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The War Within: Hotfix 19.0.1


[DE]Megan
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Still no fix for:


1.Ancient Disruptors' auras stack again (despite an official patch note said it has been fixed):
https://forums.warframe.com/topic/710786-ancient-disruptors-auras-stack-again/


2.Carrier's ammo mutation problem:
https://forums.warframe.com/topic/709166-carriers-ammo-mutation-problem/


3.Heavy blade frontal finisher deals extremely low damage: (even Galatine P deals a lot less melee finisher damage than other weapons)
https://forums.warframe.com/topic/693194-why-does-galatine-p-deal-poor-finisher-damage/


4.Mutalist Osprey Carrier can attack when stunned, blinded and sleeping:
https://forums.warframe.com/topic/710732-mutalist-osprey-carrier-can-attack-when-stunned-blinded-and-sleeping/


5.Dead enemies remain staying / weird animations when killed by melee weapons mod for GAS status:
https://forums.warframe.com/topic/712278-dead-enemies-remain-staying-weird-animations-when-killed-by-melee-weapons-modded-for-gas-status/


6.Fatal teleport bug:
 -If the targeted enemy is moving fast enough (such as a running Charger), the finisher will fail.
 -Some melee classes may fail to trigger finishers on certain types of enemies.
   *Nikana series will fail to trigger finishers against Infested targets.
   *Several melee classes will fail to trigger finishers against Corpus MOA type units.
   *Infested MOA type units can not be finished by any melee weapon.


7.Blade Storm losing melee combo on all robotic and machinery type enemies:
https://forums.warframe.com/topic/664725-blade-storm-losing-melee-combo-on-all-robotic-and-machinery-type-enemies/


8.When using overlay map, the player indicator is no longer at the top layer, it's on the bottom. It can be covered by enemies, allies, loots and interception towers... simply everything.
https://forums.warframe.com/topic/691744-overlay-map-bug


9.Enemy proc through our status immunity abilities: (this is not really fixed)
https://forums.warframe.com/topic/700485-enemy-proc-through-our-status-immunity-abilities/


10.Grineer Scorch hit box and damage problems (it even ignores frost's globe):
https://forums.warframe.com/topic/690079-so-fix-for-infinite-scorch-range-any-time-soon/
https://forums.warframe.com/topic/690187-scorch-damage-what-the-hell/


11.Polearms and heavy blades and are misplaced when holstered. Different frames have different offsets so it's not possible to fix it manually.
https://forums.warframe.com/topic/714655-polearm-holstered-position-has-been-changed-it-is-even-worse-now/


12.Sobek's Acid Shells effect bug:
https://forums.warframe.com/topic/687402-arid-shell-sobek-missing-physx-effect/


13.Grineer rampart and blunt are missing their health bar, and there is no damage number when you hit blunt with your weapon.


14.Nyx's Pacifying Bolts doesn't work sometimes:
https://forums.warframe.com/topic/711624-nyxs-pacifying-bolts-doesnt-work-after-recent-update/

 

Edited by aerosoul1337
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how are yall even getting to finish the quest, 6 times now iv glitched on the arch wing mission hiding beside the ship thru the lazers, that last time i thought id ate the bubbles in charlies chocolate factory no matter what i did i rose to the roof this time i didnt even jump it just kept thinking i was still n a platform when i wasnt i wanted to be on the floor but i was hovering at platform height i could walk back to platform n walk up stairs which only made it worse as then stuck at this height. then i tried sliding, bad choice this is when the bubbles must of kicked in. i may have to try with a different frame iv ran em solo and public with ash prime. i shall try again with someone else

 

Edited by DeadEyedChicken
typo
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