Nova Posted November 3, 2016 Share Posted November 3, 2016 So what happens in JV when enemies don't spawn at all? Do we just restart? Is that really the only option now? Link to comment Share on other sites More sharing options...
_TitanVenom Posted November 3, 2016 Share Posted November 3, 2016 17 minutes ago, [DE]Megan said: Fixed being able to desecrate Nekros’ Shadows and Atlas’ Rumblers in the Jordas Verdict. RIP Link to comment Share on other sites More sharing options...
inariwan Posted November 3, 2016 Share Posted November 3, 2016 16 minutes ago, [DE]Megan said: Fixes Fixed being able to desecrate Nekros’ Shadows and Atlas’ Rumblers in the Jordas Verdict. oh my gosh Link to comment Share on other sites More sharing options...
KIREEK Posted November 3, 2016 Share Posted November 3, 2016 Still no fix for Link to comment Share on other sites More sharing options...
NoggDog117 Posted November 3, 2016 Share Posted November 3, 2016 18 minutes ago, Eureka.seveN said: so less people play conclave compared to raids but conclave gets a chunk of the patch notes once again? nice... That's because Conclave has a separate development group. The main crew is working on TWW at the moment. Link to comment Share on other sites More sharing options...
Crest57 Posted November 3, 2016 Share Posted November 3, 2016 What;s the main reason for removal of Friendly Fire mode? i mean it's a good and fun mode to have. Vaykor Hek each other. Double down Link to comment Share on other sites More sharing options...
ROCKETMAN1189 Posted November 3, 2016 Share Posted November 3, 2016 No Tenno Reinforcements? aww this is more like hotfix rather then update. .:( Link to comment Share on other sites More sharing options...
ograzzt Posted November 3, 2016 Share Posted November 3, 2016 19 minutes ago, Eureka.seveN said: so less people play conclave compared to raids but conclave gets a chunk of the patch notes once again? nice... Well, JV raid just got massive nerf too. Link to comment Share on other sites More sharing options...
-Aimless- Posted November 3, 2016 Share Posted November 3, 2016 Still not fixed this. Link to comment Share on other sites More sharing options...
MarikBentusi Posted November 3, 2016 Share Posted November 3, 2016 Fingers crossed the always-silver sigils (Stalker, Zanuka, maybe some others) will be fixed for WW at least. Link to comment Share on other sites More sharing options...
--Q--Kyl0Ren Posted November 3, 2016 Share Posted November 3, 2016 TOP KEK!! Fixed being able to desecrate Nekros’ Shadows and Atlas’ Rumblers in the Jordas Verdict. Grabs popcorn!!! :3 Link to comment Share on other sites More sharing options...
FollowTheFaceless Posted November 3, 2016 Share Posted November 3, 2016 Link to comment Share on other sites More sharing options...
Godly Posted November 3, 2016 Share Posted November 3, 2016 that awesome,i like it Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 3, 2016 Share Posted November 3, 2016 12 minutes ago, [DE]Danielle said: Customization will not be reset! :) With that said the button has been fixed! No need to restart. Thanks Danielle! With that being said, do you think we'll able to get the choice to save our choices?, like we can do with the Warframes and Weapons appearances? (The A.B.C Thingy) Link to comment Share on other sites More sharing options...
Chroia Posted November 3, 2016 Share Posted November 3, 2016 30 minutes ago, [DE]Megan said: Lie in Wait Conclave Mod can longer be used with the Lanka. I think you accidentally a word Link to comment Share on other sites More sharing options...
VCaptiion Posted November 3, 2016 Share Posted November 3, 2016 (edited) 50 minutes ago, [DE]Megan said: Increased the amount of enemies spawnable in Nightmare Exterminate mission (max cap of 500). Removed ‘Friendly Fire’ modifier from Nightmare missions. Thanks, I think I am not gonna do Nightmares again. 500 is just tedious and unfun. I don't want to see more braindead Simulor users 'abuse' that. What a pity that these exterminate missions WERE at right places, right restriction to join, right reward for right playtime and right IQ of choosing weapons/frames. I was wrong that people could finally learn to use some different weapons other then AOE everywhere. Oh, and have fun playing at Uranus (no pun intended, seriously), you either wait for spawn or get one-shotted by overwhelming mobs camping you on the land. Edited November 3, 2016 by VCaptiion Link to comment Share on other sites More sharing options...
Lunamaniac Posted November 3, 2016 Share Posted November 3, 2016 27 minutes ago, Emulad0or said: I liked the Friendly Fire mode :( I think DE may reimplement it if they see that it was only a vocal minority who didn't like it. I know there are a LOT of players who loved it, and more with no particular opinion. It was a fun and unique mode. Link to comment Share on other sites More sharing options...
Yakkabe Posted November 3, 2016 Share Posted November 3, 2016 Whoa, this update is screwing me up hard. Soft crash after 5-10 minutes of running the game, no matter what I've been doing. Anyone else having these issues? Link to comment Share on other sites More sharing options...
Neofaucheur Posted November 3, 2016 Share Posted November 3, 2016 Still no fix for : Link to comment Share on other sites More sharing options...
groznez Posted November 3, 2016 Share Posted November 3, 2016 30 minutes ago, [DE]Megan said: Fixes Fixed being able to desecrate Nekros’ Shadows and Atlas’ Rumblers in the Jordas Verdict. How about fixing spawns in JV elevator and inside the Golem also. You could also fix plethora of other bugs while you are at it. For instance how about fixing esophages transporting players outside the level or some archwing abilities (like Elytron warhead) breaking the Golem. Link to comment Share on other sites More sharing options...
Vitamin.Ex Posted November 3, 2016 Share Posted November 3, 2016 "Naramon for life, amirite?" Only Naramon has been bugged since it got added in the game and still hasn't been fixed, good job DE. If you like not being able to use melee attacks, aim glide, or having your melee range cut to 1m, choose Naramon. If not then choose a different focus to use and give DE 12 years to get around to fixing the bugs for Naramon. Link to comment Share on other sites More sharing options...
Cray Posted November 3, 2016 Share Posted November 3, 2016 34 minutes ago, [DE]Megan said: Fixed being able to desecrate Nekros’ Shadows and Atlas’ Rumblers in the Jordas Verdict. Meg, everyone at the Raid School Bus is freaking the f#ck out right now. You guys have fixed our bandaid to the spawns breaking, but there's no word that you fixed the spawns. Any time the spawns break, Atlas spam meant we could still finish the raid. Now, it will mean instant failure, rip key. You guys are killing JV in its sleep here... Link to comment Share on other sites More sharing options...
nickl3188 Posted November 3, 2016 Share Posted November 3, 2016 (edited) So, what I'm hearing is the only reason for me and friends to do nightmare missions (friends only obviously, not gonna go in a screw a bunch of random people) is gone? Thanks I guess. Friendly Fire was honestly fun even without wukong... Edited November 3, 2016 by nickl3188 Link to comment Share on other sites More sharing options...
TentownsRaid Posted November 3, 2016 Share Posted November 3, 2016 Sigh i enjoyed FF. Only if there was an option to toggle it on for say premades and such. Due to the fact that it required thought to kill instead of shoot anything that moves. Link to comment Share on other sites More sharing options...
Sc10n0fD4rksp0r3 Posted November 3, 2016 Share Posted November 3, 2016 I could have what is possibly a bug. Every Time I try to start The Second Dream do-over mission, it says that It no longer exists and I am unable to join Link to comment Share on other sites More sharing options...
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