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Zephyr Turbulence Bug


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Just recently I discovered quite a terrible bug with Zephyr and Turbulence. If you die while Turbulence is active your own shots now have 0% accuracy until your next death (or they are just affected by Turbulence, but its inactive upon respawning, this applied to all weapons).

Some things that maybe contribute to this bug are the Pressence of the Jet Stream Augment (haven't tested without) and Scorches are the only thing that have killed me while Turbulence is on.

That's another bug, Scorches...

The effect on my weapon's accuracy actually appears to last until the "theoretical" end of Turbulence. E.g. Cast Turbulence, die with 30s left. Respawn and my weapons cannot hit anything for 30s.

Edited by Fansay
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