MokutoBunshi Posted November 15, 2016 Share Posted November 15, 2016 "Fixed many frequent crashes and game freezes." Hope this includes the YEARS OLD one of crashing as a mission starts from the nav UI XD "- Fixed many instances of electrical hazards in levels damaging Limbo while in the Rift. " Fellow limbo players REJOICE!!!! ]\'[ Link to comment Share on other sites More sharing options...
WaitWaitWaitWait Posted November 15, 2016 Share Posted November 15, 2016 (edited) Thanks :D Spoiler Question: when riven mods nerfs arrives? Edited November 15, 2016 by WaitWaitWaitWait Link to comment Share on other sites More sharing options...
Richtor2415 Posted November 15, 2016 Share Posted November 15, 2016 T'anks DE! Luvs you Link to comment Share on other sites More sharing options...
XtheMATTx Posted November 15, 2016 Share Posted November 15, 2016 5 minutes ago, [DE]Rebecca said: Changes: - Tweaked the placement of Caches in Kuva Fortress Exterminate missions. Reveal hidden contents Riven Mod Changes: - Challenges that require the alarm to not be raised if levels have a permanent state of alarm such as Survival, Defense, Infested Exterminate and Interception. - Fixed Riven Mods not having the proper names for unveiled mods. - Riven Mods with a higher Mastery Rank than an owner's current level will now be visible to the owner as opposed to hidden. - Riven Mods now have more information available after they have been Cycled and Unveiled so more can be deduced at a glance. This includes Mastery Rank and Item compatibility, as well as how many Cycles have occurred of a given Riven. Changes: - Operator Transference mode is now freely accepted inside - Slightly tweaked the damage allowance logic with the Teshin fight in The War Within. Fixes: - Fixed being unable to return to your Warframe as the Operator if you timed jumps into lethal areas of the map. - Fixed a progression stopping issue in The War Within related to exit doors closing. - Fixed players being unable to jump after respawning on the mountain pass. - Fixed the Operator becoming invincible after reviving. - Fixed progression stopping issues with The War Within related to melee weapons not being equipped. - Fixed serious spot loads/game hitches with game sessions when using Operator Transference. - Fixed loss of melee functionality during the Grineer Queen fights in The War Within. - Fixed an issue where Quest progression would occur even if a mission was failed, leading to skipped parts of quests. - Fixed Operators having poor/no zipline animations. - Fixed issues with braid status on Kuva Siphons after a Host Migration. - Fixed an issue with visual effects resetting when switching between the Warframe and Operator. how about actually adding them to the exterminate missions? Link to comment Share on other sites More sharing options...
Tyrarl Posted November 15, 2016 Share Posted November 15, 2016 (edited) Spoiler Saddened there isn't more here regarding Riven mods. I'm still concerned about things like Stalker causing you to fail "no alert" challenges when he shows up, useless effects, etc.. but I guess that's too much to hope for in a hotfix. Glad to see some bugs being squashed though. Edited November 15, 2016 by Tyrarl Link to comment Share on other sites More sharing options...
Trichouette Posted November 15, 2016 Share Posted November 15, 2016 6 minutes ago, [DE]Rebecca said: Additions: - Skipping the first fly-in cinematic now skips both cinematics! BEST CHANGE EVER Link to comment Share on other sites More sharing options...
Shockwave- Posted November 15, 2016 Share Posted November 15, 2016 (edited) One of these hotfixes broke focus activation on PC at least for me. Can't be activated at all tapping holding nothing. I can only do it if i uncheck the swap tap/hold option. If that is checked i can not use focus at all. Oh and kudos to ending the Riven mod scam fest at least. Edited November 15, 2016 by Shockwave- Link to comment Share on other sites More sharing options...
VicVipers Posted November 15, 2016 Share Posted November 15, 2016 Nice! Thx DE Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted November 15, 2016 Share Posted November 15, 2016 I'm curious: Is there a fix in the works for players spawning at mission start rather than near a host if they join a mission in-progress? It sucks playing catch-up. Link to comment Share on other sites More sharing options...
MokutoBunshi Posted November 15, 2016 Share Posted November 15, 2016 (edited) Spoiler " - Operator Transference mode is now freely accepted inside " What does this mean? ]\'[ Edited November 15, 2016 by MokutoBunshi Link to comment Share on other sites More sharing options...
kaliazane Posted November 15, 2016 Share Posted November 15, 2016 Arcane enchancements still not fixed ? Link to comment Share on other sites More sharing options...
Machine_Head Posted November 15, 2016 Share Posted November 15, 2016 awesome stuff to here but still no fix for the problem with spawning into missions that are already underway and the parts of walkways that have become intangiable Link to comment Share on other sites More sharing options...
Shinobi-X-Zero Posted November 15, 2016 Share Posted November 15, 2016 No fix for hotfix make lost all mission progress Link to comment Share on other sites More sharing options...
Machine_Head Posted November 15, 2016 Share Posted November 15, 2016 4 minutes ago, .DN.JooJ said: GRAKATAAAAA!!! Link to comment Share on other sites More sharing options...
spiralmenace Posted November 15, 2016 Share Posted November 15, 2016 re: launcher no longer makes sound, the lack of page flipping noise is definitely appreciated but now it doesn't play the "done patching" sound unless you're interacting. that could use a fix i think Link to comment Share on other sites More sharing options...
tifanator Posted November 15, 2016 Share Posted November 15, 2016 8 minutes ago, [DE]Rebecca said: - Challenges that require the alarm to not be raised if levels have a permanent state of alarm such as Survival, Defense, Infested Exterminate and Interception. ...What about them? Link to comment Share on other sites More sharing options...
AerinSol Posted November 15, 2016 Share Posted November 15, 2016 I got booted from the game from the 3 minute mark that redtext popped up. I was having my face drilled in and everything stopped responding. GG evolution engine. GG. Link to comment Share on other sites More sharing options...
acl3721 Posted November 15, 2016 Share Posted November 15, 2016 Fix my precious Jordas Verdict! I need to execute it once more! Link to comment Share on other sites More sharing options...
Kylo. Posted November 15, 2016 Share Posted November 15, 2016 10 minutes ago, [DE]Rebecca said: Spoiler - Operator Transference mode is now freely accepted inside What does this even mean? :D Link to comment Share on other sites More sharing options...
--Venom_Snake-- Posted November 15, 2016 Share Posted November 15, 2016 Thanks DE. Link to comment Share on other sites More sharing options...
Trichouette Posted November 15, 2016 Share Posted November 15, 2016 11 minutes ago, [DE]Rebecca said: Spoiler Changes & Fixes : Hide contents Changes: - Operator Transference mode is now freely accepted inside What does that mean by the way ? Link to comment Share on other sites More sharing options...
SShredder Posted November 15, 2016 Share Posted November 15, 2016 Thank you! Is there a way you can fix spawning at the start of a mission when joining a squad? Just seems like an unecessary amount of running to catch up to your squad. Link to comment Share on other sites More sharing options...
--Venom_Snake-- Posted November 15, 2016 Share Posted November 15, 2016 Just now, KYLoooo said: What does this even mean? :D Yeah i'd like some better wording on it too. Link to comment Share on other sites More sharing options...
Issxi Posted November 15, 2016 Share Posted November 15, 2016 Still no fix for: Link to comment Share on other sites More sharing options...
-Zr-Scroll Posted November 15, 2016 Share Posted November 15, 2016 Quote - Fixed being unable to return to your Warframe as the Operator if you timed jumps into lethal areas of the map. Thanks for all the hotfixes! =) Link to comment Share on other sites More sharing options...
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