Chronozilla Posted November 15, 2016 Share Posted November 15, 2016 Short thread, but the thing that's happening right now is that players are uncovering bad riven mods, and while knowing they're for a bad weapon, they go on to reroll it to make it veiled again, and sell it for a far higher price than they otherwise could, i would like to request a way to tell how many times a mod has been rerolled on sight. (obviously if a mod has 0 rerolls and is veiled it means it's completely undiscovered) Link to comment Share on other sites More sharing options...
CaliburxZero Posted November 15, 2016 Share Posted November 15, 2016 Honestly, I would like to add to this idea. They should also show what weapon its for after being re-rolled at least once. Link to comment Share on other sites More sharing options...
BansheePrime Posted November 15, 2016 Share Posted November 15, 2016 I feel like the world would be a much happier place if kuva reroll costs were either made static or reset at the end of the day... *looks at my own 7.3k reroll cost trash mod* Link to comment Share on other sites More sharing options...
artemisfortune Posted November 15, 2016 Share Posted November 15, 2016 4 minutes ago, CaliburxZero said: Honestly, I would like to add to this idea. They should also show what weapon its for after being re-rolled at least once. +1 to this and the OP. Link to comment Share on other sites More sharing options...
corrosivePaladin Posted November 15, 2016 Share Posted November 15, 2016 Didnt the latest hotfix just fix this exact thing? Making a Rerolled Riven mod always say what weapon its for. Meaning actually unveiled mods are easily distinguishable from rerolled ones? Link to comment Share on other sites More sharing options...
NekroArts Posted November 15, 2016 Share Posted November 15, 2016 They're already working on it. Last subtopic, paragraph one. Link to comment Share on other sites More sharing options...
Chronozilla Posted November 15, 2016 Author Share Posted November 15, 2016 26 minutes ago, NekroArts said: They're already working on it. Last subtopic, paragraph one. Great to see! \o/ Link to comment Share on other sites More sharing options...
onieyez Posted November 15, 2016 Share Posted November 15, 2016 I just hope they get rid of the re-veild each time you reroll that was probably the dumbest thing I have ever seen in any video game that I have ever played up till now grind just to get an item and grind again for materials to reroll an item to only find out that you have to unlock it again. Link to comment Share on other sites More sharing options...
Chronozilla Posted November 15, 2016 Author Share Posted November 15, 2016 3 hours ago, onieyez said: I just hope they get rid of the re-veild each time you reroll that was probably the dumbest thing I have ever seen in any video game that I have ever played up till now grind just to get an item and grind again for materials to reroll an item to only find out that you have to unlock it again. I don't mind that, infact i like it, it's another reason you can't just continuously roll it, and it gives alot of nice variety to your gameplay. Link to comment Share on other sites More sharing options...
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