tespo Posted November 14, 2016 Share Posted November 14, 2016 I have 3 different builds on my Equinox. In 2 of them, the Efficiency percentage is exactly the same but one continue spending much more energy than the other. Even when I see in the "abilitys", the energy cost is totally different. Link to comment Share on other sites More sharing options...
NinjaZeku Posted November 14, 2016 Share Posted November 14, 2016 For abilities with a steady Energy drain (e.g. Maim & Mend), Duration factors into that per-second cost. E.g. with 175% Efficiency, you need 100% Duration or more to get minimum drain costs. You can let Duration go as low as 40% if you pump your Efficiency to da max, i.e. 190% (only the ultimate cost reduction is limited to 75%, so Efficiency beyond 175% does make a difference here even if the outdated Arsenal stat screen doesn't go further / shoe drain costs at all). If you want minimum drain without Fleeting Expertise, you need Duration out the whazoo, namely 280%. Basically, every 4% Duration above / below 100% increases / decreases drain Efficiency by 1%. [BTW, Pacify & Provoke AFAIK don't use Duration because they are not "permanent drain" abilities but conditional (similar to e.g. Despoil), which also means they don't shut off any kind of Energy regen.] Link to comment Share on other sites More sharing options...
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