hukurokuju5 Posted November 12, 2016 Share Posted November 12, 2016 (edited) ++ THE GOOD ++ - story, lore, cutscenes were on point! - new tileset is nicely done --- THE BAD --- - unintuitive, and sometimes unexplained quest gameplay. ( I think i spent an hour getting gobbled up because i was taking a route around the main path, and in doing so, the tutorial never showed me that i could jog) - unclear that mods require player to equip in order to unveil - New operator mechanic doesn't seem to contribute anything to gameplay, other than the super small niche where it is REQUIRED to use.... TL;DR GJ art team, gameplay and UI design ehhhhhhhhhhhhhhhhhhh Edited November 12, 2016 by hukurokuju5 Link to comment Share on other sites More sharing options...
stujitsu Posted November 12, 2016 Share Posted November 12, 2016 2 hours ago, Aikurisu said: DE. I have never encountered a more frustrating, counter-intuitive example of new gameplay from you fighting the kuva guards at the end made me question if your play testers were asleep because I was lost trying to figure out what to do there. Of course, the REAL reason I was having so much trouble in figuring anything out was that 80% of the time most of my skills wouldn't work and made me think the issues I was having were purely by design. I love how you are supposed to use your void power to defeat the kuva guards, without a visual meter to show you how much void power you have. Half the time I cant even activate void powers at all. When I can activate them the powers almost instantly deactivate, I'm guessing because I don't have enough void power to keep it activated. But I have no @(*()$ clue because there is no goddamm gauge for me to know. Link to comment Share on other sites More sharing options...
DonVon Posted November 12, 2016 Share Posted November 12, 2016 (edited) how to extract after i decided to let Teshin kill the queen? nailed it. it is so annoying that the space is full of unseenable 'black holes' (I think you forget to make the shield-like energy field to indicate the end of the map) , fix it plz. Edited November 12, 2016 by DonVon Link to comment Share on other sites More sharing options...
Vifany Posted November 12, 2016 Share Posted November 12, 2016 Looks like all developers energy was spent on hype. No jam here. Link to comment Share on other sites More sharing options...
KiraLwolf Posted November 12, 2016 Share Posted November 12, 2016 53 minutes ago, stujitsu said: I love how you are supposed to use your void power to defeat the kuva guards, without a visual meter to show you how much void power you have. Half the time I cant even activate void powers at all. When I can activate them the powers almost instantly deactivate, I'm guessing because I don't have enough void power to keep it activated. But I have no @(*()$ clue because there is no goddamm gauge for me to know. There is a visual meter. It's like in the middle of the screen(cursor/crosshair/aim). . . When it's full, it's gold. Link to comment Share on other sites More sharing options...
Reynard_Fox Posted November 12, 2016 Share Posted November 12, 2016 (edited) Welp, stealth is no longer fun. Are you serious with these AI changes? I don't care if it makes them more realistic, it's no fun to have an enemy go on alert just for meleeing a crate or even striking the bloody terrain near them, the way they go on alert instantly after doing a stealth kill is bad enough. The new assault gametype is tedious as all hell and I found it entirely joyless the second time around. Also if this tileset ends up in sorties, those unkillable searchlights and turrets are going to be infuriating. Edited November 12, 2016 by Reynard_Fox Link to comment Share on other sites More sharing options...
Paa_Paa Posted November 12, 2016 Share Posted November 12, 2016 I didn't get my rewards ☹️☹️☹️☹️I play till 3:am iga: Paa_paA Link to comment Share on other sites More sharing options...
NxHea Posted November 12, 2016 Share Posted November 12, 2016 OMG!!!! This HYPE is, is AHHHHHHHHHHHH! THX DE! Link to comment Share on other sites More sharing options...
BlackDrake Posted November 12, 2016 Share Posted November 12, 2016 i dont know if this is off-topic, but i complete the quest and not recive nothing from Teshin as the wiki say, nothing additional item or blueprints, is that a Bug??? or i dot do the quest in the right way??? can somebody answer me plz? Link to comment Share on other sites More sharing options...
ivalec Posted November 12, 2016 Share Posted November 12, 2016 Well finally. Is nice to see DE great work for us. I really like the new content... "quest, items etc". But, by the other hand I fell dissapointed once again with those nerf that DE say nothing about... And I'm talking about focus points (affinity) this time. DE change the way how stealth kills works and that is fine, it give the player more challengeon how to do mission and keep the stealth counter. But, the affinity from those stealth kills is nerf now! like killing enemies without the stealth bonus.I Just will like to know why DE keep doing nerf and say nothing about it. Honestly I'm tired of that. And I allways take my time and read all the notes for updates and hotfixs... ALLWAYS read all. And many times I notice some nerfs where DE never say nothing. I will quit this game, because this make no sense. But once again DE doing a great job with the history of the game and improving the game. It just those nerf I can't take. DE just when do your nerfs... SAY IT! Is better to know what we can expect from the game, than to get another disapoint. Good luck everyone. Link to comment Share on other sites More sharing options...
NovusNova Posted November 12, 2016 Share Posted November 12, 2016 5 minutes ago, ivalec said: Well finally. Is nice to see DE great work for us. I really like the new content... "quest, items etc". But, by the other hand I fell dissapointed once again with those nerf that DE say nothing about... And I'm talking about focus points (affinity) this time. DE change the way how stealth kills works and that is fine, it give the player more challengeon how to do mission and keep the stealth counter. But, the affinity from those stealth kills is nerf now! like killing enemies without the stealth bonus.I Just will like to know why DE keep doing nerf and say nothing about it. Honestly I'm tired of that. And I allways take my time and read all the notes for updates and hotfixs... ALLWAYS read all. And many times I notice some nerfs where DE never say nothing. I will quit this game, because this make no sense. But once again DE doing a great job with the history of the game and improving the game. It just those nerf I can't take. DE just when do your nerfs... SAY IT! Is better to know what we can expect from the game, than to get another disapoint. Good luck everyone. You mean this change? "Radial Shared Affinity no longer includes a stealth multiplier (if active)." Guess they had data to show people were just getting one person with a high stealth multiplier to go and kill everything while the rest of the squad sat around within the shard affinity range? Link to comment Share on other sites More sharing options...
BigNong Posted November 12, 2016 Share Posted November 12, 2016 Quest ended, no rewards wth??? Link to comment Share on other sites More sharing options...
StrifeSan Posted November 12, 2016 Share Posted November 12, 2016 WHAT THE HELL!! SPOILER DONT READ! Spoiler i back in the ship using my powers and when it says press F-ING 5, nothing happens. is it a bug? i cant even play warframe now, cause im stuck in the quest. Link to comment Share on other sites More sharing options...
Caelumn Posted November 12, 2016 Share Posted November 12, 2016 Will those of us with weaker systems be able to turn off the new graphic effects? Link to comment Share on other sites More sharing options...
Vicious_Vipa Posted November 12, 2016 Share Posted November 12, 2016 I am so excited about the "Endless Void Fissure Missions Changes & Additions" !!! So glad that they have listened to the community and not just made them endless, but also increased rewards with time!!! Link to comment Share on other sites More sharing options...
Gorila_Azul Posted November 12, 2016 Share Posted November 12, 2016 It came with a Nullifier buff lmao Link to comment Share on other sites More sharing options...
DogManDan Posted November 12, 2016 Share Posted November 12, 2016 1 hour ago, Paa_Paa said: I didn't get my rewards ☹️☹️☹️☹️I play till 3:am iga: Paa_paA relog script was just run Link to comment Share on other sites More sharing options...
-TSA-Rubicon2.0 Posted November 12, 2016 Share Posted November 12, 2016 12 hours ago, [DE]Megan said: Thank you DE ! I got my rewards. 8 hours later, but i still got them ! Link to comment Share on other sites More sharing options...
DogManDan Posted November 12, 2016 Share Posted November 12, 2016 I was speaking with a member in my clan who is currently unable to finish TWW quest as he is colorblind and stuck in the Archwing portion. He is unable to see the lasers which must be avoided. Can we get a fix on this? Link to comment Share on other sites More sharing options...
-TSA-Rubicon2.0 Posted November 12, 2016 Share Posted November 12, 2016 2 minutes ago, DogManDan said: I was speaking with a member in my clan who is currently unable to finish TWW quest as he is colorblind and stuck in the Archwing portion. He is unable to see the lasers which must be avoided. Can we get a fix on this? There is an option for colourblind :) DO not know which one is it, check video options Link to comment Share on other sites More sharing options...
Slowpain666 Posted November 12, 2016 Share Posted November 12, 2016 I made it to the guards then my game crashed... log back in now it takes me straight to the guards again but my frame has orthos prime instead of my war i had equipped when i started the quest. I cant do anything it will take me a year to beat one guard with this crappy Orthos.. Link to comment Share on other sites More sharing options...
War-Zone Posted November 12, 2016 Share Posted November 12, 2016 (edited) 7 hours ago, zombaio said: Same here. Also I don't think there was supposed to be a reward. If anything your reward is that now you can take the unwanted by anyone operator in the middle of a mission and become them... That is, of course, if you want to break any immersion, pacing and fun. Otherwise you can play the game called Warframe with your .... wait for it.... warframe! When i look back to the quest I wonder "Was that it?" Was that was what hindered this magnificent game's development for half an year (maybe more), noticeably shrunk the community and deprived it of so much actual content (like levels, bosses and characters)? This? The creepy person living in the back of my ship? The one thing in the game, quite a few of us chose to pretend it didn't exist? This and Lunaro? And although I completely disagree with where the game is going and has been going for a solid year now, I will not quit. I will not give up on it DE, no matter how hard you try to end your own creation! As always: Thanks for the update and for your hard work! I agree with you. I think they did an amazing job with the new visuals (the mountain side was amazingly beautiful and the new lighting is awesome) and I like the idea of the new invasion system even though I have yet to try it, but... After playing TWW, it feels as though they want to really stretch the story out, but I'm not sure if they have enough story to stretch out over years at a time or if they have too much story and have to make us wait this long for a tiny little piece. I'm thinking the former. And as much as I wanted to like this update I just wound up disappointed with it. The way the story progressed was weird... like there were so many ideas on what to do so, they decided to do parts of all of them, all without having any real context. I wound up somewhat confused and frustrated when it ended and here's why... Spoiler ...We get purged from the orbiter in our minds and got to the mountain, and at the end, it's a real place? or was that supposed to be in our minds too? and Teshen has the ability to speak to us in our minds or through the transference stream? Why does Teshen know so much about the Tenno's inner power? And somehow the queens are Orokin? I guess maybe they are some sort of parasite that can take hosts? no idea. The voice that was supposed to be our father on the Zarriman is now the creepy voice at the end with no explanation at all. Like did the Tenno unknowingly suck the spirits out of the adults from the Zarriman and now they want out? who knows. The "decisions with consequences" they were talking about made no sense and had no explanation, represented by three symbols that meant nothing to me. And now that symbol is in my profile, I don't know why. My decision at the end was to "control" the staff or Kuva energy or whatever but all I did was give the sack to Teshen and nothing happened and no explanation. The only cool thing that was said IMO was the conformation of the Warframes being infested. There were no other actual revelations, not even about being on the Zarriman. Teshen is not a particularly interesting character but here he is being shoved down our throats the entire update and I didn't really care that he was a Dax soldier. And no revelations about the queens only hints and speculation. And now we have a new enemy that can't be touched by Warframes at all and have some special energy that only void energy can break through... if the Grenieer had this the whole time why wouldn't they have used it sooner? (hear the frustrated tone?) Like where was this Kuva energy during the old war exactly? The game has just become all about Warframes becoming more and more useless. DE's idea of fun has become my idea on not fun. Every new event is all about not using your Warframes abilities. Warframes have become weaker and now we have to use the operator in battle. I guess the "Tenno are energy" people were right because how else could we magically appear out of our Warframe physically to fight? I still can't comprehend the decisions being made post Second Dream, like it's not even the same people making the game any more. I've been bothered for some time now by the constant nerfs to everything and now am wondering if this is why... so that using the operator in battle seems viable... IDK. But i've said it many times here sarcastically that they would nerf the Warframes so much that it's eventually going to feel like fighting with the operator... and here we are. Long story short, this raised more questions than it answered and left me pretty frustrated. The Second Dream had a clear and concise direction, it answered a lot of major questions and I expected the same from this. Waiting almost a year for this just destroyed any faith I had left in this game. As much as I want to be positive about this update and the game over all and not cr*p on DE's hard work, it's just too little too late for me. I might log in from time to time to reminisce but this was the last nail in the coffin. Thanks DE for the past few years, you all seem like a bunch of great people and amazing talents. It was great being part of this game for so long. I have't had a game to call home since I left City of Heroes and Tabula Rasa went down, so seriously, Thank you for all of your hard work. Edited November 12, 2016 by War-Zone Link to comment Share on other sites More sharing options...
Suur-Renegade Posted November 12, 2016 Share Posted November 12, 2016 been waiting for so long now its finaly here wanted to amke a video of it for so long XD time to upload the second dream thens tart recording TWW Link to comment Share on other sites More sharing options...
Sonicoblivion Posted November 12, 2016 Share Posted November 12, 2016 I just played the quest and I have to say, that was epic! I would love to replay that quest but I understand the reasons why not (for now). Thank you DE, that was awesome!! Link to comment Share on other sites More sharing options...
Reynard_Fox Posted November 12, 2016 Share Posted November 12, 2016 (edited) Everything added today has lessened the game for me. Stealth is crippled beyond measure, everything alerts enemies now, you can't even open crates or strike the terrain with your melee without setting them off, it's distressingly bad. And to make it even worse, there's no more affinity bonus for stealth kills? What the HELL were you thinking? You've not only made stealth play irritating for any frame other than Loki and Ivara but you've rendered stealth an utterly worthless avenue in all but mandatory scenarios. The new mod system is awful, it's just more layers of tedious RNG for the sake of it. Even the new tileset sucks. The missions are painfully long and tedious, especially Assault. All the new features just make it tiresome... I sort of liked the mission in the quest, but every match i've played since is less enjoyable than the last. Those invincible turrets and searchlights are simply aggravating, made all the worse by the needless changes to stealth. Valkyr Prime looks absolutely pathetic by the way. Congrats, you've also ruined the look of my favourite visual frame. I never thought an update could actively affect my interest in the game to this extent, but I'm sitting here, looking at the stuff in my Foundry i've been waiting to get, and thanks to this update I'm now just wondering "what's the point?". Hell the founder friend of mine that convinced me to play this game is thinking about uninstalling it as we speak. Edited November 12, 2016 by Reynard_Fox Link to comment Share on other sites More sharing options...
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