Post TWW, we become able to walk around as our operator in missions. The operator has a few abilities: invisibility (Ctrl), invisible bullet jump (Ctrl+Jump), a low-damage energy beam (LMB), a knockback (Melee), and teleporting the Warframe to the Operator when switching back. The invisibility + Warframe teleporting is really nice for stealth, but I'm not really finding a use for the others. The energy beam doesn't seem to be anything special -- I guess I could use it to take out containers, door barriers, etc, but I don't see any use past that. As for the knockback, that could be useful, but by the time I switch to the Operator, use the ability, and switch back, I probably could have killed all of them with my Warframe+weapons.
Are there any ways I can gain the upper hand in missions by using the energy beam and knockback?
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Scylax
Post TWW, we become able to walk around as our operator in missions. The operator has a few abilities: invisibility (Ctrl), invisible bullet jump (Ctrl+Jump), a low-damage energy beam (LMB), a knockback (Melee), and teleporting the Warframe to the Operator when switching back. The invisibility + Warframe teleporting is really nice for stealth, but I'm not really finding a use for the others. The energy beam doesn't seem to be anything special -- I guess I could use it to take out containers, door barriers, etc, but I don't see any use past that. As for the knockback, that could be useful, but by the time I switch to the Operator, use the ability, and switch back, I probably could have killed all of them with my Warframe+weapons.
Are there any ways I can gain the upper hand in missions by using the energy beam and knockback?
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