-dicht.ThanksFrost- Posted November 3, 2016 Share Posted November 3, 2016 2 minutes ago, DeltaPhantom said: Okay, SOME OF US THEN. But that doesn't change the fact that JV raids are going to be less popular now, and a minor bug just jumped to CRITICAL status. I understand this, but if you want to make a difference I implore you to report the bugs so that the dev team can get to fixing them. Saying that the RSB army is super salty to up your claim, is disingenuous. for now lets work as a collective to provide DE with proper evidence in order to help them fix it quickly. Link to comment Share on other sites More sharing options...
taiiat Posted November 3, 2016 Share Posted November 3, 2016 48 minutes ago, Eureka.seveN said: so less people play conclave compared to raids but conclave gets a chunk of the patch notes once again? it's almost like Conclave is relatively straight forward, while Raids have a thousand miles of Scripting to make them work. and adjustments to Conclave are Balance adjustments, while adjustments to Raids tends to be spending months identifying the source of some performance issue or fixing a few miles of broken scripting. i'll give you one guess why Conclave adjustments happen frequently compared to Raids. Link to comment Share on other sites More sharing options...
Kimimoto Posted November 3, 2016 Share Posted November 3, 2016 57 minutes ago, DeMonkey said: Removed friendly fire? Those missions have had some of my favourite moments in Warframe... Just like with any mission, if people don't like it they don't have to play it. It's not like Friendly Fire missions were the only way to get Nightmare mods. ^^ Link to comment Share on other sites More sharing options...
Railgun_Alter Posted November 3, 2016 Share Posted November 3, 2016 Dang... I missed trying friendly fire.... That sounds like, the only way to stop people from mindlessly bringing OP weapons into the fray and be smart about it XD Oh well.... MAYBE someday we'll get it back Link to comment Share on other sites More sharing options...
General_Durandal Posted November 3, 2016 Share Posted November 3, 2016 When will we be able to color each part of our warframe separately? Could we please have a third sigil slot that is on our helmet? Please buff Machete and Machete Wrath. It would be cool if we could have our liset's appearance as part of our warframe's loadout, so we can have matching warframes and ships at all times. Any chance for a Prisma Machete sold by the Void Trader soon? Any chance we'll have Syndicate cosmetic skins and/or helmets one day? Detron got a Void Trader variant, will Brakk be getting one too? Will Machete receive a Augment mod or buff? It's currently the weakest weapon in the game, and could use some love. Will there be Vandal skins for Warframes? I like the designs of the Vandal weapons, but they don't really match any of the warframes. Would be cool if their colors where changeable, or at least there where matching Warframe skins. Will we ever be getting a male Grineer themed tank/combat warframe with tons of armor? Hopefully with a Rocket Punch power. Would be cool is there where optional secondary missions during your main mission. Like, during a spy mission, a officer could spawn, and you could go capture him. If you fail or choose not to do the optimal mission you don't fail your main mission, it's just a chance at getting extra affinity, and something to freshen up the game-play a little. Would be cool for each Relay to get their own Bar where the Void Trader could go. (he's always talking about wanting you to come to parties he's throwing.) Would be cool of the Relays could have an Arcade, where you can play the different mini games like Happy Zephyr and Wyrmius. Would be cool if the Relays could have a fighting pit where anyone in the relay can fight each other. Also, could we get a smaller Kubrow body type? I want to make a tiny dog, but even the smallest one isn't small enough. Link to comment Share on other sites More sharing options...
ElGuirrix Posted November 3, 2016 Share Posted November 3, 2016 No more friendly fire? Back to not caring about obliterating the whole map I guess... Link to comment Share on other sites More sharing options...
Pendragon1951 Posted November 3, 2016 Share Posted November 3, 2016 1 hour ago, DeMonkey said: Removed friendly fire? Those missions have had some of my favourite moments in Warframe... Just like with any mission, if people don't like it they don't have to play it. It's not like Friendly Fire missions were the only way to get Nightmare mods. Trust me it only leads to a lot of problems down the line, World of Warships has a horrible time policing Team Killers thay have gone through many iterations of how to do it and for the most part you just give trolls another weapon to troll with. Link to comment Share on other sites More sharing options...
ArturiaFayth Posted November 3, 2016 Share Posted November 3, 2016 (edited) Why remove the friendly fire modifier? It was a fun modifier that could be dealt with 2 ways. Either play solo or try be courteous and cautious to each other in groups. Hell, that modifier actually made me play groups again a bit more. The best part of the friendly fire modifier? It made us think a bit more on when to use our powers and how to use them as spamming powers could easily get your squad killed if you were not careful, which was frigging fun. Edited November 3, 2016 by ArturiaFayth Link to comment Share on other sites More sharing options...
howchildish Posted November 3, 2016 Share Posted November 3, 2016 Nice, I get to cry to the end of Second Dream all over again :3 Link to comment Share on other sites More sharing options...
Thisk Posted November 3, 2016 Share Posted November 3, 2016 1 hour ago, Emulad0or said: I liked the Friendly Fire mode :( Yeah I saw potential & a new challenge in that modifier within friendly squads. Probably removed due to trolls or [Swipe] Link to comment Share on other sites More sharing options...
Kacc Posted November 3, 2016 Share Posted November 3, 2016 1 hour ago, [DE]Megan said: Removed ‘Friendly Fire’ modifier from Nightmare missions. whyyyy?????????? Link to comment Share on other sites More sharing options...
Malvavisc0 Posted November 3, 2016 Share Posted November 3, 2016 Thanks for fixes DE. I click on replay button on Second Dream quest and IT DOES WORK for me. Quest appears on navigation panel after clicking replay. Link to comment Share on other sites More sharing options...
Ninja_Of_Deep_Concern Posted November 3, 2016 Share Posted November 3, 2016 1 hour ago, LSG501 said: yeah thats a little surprising to me as well... There's plenty of bugs in the main game that need fixing, let alone graphics/modelling issues on warframes/weapons etc, yet they get ignored and conclave has been getting fix after fix for the last month or more when very few people actually play it.. they spent quite some time and resources on conclave mode so they want to revive it as bad as they can - From developers standpoint you can't just abandon parts of the game that people did not liked while you've put alot of time and money into... oh wait... ((ARCHWING)) Link to comment Share on other sites More sharing options...
Iceheart125 Posted November 3, 2016 Share Posted November 3, 2016 1 hour ago, Emulad0or said: I liked the Friendly Fire mode :( Same, it actually made me think. Link to comment Share on other sites More sharing options...
Slythrower Posted November 3, 2016 Share Posted November 3, 2016 1 hour ago, [DE]Megan said: Fixed being able to desecrate Nekros’ Shadows and Atlas’ Rumblers in the Jordas Verdict. Seriously!!!.. Like seriously why keep fixing things that you consider "exploits" and actually fix the things in JV raid that are causing the "exploits" to be used?!! "sigh" Guess I won't be doing JV for awhile. On the bright side.. I can play Second Dream again.. Link to comment Share on other sites More sharing options...
Marvelous_A Posted November 3, 2016 Share Posted November 3, 2016 As substitution of Friendly Fire you can introduce Radiation Hazard to nightmare missions. Link to comment Share on other sites More sharing options...
FRLUJANO Posted November 3, 2016 Share Posted November 3, 2016 still NO PBR on proto armor excalibur Link to comment Share on other sites More sharing options...
Pendragon1951 Posted November 3, 2016 Share Posted November 3, 2016 You guys who have said they like friendly fire obviously have no experience with how bad it could have gotten, as I said before World of Warships had a nightmare time policing it took them almost a year before they came up with a somewhat solution. To those who say just play solo, as a player you should not have to be forced into a play mode if it's not your own choosing IMHO. Link to comment Share on other sites More sharing options...
Mandolin53 Posted November 3, 2016 Share Posted November 3, 2016 Great job DE, now atlas is completely useless, unbelievable Link to comment Share on other sites More sharing options...
DarcHawk84 Posted November 3, 2016 Share Posted November 3, 2016 What exactly was fixed with Nekros' Desecrate? What will it affect? Link to comment Share on other sites More sharing options...
bowiespoon Posted November 3, 2016 Share Posted November 3, 2016 1 hour ago, [DE]Danielle said: Customization will not be reset! :) With that said the button has been fixed! No need to restart. Question - will our customized tenno appear in the cutscenes, or will it simply use the default zariman suit with hood up? Link to comment Share on other sites More sharing options...
aerosoul1337 Posted November 3, 2016 Share Posted November 3, 2016 (edited) Still no fix for:(Honestly it's not easy to have such high quality QA with descriptions, reproduce steps and even some videos. Stop ignoring them :3 1.Ancient Disruptors' auras stack again:https://forums.warframe.com/topic/710786-ancient-disruptors-auras-stack-again/ 2.Carrier's ammo mutation problem:https://forums.warframe.com/topic/709166-carriers-ammo-mutation-problem/ 3.Heavy blade frontal finisher deals extremely low damage: (even Galatine P deals a lot less melee finisher damage than other weapons)https://forums.warframe.com/topic/693194-why-does-galatine-p-deal-poor-finisher-damage/ 4.Mutalist Osprey Carrier can attack when stunned, blinded and sleeping:https://forums.warframe.com/topic/710732-mutalist-osprey-carrier-can-attack-when-stunned-blinded-and-sleeping/ 5.Dead enemies remain staying / weird animations when killed by melee weapons mod for GAS status:https://forums.warframe.com/topic/712278-dead-enemies-remain-staying-weird-animations-when-killed-by-melee-weapons-modded-for-gas-status/ 6.Fatal teleport bug: -If the targeted enemy is moving fast enough (such as a running Charger), the finisher will fail. -Some melee classes may fail to trigger finishers on certain types of enemies. *Nikana series will fail to trigger finishers against Infested targets. *Several melee classes will fail to trigger finishers against Corpus MOA type units. *Infested MOA type units can not be finished by any melee weapon. 7.Blade Storm losing melee combo on all robotic and machinery type enemies:https://forums.warframe.com/topic/664725-blade-storm-losing-melee-combo-on-all-robotic-and-machinery-type-enemies/ 8.When using overlay map, the player indicator is no longer at the top layer, it's on the bottom. It can be covered by enemies, allies, loots and interception towers... simply everything.https://forums.warframe.com/topic/691744-overlay-map-bug 9.Aura stops working after access the arsenal in the Simulacrum:https://forums.warframe.com/topic/700315-aura-stops-working-after-access-the-arsenal-in-the-simulacrum/ 10.Consuming energy orbs even at full energy:https://forums.warframe.com/topic/700300-consuming-energy-orbs-even-at-full-energy/ 11.Enemy proc through our status immunity abilities:https://forums.warframe.com/topic/700485-enemy-proc-through-our-status-immunity-abilities/ 12.Hysterical Assault falls off the map:https://forums.warframe.com/topic/695422-hysterical-assault-falls-off-the-map/ 13.Grineer Scorch damage and hit box problems:https://forums.warframe.com/topic/690079-so-fix-for-infinite-scorch-range-any-time-soon/https://forums.warframe.com/topic/690187-scorch-damage-what-the-hell/ 14.Grineer rampart and blunt are missing their health bar, and there is no damage number when you hit blunt with your weapon. 15.Most primary guns and polearm weapons are still misplaced while holstered.https://forums.warframe.com/topic/699889-why-does-ash-primes-weapon-holstering-never-get-fixed/ (The worst case is Ash Prime: most primary, secondary and melee weapons are still misplaced. They still use normal Ash's holstering positions, so most of them are stuck in Ash Prime's armor.) 16.Sobek's Acid Shells effect bug:https://forums.warframe.com/topic/687402-arid-shell-sobek-missing-physx-effect/ 17.Nyx's Pacifying Bolts doesn't work sometimes:https://forums.warframe.com/topic/711624-nyxs-pacifying-bolts-doesnt-work-after-recent-update/ Edited November 3, 2016 by aerosoul1337 Link to comment Share on other sites More sharing options...
Koldraxon-732 Posted November 3, 2016 Share Posted November 3, 2016 Note: Your Tenno's cosmetics don't show up in the cinematics, except the part after you get to customize them. Link to comment Share on other sites More sharing options...
Warlord1400 Posted November 3, 2016 Share Posted November 3, 2016 1. Thanks 2. *AHEM* Zenurik 4 lyfe!!! 3. Re-implement Friendly-Fire as soon as you can! It can still work for people who know about teamwork! Link to comment Share on other sites More sharing options...
LainFenrir Posted November 3, 2016 Share Posted November 3, 2016 (edited) Somehow I found out that if you abort the last mission on the second dream quest you will end up on the ship with the operator in your arms. All i wanted was to change my weapon DE why? Also you can replay it but ONLY ONCE. So i can't replay the mission I skipped. Any plans to fixing these? edit: after starting the game again I see that the mission is still there for me to complete but still don't change the fact that you can skip the whole mission and it even shows you that you have completed it. Edited November 3, 2016 by LainFenrir clarifying the bug i found Link to comment Share on other sites More sharing options...
Recommended Posts