Fomiru Posted November 12, 2016 Share Posted November 12, 2016 (edited) The new Kuva resource is incredibly RNG dependent, as it depends on getting a random mission objective added to your mission. This is completely counter intuitive, as the encounter should be what is difficult and not actually being lucky enough for a mission to decide to spawn it. This kind of grind is exactly what the game does not need and only acts as a detriment. What you must do after it spawns is fine, its fun. But getting it to spawn needs to be addressed. Edited November 13, 2016 by [DE]Taylor added spoiler tag Link to comment Share on other sites More sharing options...
Genitive Posted November 12, 2016 Share Posted November 12, 2016 I wouldn't mind the objective appearing randomly in missions if it also appeared as alerts and maybe also invasions. It's a nice addition, but it is always better to have more than one way to obtain something. Link to comment Share on other sites More sharing options...
ZiLei Posted November 12, 2016 Share Posted November 12, 2016 Yeah new material grind is like to the next level... lol Link to comment Share on other sites More sharing options...
Grebnennar Posted November 12, 2016 Share Posted November 12, 2016 I haven't seen it yet. Is it any mission? Or just the sorties? Link to comment Share on other sites More sharing options...
Camelslayer Posted November 12, 2016 Share Posted November 12, 2016 6 minutes ago, I3oggle said: The new Kuva resource is incredibly RNG dependent, as it depends on getting a random mission objective added to your mission. This is completely intuitive, as the encounter should be what is difficult and not actually being lucky enough for a mission to decide to spawn it. This kind of grind is exactly what the game does not need and only acts as a detriment. What you must do after it spawns is fine, its fun. But getting it to spawn needs to be addressed. I think you mean counter-intuitive. But yeah, DE hasn't quite learned that ridiculous grinds aren't good, seeing as Booben Prime still costs 7000 Oxium. Link to comment Share on other sites More sharing options...
Gelkor Posted November 12, 2016 Share Posted November 12, 2016 (edited) 10 minutes ago, Genitive said: I wouldn't mind the objective appearing randomly in missions if it also appeared as alerts and maybe also invasions. It's a nice addition, but it is always better to have more than one way to obtain something. It does appear in invasions, I can confirm, appeared several times during Sedna invasion this morning, siding with Corpus against Grineer. And in an Alert last night, also on Sedna. Edited November 12, 2016 by Gelkor Link to comment Share on other sites More sharing options...
WarmongerExtraordinare Posted November 12, 2016 Share Posted November 12, 2016 2 hours ago, xZetsumeix said: Try Rusalka - Sedna. I've been getting pretty much a guaranteed spawn each run. from my own thread Link to comment Share on other sites More sharing options...
Genitive Posted November 12, 2016 Share Posted November 12, 2016 9 minutes ago, Gelkor said: It does appear in invasions, I can confirm, appeared several times during Sedna invasion this morning, siding with Corpus against Grineer. And in an Alert last night, also on Sedna. I actually meant separate missions, like Nitain alerts/Phorid manifestations. Jumping from mission to mission hoping we will find a Kuva event is just too random for my liking. Link to comment Share on other sites More sharing options...
Voltage Posted November 12, 2016 Share Posted November 12, 2016 not that bad though, because the guardians drop rare mods and easier to get than astral twilight from bursas or waiting for baro to bring vermillion storm. Link to comment Share on other sites More sharing options...
EverdarkRaven Posted November 12, 2016 Share Posted November 12, 2016 35 minutes ago, Gelkor said: It does appear in invasions, I can confirm, appeared several times during Sedna invasion this morning, siding with Corpus against Grineer. And in an Alert last night, also on Sedna. Ive also gotten Kuva from Phorid invasion corpus vs. infestation on pluto. Link to comment Share on other sites More sharing options...
ariivanasan Posted November 12, 2016 Share Posted November 12, 2016 just make kuva spawn chance 100% on certain levels and 100% drop chance for and mods and Orvius parts from the Kuva Guardian Link to comment Share on other sites More sharing options...
Misgenesis Posted November 13, 2016 Share Posted November 13, 2016 Whats the catch this update? Kuva. Last time it was Nitain. They could try making the older resources relevant instead of this hot garbo. Link to comment Share on other sites More sharing options...
HollowWitch Posted November 13, 2016 Share Posted November 13, 2016 (edited) 5 minutes ago, Misgenesis said: Whats the catch this update? Kuva. Last time it was Nitain. They could try making the older resources relevant instead of this hot garbo. The point in adding new currencies in online games is to keep vets playing. They don't want the people who already have a stockpile of everything being able to get all the rewards right away and then stopping because they don't have goal anymore. Still it's not my favorite tactic. I'd rather less grind not more. Edited November 13, 2016 by SeriouslySinister Link to comment Share on other sites More sharing options...
Misgenesis Posted November 13, 2016 Share Posted November 13, 2016 Just now, SeriouslySinister said: The point in a adding new currencies in online games is to keep vets playing. They don't want the people who already have a stockpile of everything being able to get all the rewards right away and then stoping because they don't have goal anymore. Still it's not my favorite tactic. I'd rather less grind not more. So why not look into resource sinks instead to get rid of these stockpiles. Ill even take a hard cap on resources over this. Link to comment Share on other sites More sharing options...
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