(XBOX)VIOLATER X Posted November 2, 2016 Share Posted November 2, 2016 (edited) Komodo is the ancient frame of the land before time. Komodo is a natural born killer that utilizes both stealth and survivability. Powers 1•Acid Lobb- Cast an AoE projectile that deals corrosive damage and also strips armor. Duration-6s Damage-250, 80 per second Radius-7m 2•Chameleon-Take the form of your enemies (stealth is lost once detected) Energy per second-2 Range-150m 3•Hunters call-Komodo uses his natural instincts to sense enemies through heat signatures and also increases his natural speed Energy per second-1 Range-20m Speed multiplier-1.2 4•Predator-Komodo summons the legend inside him increasing both size and power while also gaining hardened scales, causes enemies in range to draw fire. Energy per second-5 Armor-800 Range-15 Damage-275 Stats •Sheild-75 •Power-100 •Health-150 •Armor-150 •Speed-1.15 Passive-Health regeneration Please let me know what you think, I feel like this could be a very unique frame that has many capabilities to favor all types of play and I'd love to see it become a reality Edited November 9, 2016 by (XB1)VIOLATER X unfinished Link to comment Share on other sites More sharing options...
trunks013 Posted November 2, 2016 Share Posted November 2, 2016 (edited) Just here to be amazed that you didn't refer to komodo as being venomous because they are not. I'm impressed ^.^ Should definitively always have friendfly fire on ! btw :) Edited November 2, 2016 by trunks013 Link to comment Share on other sites More sharing options...
Hemmo67 Posted November 2, 2016 Share Posted November 2, 2016 i would buy immediatly :D Link to comment Share on other sites More sharing options...
(XBOX)VIOLATER X Posted November 2, 2016 Author Share Posted November 2, 2016 tryin to draw a concepts gonna suck Link to comment Share on other sites More sharing options...
Akavakaku Posted November 3, 2016 Share Posted November 3, 2016 Hey, I like lizards and I might draw a concept for this. Any particular features you want to see in the design? Link to comment Share on other sites More sharing options...
(XBOX)VIOLATER X Posted November 4, 2016 Author Share Posted November 4, 2016 hm you dont have to but if you do use your imagination, its not gonna be a good design if you try and draw my image Link to comment Share on other sites More sharing options...
Akavakaku Posted November 5, 2016 Share Posted November 5, 2016 http://imgur.com/a/YYicI Ok, I took three different directions on it based on the three most extreme ways I could interpret "lizard warframe." The first is supposed to be really bizarre like a chameleon, the second solid and spiny like a horned toad, and the third is light and thin like a whiptail lizard. Link to comment Share on other sites More sharing options...
WingedDragonofRa Posted November 6, 2016 Share Posted November 6, 2016 this should be in the game Link to comment Share on other sites More sharing options...
(XBOX)VIOLATER X Posted November 6, 2016 Author Share Posted November 6, 2016 23 hours ago, Akavakaku said: http://imgur.com/a/YYicI Ok, I took three different directions on it based on the three most extreme ways I could interpret "lizard warframe." The first is supposed to be really bizarre like a chameleon, the second solid and spiny like a horned toad, and the third is light and thin like a whiptail lizard. I like the second and first ones, the style of the second with the frame of the first would look perfect Link to comment Share on other sites More sharing options...
(XBOX)VIOLATER X Posted November 7, 2016 Author Share Posted November 7, 2016 Does anyone know if there's a way to actually present this idea to DE or is that just not a thing, i feel like people I've told about the idea have received it pretty well and I'd love to see what they (DE) think about it Link to comment Share on other sites More sharing options...
Karav Posted November 7, 2016 Share Posted November 7, 2016 It sounds interesting. My initial reaction is that if done right, it would be fun to play. It does need some clarification in places. Chameleon - How would Komodo decide which enemy to duplicate? Would he duplicate the last enemy killed, a targeted enemy, or just a random (humanoid) enemy from the tile-set? If an enemy sees me use chameleon, do I still enter stealth? What exactly breaks stealth? Attacking enemies? How long does it last? Hunter's Call - Would "Hunter's Call" break stealth? If you're looking at something like heat signatures or scents, you might not want to call it "hunter's call," but "hunter's instinct" or something similar. Additionally, hunter's call sounds too much like a banshee sonar copy. Also, is this a channeled ability? Predator - Do the scales give you extra health? armor? an over-shield? Do you replace your shield with a special heavy armor (indicated as orange health)? Extra damage is simple, but is it restricted to melee? Your description implies yes, but it may also include his other abilities. Oh, and is it channeled, or do you cast it once, and it lasts until the scale armor is gone? The acid bomb sounds like fun and to me is the selling point of the frame. I might suggest you add either an acid aura (corrosive projection) to the ult, but that might work against the theme. Oh, and I'm sorry if I come across as negative. I'm hoping this criticism can be used constructively. Link to comment Share on other sites More sharing options...
Akavakaku Posted November 8, 2016 Share Posted November 8, 2016 Link to comment Share on other sites More sharing options...
(XBOX)VIOLATER X Posted November 8, 2016 Author Share Posted November 8, 2016 On 11/7/2016 at 10:38 AM, Karav said: It sounds interesting. My initial reaction is that if done right, it would be fun to play. It does need some clarification in places. Chameleon - How would Komodo decide which enemy to duplicate? Would he duplicate the last enemy killed, a targeted enemy, or just a random (humanoid) enemy from the tile-set? If an enemy sees me use chameleon, do I still enter stealth? What exactly breaks stealth? Attacking enemies? How long does it last? Hunter's Call - Would "Hunter's Call" break stealth? If you're looking at something like heat signatures or scents, you might not want to call it "hunter's call," but "hunter's instinct" or something similar. Additionally, hunter's call sounds too much like a banshee sonar copy. Also, is this a channeled ability? Predator - Do the scales give you extra health? armor? an over-shield? Do you replace your shield with a special heavy armor (indicated as orange health)? Extra damage is simple, but is it restricted to melee? Your description implies yes, but it may also include his other abilities. Oh, and is it channeled, or do you cast it once, and it lasts until the scale armor is gone? The acid bomb sounds like fun and to me is the selling point of the frame. I might suggest you add either an acid aura (corrosive projection) to the ult, but that might work against the theme. Oh, and I'm sorry if I come across as negative. I'm hoping this criticism can be used constructively. Well it decided to not actually let me post what I'd originally did, but to sum it up im fine with the criticism, and im gonna try and be more thorough because i realize it wasn't very descriptive Link to comment Share on other sites More sharing options...
(XBOX)VIOLATER X Posted November 8, 2016 Author Share Posted November 8, 2016 4 hours ago, Akavakaku said: I like this one alot granted its just a concept for a frame but it captures what I'd like it to be with the style and frame Link to comment Share on other sites More sharing options...
Akavakaku Posted November 8, 2016 Share Posted November 8, 2016 15 minutes ago, (XB1)VIOLATER X said: I like this one alot granted its just a concept for a frame but it captures what I'd like it to be with the style and frame Thanks! Link to comment Share on other sites More sharing options...
(XBOX)VIOLATER X Posted November 9, 2016 Author Share Posted November 9, 2016 On 11/2/2016 at 2:13 PM, (XB1)VIOLATER X said: Komodo is the ancient frame of the land before time. Komodo is a natural born killer that utilizes both stealth and survivability. Powers 1•Acid Lobb- Cast an AoE projectile that deals corrosive damage and also strips armor. Duration-6s Damage-250, 80 per second Radius-7m 2•Chameleon-Take the form of your enemies (stealth is lost once detected) Energy per second-2 Range-150m 3•Hunters call-Komodo uses his natural instincts to sense enemies through heat signatures and also increases his natural speed Energy per second-1 Range-20m Speed multiplier-1.2 4•Predator-Komodo summons the legend inside him increasing both size and power while also gaining hardened scales, causes enemies in range to draw fire. Energy per second-5 Armor-800 Range-15 Damage-275 Stats •Sheild-75 •Power-100 •Health-150 •Armor-150 •Speed-1.15 Passive-Health regeneration Please let me know what you think, I feel like this could be a very unique frame that has many capabilities to favor all types of play and I'd love to see it become a reality ive edited the powers and stats and powers slightly for a clearer indication of how komodo would work Link to comment Share on other sites More sharing options...
(XBOX)rocketstar31 Posted November 9, 2016 Share Posted November 9, 2016 This could actually work! I think life Oberon parts drop from Eximus units (I think), Komodo parts could drop from Ancients 'cos they're apparently the oldest enemies in the game. I would certainly farm for it. Make it like 1% chance to drop any part and work from there. Link to comment Share on other sites More sharing options...
(XBOX)VIOLATER X Posted November 10, 2016 Author Share Posted November 10, 2016 7 hours ago, (XB1)rocketstar31 said: This could actually work! I think life Oberon parts drop from Eximus units (I think), Komodo parts could drop from Ancients 'cos they're apparently the oldest enemies in the game. I would certainly farm for it. Make it like 1% chance to drop any part and work from there. i never thought of that, but if its like that it should also be eximus or add a new rare type of ancient cuz the infested are really pathetic. maybe an armored ancient? Link to comment Share on other sites More sharing options...
(XBOX)rocketstar31 Posted November 10, 2016 Share Posted November 10, 2016 11 hours ago, (XB1)VIOLATER X said: i never thought of that, but if its like that it should also be eximus or add a new rare type of ancient cuz the infested are really pathetic. maybe an armored ancient? Possibly, we could have a 'Fortified Ancient' which has the heal aura of an Ancient Healer but 5x the health and shields. Make the spawn rate half of the Ancient healers as these guys should be tough to beat. Link to comment Share on other sites More sharing options...
(XBOX)VIOLATER X Posted November 10, 2016 Author Share Posted November 10, 2016 yea i like that idea but maybe not shields. also been thinking of coming up with new frames, its really fun just wish DE would take a look though. i get why they dont too, I've seen a good bit of ideas on here and alot of them aren't lore friendly or theyre unbalanced as hell Link to comment Share on other sites More sharing options...
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