallowed Ground causing a script error in Dedicated Servers. Fixes Fixed more edge cases where vintage Dx9 GPUs would have problems masking out UI elements. Fixed a bug in level generation that would (in rare cases) result in a layout that could not be loaded (this may have resulted in loading to a black screen or may have crashed). Fixed Nightmare missions appearing on quest nodes (e.g. Mutalist Alad V Assassination from Patient Zero quest). Fixed Vay Molta, Sprag, and Ven’kra Tel slam attacking and then falling through the ground. Fixed a hole in the Uranus Sealab Tileset that players could use to escape out of the level. Link to comment Share on other sites More sharing options...
Orthelius Posted October 28, 2016 Share Posted October 28, 2016 (edited) Evening! Not many additions this week, since all around the game has been pretty steller recently - Only thing I might suggest would be to look at how the Tutorials are presented to players. Some of the most frequent questions I see in the region chat by newer players are 'where to farm resource x?' and 'how to join a clan?'. In the case of the resources, something as simple as pointing out the extractor icon on a planet and the resources that appear when it is hovered over would assist most of these players. For the clan peeps, (as the tutorial is already in place) there should be more of a concerted effort to Make players access the Tutorials. This at least would show them that the game does have text tutorials for a fair few systems. In terms of bugs, the only irritating ones recently have been enemies spawning within walls during sorties, and Valkyr losing her ability to melee and aim-glide during missions. The Valkyr bug appears to be caused by knockdowns, but other than that I cannot confirm any details other than I experience it quite frequently, also, I have heard reports of this happening on other frames. Edited October 29, 2016 by Orthelius Changed font colour back to default Link to comment Share on other sites More sharing options...
_N_I_N_T_E_N_D_O_ Posted October 28, 2016 Share Posted October 28, 2016 (edited) Thanks Edited October 28, 2016 by _N_I_N_T_E_N_D_O_ Link to comment Share on other sites More sharing options...
k05h Posted October 28, 2016 Share Posted October 28, 2016 Thank you! Link to comment Share on other sites More sharing options...
DesuTronic Posted October 28, 2016 Share Posted October 28, 2016 Fixed a hole in the Uranus Sealab Tileset that players could use to escape out of the level. But I love exploring the maps from the outside :/ Link to comment Share on other sites More sharing options...
[DE]Philippe Posted October 28, 2016 Share Posted October 28, 2016 Thanks! Also, Spoiler ( ͡° ͜ʖ ͡°) Link to comment Share on other sites More sharing options...
Galatea Posted October 28, 2016 Share Posted October 28, 2016 Hurray for fixings! ♥ Link to comment Share on other sites More sharing options...
-TSA-voshond Posted October 28, 2016 Share Posted October 28, 2016 (edited) leaderboard first! Edited October 28, 2016 by mhn23 Link to comment Share on other sites More sharing options...
XIceBladeX Posted October 28, 2016 Share Posted October 28, 2016 Thanks Link to comment Share on other sites More sharing options...
Annoying_killah Posted October 28, 2016 Share Posted October 28, 2016 (edited) ( ͡° ͜ʖ ͡°) Edited October 28, 2016 by Annoying_killah Link to comment Share on other sites More sharing options...
brytur Posted October 28, 2016 Share Posted October 28, 2016 4 minutes ago, [DE]Megan said: we can now do away with the unnecessary split of NA Good, west region was always dead. Link to comment Share on other sites More sharing options...
SetAbominae Posted October 28, 2016 Share Posted October 28, 2016 A suggestion you may or may not read : It'd be cool if other players in the squad would be able to see what nightmare mission the squad will be running, atm this is only possible with pub groups, not private; even checking over the node itself while voting is in progress displays the normal mode and leaves you unaware of what modifiers there are (unless you ask team mates, which doesn't take long, but still.) Link to comment Share on other sites More sharing options...
Brynhildr_Sigrdrifa Posted October 28, 2016 Share Posted October 28, 2016 (edited) but still not being able to join party Edited October 28, 2016 by AshleyLaxus Link to comment Share on other sites More sharing options...
crimsonspartan1 Posted October 28, 2016 Share Posted October 28, 2016 1 minute ago, Annoying_killah said: "Recurring Nightmares Hotfix 2 is coming in 3 minutes. Plugged a hole in Uranus that was causing some sneaky escapes. You're welcome" I laughed too hard at that part Link to comment Share on other sites More sharing options...
Schrodingers_Bodybag Posted October 28, 2016 Share Posted October 28, 2016 (edited) Since Hotfix: Lunaro 4 the matchmaking system has been using an estimate for your world location to prioritize servers near you; since this has been polished and is working well we can now do away with the unnecessary split of NA into 2 regions! This means more consistent population in trade/recruiting chat, better matchmaking for Central players, and more squads to hook up with. So no more empty recruiting tab? Damn, just when I was getting used to hearing an echo everything I typed something into recruiting tab. Edited October 28, 2016 by Schrodingers_Bodybag Link to comment Share on other sites More sharing options...
tsukikage Posted October 28, 2016 Share Posted October 28, 2016 So any chance of us getting our insane enemy counts back on Nightmare Exterminations? Link to comment Share on other sites More sharing options...
Weirdiolio Posted October 28, 2016 Share Posted October 28, 2016 As a player in the "East" region, does this mean my ping may be consistently worse now that the West is merged? Link to comment Share on other sites More sharing options...
Uan91 Posted October 28, 2016 Share Posted October 28, 2016 Link to comment Share on other sites More sharing options...
radastir Posted October 28, 2016 Share Posted October 28, 2016 (edited) ... Edited October 28, 2016 by radastir too salty. Link to comment Share on other sites More sharing options...
[DE]Megan Posted October 28, 2016 Author Share Posted October 28, 2016 1 minute ago, Weirdiolio said: As a player in the "East" region, does this mean my ping may be consistently worse now that the West is merged? It still respects your ping-limit which you can reduce if you're having problems. Link to comment Share on other sites More sharing options...
AtomicWaffle14 Posted October 28, 2016 Share Posted October 28, 2016 Link to comment Share on other sites More sharing options...
zacRupnow Posted October 28, 2016 Share Posted October 28, 2016 9 minutes ago, [DE]Megan said: Main Update: Recurring Nightmares Please Fix This https://www.reddit.com/r/Warframe/comments/59spt3/update_breaks_the_stalker_sigil/ Link to comment Share on other sites More sharing options...
Caduzeus Posted October 28, 2016 Share Posted October 28, 2016 How about you do away with Eastern Europe and South America too? There is no-one there, ever. Link to comment Share on other sites More sharing options...
clemza Posted October 28, 2016 Share Posted October 28, 2016 Still no arsenal preview for Dotd skins Link to comment Share on other sites More sharing options...
BlueEagel777 Posted October 28, 2016 Share Posted October 28, 2016 Can you please consider to look at the timer of the endless haloween event, because the timer adds 4 extra seconds to the final time, for example I achieved a time of 667 and the end of mission did say 667, but at the solar chart it saved as 663, thus I didn't qualify for the reactor. Link to comment Share on other sites More sharing options...
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