Atekron Posted November 16, 2016 Share Posted November 16, 2016 I get it when we need to do this with power cores in extraction add mobile defence, but why I would do not want to pick up stars, medalions or statues? Link to comment Share on other sites More sharing options...
SeaUrchins Posted November 16, 2016 Share Posted November 16, 2016 I dunno... I'd rather vacuum them... Link to comment Share on other sites More sharing options...
lukinu_u Posted November 16, 2016 Share Posted November 16, 2016 To force you to search them and pick them voluntarily instead just use Simulor to pull them and wait your Carrier to do the work. Link to comment Share on other sites More sharing options...
Kaotyke Posted November 16, 2016 Share Posted November 16, 2016 So we dont run over everything, never knowing what we get and pay attention and explore. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted November 16, 2016 Share Posted November 16, 2016 yeah, it makes no sense. there isn't a detriment to carrying more Stars or Medallions, unlike power cores/Void Keys, which force you to use your Secondary or Melee. auto pickup, and maybe even Vacuum support should be a thing for this. Link to comment Share on other sites More sharing options...
Tsukinoki Posted November 16, 2016 Share Posted November 16, 2016 The entire point behind the stars and medallions are to force you to look around and find them, to reward exploration. Being able to run through a level and just auto-vacuum all of them within 12 meters utterly defeats the entire purpose that they exist. They were added in as a way to reward exploration, not just be an automatic thing you get without even thinking. They are supposed to take a tiny amount of effort to gather up. Link to comment Share on other sites More sharing options...
Atekron Posted November 16, 2016 Author Share Posted November 16, 2016 (edited) 11 minutes ago, Tsukinoki said: The entire point behind the stars and medallions are to force you to look around and find them, to reward exploration. Being able to run through a level and just auto-vacuum all of them within 12 meters utterly defeats the entire purpose that they exist. They were added in as a way to reward exploration, not just be an automatic thing you get without even thinking. They are supposed to take a tiny amount of effort to gather up. Ok, exploration, I'll take it. But it's so inconsistent with other loot, and contrary to medalions I don't explore map to find stars, I treat them like over loot and sometimes I'm too lazy to backtrack and pick them. Edited November 16, 2016 by Atekron Link to comment Share on other sites More sharing options...
Yrveth Posted November 16, 2016 Share Posted November 16, 2016 I don't think the stars are very hard to find, what with the map marker and all. If they could get the same treatment as Reactant, that would be really convenient. Link to comment Share on other sites More sharing options...
pauli133 Posted November 16, 2016 Share Posted November 16, 2016 It's to slow us down. DE decided we were space-ninjaing too fast. Link to comment Share on other sites More sharing options...
Misgenesis Posted November 16, 2016 Share Posted November 16, 2016 (edited) Geez, why dont we make Vacuum work on enemies as well so you dont have to click and shoot anymore. I really dont understand why picking things up manually is fine in other games but not in Warframe. Edited November 16, 2016 by Misgenesis Link to comment Share on other sites More sharing options...
DaMasque Posted November 16, 2016 Share Posted November 16, 2016 Immersion. Duh. Link to comment Share on other sites More sharing options...
Atekron Posted November 16, 2016 Author Share Posted November 16, 2016 57 minutes ago, Misgenesis said: Geez, why dont we make Vacuum work on enemies as well so you dont have to click and shoot anymore. I really dont understand why picking things up manually is fine in other games but not in Warframe. Vacuum kind of do that - shoots enemy, and because most things don't require to pick them manually, except those special items, consistency you know. Link to comment Share on other sites More sharing options...
(PSN)Stanicek3 Posted November 16, 2016 Share Posted November 16, 2016 (edited) I understand using a button for sculptures and medallions. But stars? It's not like it's hard to see one once you find it. The marker that pops up wherever you are in the mission makes them incredibly easy once you break a container with one. They shouldn't need a button, just zap in for me. (Not to mention that sometimes the game refuses to let me pick up data masses/stars so I sit there hoping the "press Square" appears sooner or later.) Edited November 16, 2016 by (PS4)Stanicek3 Link to comment Share on other sites More sharing options...
(PSN)shadowraith_666 Posted November 16, 2016 Share Posted November 16, 2016 just make them pickup when we walk over them but make them immune to vacuum, just like reactant Link to comment Share on other sites More sharing options...
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