darkhemic Posted November 23, 2016 Share Posted November 23, 2016 Started reworking my Oberon Alberich skin. Link to comment Share on other sites More sharing options...
Urlan Posted November 23, 2016 Share Posted November 23, 2016 Cool cool, I always love seeing more work on Oberon stuff! Link to comment Share on other sites More sharing options...
-QUILL_PETER- Posted November 23, 2016 Share Posted November 23, 2016 I assume this is going to have a head right..? Link to comment Share on other sites More sharing options...
darkhemic Posted November 23, 2016 Author Share Posted November 23, 2016 13 minutes ago, WraythexXx said: I assume this is going to have a head right..? Yes this is going to have a head. I have one version up on the Tennogen Steam Workshop from a few months back. I'm reworking it because It didn't make it into the game yeah. I've had some positive feedback and finally made some time to get the rework done. Link to comment Share on other sites More sharing options...
-QUILL_PETER- Posted November 23, 2016 Share Posted November 23, 2016 Ohhh is that blacked edgelord one? Link to comment Share on other sites More sharing options...
darkhemic Posted November 23, 2016 Author Share Posted November 23, 2016 2 minutes ago, WraythexXx said: Ohhh is that blacked edgelord one? Yes it's the only full Oberon skin. Link to comment Share on other sites More sharing options...
darkhemic Posted November 24, 2016 Author Share Posted November 24, 2016 I got some more of the sculpting done, but I still have a long way to go yet. Link to comment Share on other sites More sharing options...
Imaru Posted November 24, 2016 Share Posted November 24, 2016 Link to comment Share on other sites More sharing options...
worminthewood Posted November 24, 2016 Share Posted November 24, 2016 Looks amazing. +1 Link to comment Share on other sites More sharing options...
darkhemic Posted November 25, 2016 Author Share Posted November 25, 2016 Defined the details more on the chest, and started working around to the back. Link to comment Share on other sites More sharing options...
darkhemic Posted November 26, 2016 Author Share Posted November 26, 2016 Just created a quick material to show variation and wear on the model as I continue to sculpt this guy out. Link to comment Share on other sites More sharing options...
darkhemic Posted December 8, 2016 Author Share Posted December 8, 2016 (edited) https://skfb.ly/X9tY sketchfab showcase Spoiler Edited December 8, 2016 by darkhemic Link to comment Share on other sites More sharing options...
METAL_BAWKSES Posted December 8, 2016 Share Posted December 8, 2016 Nice! Might just be the fact that it's not colored, but I'm getting a strong H.R. Giger vibe from it. Link to comment Share on other sites More sharing options...
darkhemic Posted December 8, 2016 Author Share Posted December 8, 2016 Not all of the base color is going to be that dark. I made this material to help me see my sculpt as I keep working on it. I'd like to see a color scheme close to my first version which is still on the steam workshop. Link to comment Share on other sites More sharing options...
Little-Cunny Posted December 8, 2016 Share Posted December 8, 2016 I just want an Oberon with abs. Lower back looks kinda like Loki. I was also gonna say to keep in mind the triangle limit but then I realize I don't know a thing about it. Link to comment Share on other sites More sharing options...
Lindsrhyl Posted December 8, 2016 Share Posted December 8, 2016 When players give their skins such a level of detail, while DE gave us Valkyr and Mag deluxes... Link to comment Share on other sites More sharing options...
darkhemic Posted December 8, 2016 Author Share Posted December 8, 2016 The details are already baked onto the low poly model that DE provided. Link to comment Share on other sites More sharing options...
-QUILL_PETER- Posted December 9, 2016 Share Posted December 9, 2016 15 hours ago, Lindsrhyl said: When players give their skins such a level of detail, while DE gave us Valkyr and Mag deluxes... That's really not a fair analysis. More detail does not automatically make something better. Complex = Intricate, while Simple = Elegant. Tennogen provides regular examples of creators doing more with less, and sadly, sometimes, less with more. Not that this is an example, it looks good so far, but I don't want to form an opinion until I see what the whole ensemble, head and body, looks like. Link to comment Share on other sites More sharing options...
Lindsrhyl Posted December 9, 2016 Share Posted December 9, 2016 7 hours ago, WraythexXx said: That's really not a fair analysis. More detail does not automatically make something better. Complex = Intricate, while Simple = Elegant. Tennogen provides regular examples of creators doing more with less, and sadly, sometimes, less with more. Not that this is an example, it looks good so far, but I don't want to form an opinion until I see what the whole ensemble, head and body, looks like. That's an opinion, yours. Keep in mind i said nothing about "better" or "more beautiful/elegant/whatever". But if you want mine, when i see : rhino, ash, excalibur, oberon, nyx, saryn, and banshee... they all had awesome skins, and guess what? a lot of work was put in them. And have you seen valkyr's gersemi's skin? It's underwhelming at best. The only "cool" feature, the shiny diamonds are barely even visible. And overall, she looks like the basic mesh used to make valkyr's original skin, before they add details. Mag follows the same path. If i bought the gersemi's skin, it's only because i like the frame (and also for the tail but eh...), the same will happen with mag. Link to comment Share on other sites More sharing options...
Madame_Werewolf Posted December 9, 2016 Share Posted December 9, 2016 This is so cool so far! I can't wait to see the finished sculpture with the head :D Link to comment Share on other sites More sharing options...
lukinu_u Posted December 10, 2016 Share Posted December 10, 2016 It look good but I'm not sure it can be added into the game because it have a to rocky style that dont really fit with the game design but also too small details that can look bad ingame. But I cant really judge now because it still a work in progress, we will with the helmet and color schem. Link to comment Share on other sites More sharing options...
Kothophed Posted December 11, 2016 Share Posted December 11, 2016 You could always forget the helmet and call it an Atlas skin. Link to comment Share on other sites More sharing options...
darkhemic Posted January 12, 2017 Author Share Posted January 12, 2017 The newest version is complete and uploaded to Tennogen on steam for the deadline of 2017. https://steamcommunity.com/sharedfiles/filedetails/?id=755246338&searchtext= Link to comment Share on other sites More sharing options...
(PSN)MastrCruu Posted January 18, 2017 Share Posted January 18, 2017 Can you beef up his arms? Oberon, at base, has skinny arms. I would like to see what he would look like with slightly bigger arms. Link to comment Share on other sites More sharing options...
NovusNova Posted January 18, 2017 Share Posted January 18, 2017 6 hours ago, (PS4)MastrCruu said: Can you beef up his arms? Oberon, at base, has skinny arms. I would like to see what he would look like with slightly bigger arms. Tennogen creators can't edit the model of the warframes, so they can't "beef up" oberons arms. Link to comment Share on other sites More sharing options...
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