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Missing suffocation warning in survival


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I recently played a survival mission and ran out of time. Subsequently, I naturally stated to take damage and was told to abort and head for extraction but I chose not to (I was on lua and was looking for challenge rooms so mission rewards were secondary), because I played Valkyr with hysteria health loss was not a problem. What was a problem was that the timer telling me how much time I had until I automatically failed the mission was missing which of course led to me failing the mission.

Granted, I'm not sure this is a bug or if there never was a timer to begin with but if it's the latter then it's a major oversight and design flaw that should be looked at immediately! There is nothing more frustrating for a player than being told they lost because of a rule they were never told existed in the first place.

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