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Operator Weakness


Togira_Inoka
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Isn't operator too weak? 100 hp and low damage, useful only at spy.

So, what if rank of account will be the operator rank ? And i think operator NEED shields. And we need mods, hp, max energy, range etc.

And if you have suggestions, please write them here.

 
 

 

Edited by Togira_Inoka
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There is another thread about this already. General concensus is that some mods should be usable on the operator to scale their powers and usefulness. Maybe health and armor mods, but no one is sure if they should get shields. Currently they more limited gimmick than useful gameplay element. But there is much room for expansion.

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22 hours ago, Yuki-Chakara said:

There is another thread about this already. General concensus is that some mods should be usable on the operator to scale their powers and usefulness. Maybe health and armor mods, but no one is sure if they should get shields. Currently they more limited gimmick than useful gameplay element. But there is much room for expansion.

Give me a link to that thread, i didn't saw it.

P.S. and maybe operator stats will be connected with focus?

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