Silvazae Posted November 18, 2016 Share Posted November 18, 2016 DE on reactant 10/10 with nova it makes the str higher can u make it that in case if the power str is not surpassing 100 it wont go up? Link to comment Share on other sites More sharing options...
VoidJumper Posted November 18, 2016 Share Posted November 18, 2016 (edited) Is there any ETA on the new infested frame you showed in PAX. From what i understand you postponed the bard frame and im interested in this new infested frame. Seing as it reminded me of the concept Typhus from a few years ago. Also will it be possible to add a weekly mission with guaranteed Riven mod. Seing as RNG isnt as reliable to get anything at this point. p.s. Good work on TWW really loved the quest, but i think the operator should be able to scale with enemies seing as they are supposed to be much stronger now after defeating the queens. Will it be possible to give them some sort of scaling to be able to withstand a few more hits. At the current way its set up 1 stray shot and operator is done. Edited November 18, 2016 by VoidJumper Link to comment Share on other sites More sharing options...
Mos-Eisley Posted November 18, 2016 Share Posted November 18, 2016 On 11/16/2016 at 2:52 PM, NikodemosTheMan said: Can we have operators walk in relays? Please? Also, are we going to see additional functionality added into the Operator mode? Perhaps interaction between that and your chosen Focus tree? Oh god please NO! Link to comment Share on other sites More sharing options...
NobleParadox96 Posted November 18, 2016 Share Posted November 18, 2016 with the operators added in, at some point will our focus tree affect our operator abilities? (ex: using void beam with vazarin tree heals allies) Link to comment Share on other sites More sharing options...
ElectronX_Core Posted November 18, 2016 Share Posted November 18, 2016 Is is possible to give ETA's or ideas on: New polearm stance spearguns infested and bard frames WIP deluxe skins (Frost, Chroma, Ash, Mag) New deluxe skin concepts (Volt pls) Link to comment Share on other sites More sharing options...
(PSN)Magician_NG Posted November 18, 2016 Share Posted November 18, 2016 (edited) Firstly, thanks for The Index Preview event, I'm enjoying that a lot. Secondly, I'd like to know where a focus system rework is on the WIP? Since two of the five schools are staggeringly better than the other options I was curious as to what ideas are being kicked around for balancing the system. Edited November 18, 2016 by (PS4)Magician_NG Link to comment Share on other sites More sharing options...
Mos-Eisley Posted November 18, 2016 Share Posted November 18, 2016 On 11/16/2016 at 6:14 PM, LSG501 said: 1 - Can we please get the option to separate the activation of focus and the transference (ie pressing 5) onto different keys as the current implementation is incredibly buggy and it can be hit and miss if focus can be activated, if it can be activated at all. At least with a pc keyboard the option to say use 6 to launch focus could alleviate the buggy launching we have now. 2 - Could you consider adding QOL features to the arsenal. Simple things like a quick switch for our ABC loadout tabs from the main window versus having to enter the relevant section. Also a way to quickly swap our focus schools without needing to go into the focus screen would be useful for those of us with multiple schools. Even better would be making it so we can assign a focus school to a frame in the upgrades section, ideally independently for each of the ABC loadout mod setups. Quick mockup image showing 'easiest' solution imo. OH PLEASE THIS! ^ Personally I don't understand WHY this isn't a thing in the first place, and its one iv'e suggested a few times. Switching between loadouts is a cumbersome excercize, and one unnecessarily so. Hell I've never even bothered with the appearance loadout options as its difficult enough to switch loadouts as is. Link to comment Share on other sites More sharing options...
Lakais Posted November 18, 2016 Share Posted November 18, 2016 If, When and how are you going to revisit the focus trees? Some Focus paths are either simply weaker or, in case of Unairu, also misadvertised. Link to comment Share on other sites More sharing options...
ClockworkSpectre Posted November 18, 2016 Share Posted November 18, 2016 (edited) I know they were just added, but when will Riven mods be reworked?. There is just to much chance to get one for a weapon you dislike/hate. It isn't even about whether the mod is good or not. For example, I got one for the Paracyst, a weapon that I hate, and will never use again after having leveled it for mastery. Left a bit of a bitter taste after finishing The War Within. What are the plans now for further development considering the HUGE delay in TWW coming out. Edited November 18, 2016 by ClockworkSpectre Link to comment Share on other sites More sharing options...
Lagsquar3 Posted November 18, 2016 Share Posted November 18, 2016 Can the lobby of our Liset get a redesign? I feel like dimensions doesn't fit Link to comment Share on other sites More sharing options...
RahuHordika Posted November 18, 2016 Share Posted November 18, 2016 Several other may have already asked this already, but what was the basis of the riven mods in concept, why is it completely RNG and what does this mean for Damage 3.0 and future weapon rebalances? With Limbo on the table for reworks, who else is on the horizon, waiting? Anything to show on the infested frame? Also why reveal it all of then sudden right before TWW when the bardframe was hyped much earlier? Link to comment Share on other sites More sharing options...
Kane_Legion Posted November 18, 2016 Share Posted November 18, 2016 (edited) Will we be getting Excalibur umbra in a Future update & whats a estimate for release ? Edited November 18, 2016 by DarkReaperR32 Link to comment Share on other sites More sharing options...
Kane_Legion Posted November 18, 2016 Share Posted November 18, 2016 Will there be a Evolution for the Zanuka Hunter & the G3 like you did for the Stalker in the The Second Dream Quest In a Future Update ? Link to comment Share on other sites More sharing options...
Velothed Posted November 18, 2016 Share Posted November 18, 2016 51 minutes ago, Mos-Eisley said: Oh god please NO! Why not? Link to comment Share on other sites More sharing options...
ShadowMark25 Posted November 18, 2016 Share Posted November 18, 2016 Will it be possible to turn off chat and Focus notifications altogether? The current settings don't have any option to turn off clan chat or Focus notifications when you pick up a convergence orb, which really break immersion when playing storyline quests solo. Link to comment Share on other sites More sharing options...
Inshiro Posted November 18, 2016 Share Posted November 18, 2016 (edited) Is it possible to make operator interact with kubrow and kavat? I'd be really like it and also since the new Kesheg has 2.5 crit multiplier but low crit chance of 7.5%,can we see it got buff in the future hotfix? Last question:Will The War Within can be replay like The Second Dream? Edited November 18, 2016 by Inshiro Link to comment Share on other sites More sharing options...
Connox Posted November 18, 2016 Share Posted November 18, 2016 Are there still plans to rework or completely remove current mandatory mods like flat damage and multishot mods? Since riven mods can have those stats and would then become extremely powerful after the other mods are removed. But if those stats were then also removed from riven mods, then why introduce them already at all before changing the stats? Link to comment Share on other sites More sharing options...
Horaigo Posted November 18, 2016 Share Posted November 18, 2016 Next cinematic quest will be about umbra? Do you wanna make quest with corpus? Link to comment Share on other sites More sharing options...
(PSN)xXBearPawz Posted November 18, 2016 Share Posted November 18, 2016 (edited) :] when is ash skin and rework also when is console ever getting tenno gen ? When will consoles get tww ? I need ash skin for that quest lol Edited November 18, 2016 by (PS4)xXBearPawz Link to comment Share on other sites More sharing options...
Salenstormwing Posted November 18, 2016 Share Posted November 18, 2016 Question: Why is PC Controller community treated as an afterthought for the game? TWW launched and it then took till update 19.0.4 for actual Controller support to be added to the game. Couldn't having one of your Console Devs play the quest with a controller have pointed out how you couldn't actually press "5" on a controller and instead had to use the Keyboard for input? Also, all the button presses meant nothing for a Controller player at the launch of TWW either. Controller players are players too, DE. Please don't forget about us. Link to comment Share on other sites More sharing options...
Transformau5 Posted November 18, 2016 Share Posted November 18, 2016 (edited) What are your plans regarding syndicate lore? We've already had Rathuum for Steel Meridian, Silver Grove for New Loka, I think the Red Veil had an event early on and there's The Index coming for the Perrin Sequence. Who's next? Edited November 18, 2016 by Transformau5 Link to comment Share on other sites More sharing options...
BadxHero Posted November 18, 2016 Share Posted November 18, 2016 Hey guys, I just wanted to ask if there was any chance that instead of pushing out new content at the end of the year, you could just dedicate the last two months to fixing core mechanics such as the damage system, Riven mods, etc? The reason why I ask this is because, there are a lot of problems in the core game that have yet to be fixed, and we have ended up coming so far without fixing them despite how glaring they are. However, although the game itself is in a state where just about everything functions up to the average standard, I still believe that this game has lots of more potential that it can reach and now would be the time to finally fix the core mechanics instead of trying to shoe horn something in at the last minute. What are your thoughts on this? Link to comment Share on other sites More sharing options...
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