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The War Within: 19.1.0 Ash Revisited


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The War Within: 19.1.0 Ash Revisited

Emerge from the dark smoke of battle as a new vision of the master spy.

Become Ash Koga, with this striking skin bundle. Includes the Ash Koga Warframe Skin and the Nikana Ryu Skin.

Ash Revisited

We decided to rework Blade Storm after almost a full year of the same themed feedback showing up. We often heard and experienced a power that doesn't allow for player participation beyond pressing 4 once and waiting. We have been increasingly committed to participatory powers (especially ultimates) and focused on emphasizing that for Blade Storm.


Blade Storm Changes:

  • Blade Storm now has a new 'Mark Enemy' mode that is activated when you hit 4. Ash enters target mode, which you can freely target enemies with your reticule up to 3 times each for attack. Once you're satisfied, press 4 again, Blade Storm begins and all targeted enemies are attacked!
  • Each mark costs Energy (15) which is affected by Mods. If a marked enemy is killed by a squad mate, you will get the energy back. 
  • Marks made while invisible by any source will have a cheaper base cost (10). 
  • Enemies killed by Blade Storm will dissolve, leaving no corpse behind to detect!

Teleport Changes:

  • Teleport will now allow you to target anything with a health bar! Instead of being limited to Teleporting to allies or enemies, you can now teleport to objects. 

Smoke Screen Changes:

  • Smoke Screen can now be cast while running (no lower body movement lock).
  • Smoke Screen can now be cast while in-air! 

Please note that we will be closely monitoring your practical feedback - please feel free to share videos and discussions after playing this rework. It'll help us if you include details on your build used too. 

Sortie Reward Changes:

  • Endo (2K) 
  • Endo (4K) 
  • Riven Mod
  • Lens/Greater Lenses
  • Orokin Reactor/Catalyst Blueprint
  • Exilus Adaptor Blueprint
  • Legendary Core

New Sortie Rewards:

  • Riven Mod 
  • Endo (4K) 
  • Endo (2K) (radically lowered drop chance and spread across new additions) 
  • 3 Day Booster 
  • Lens/Greater Lens
  • 3 Nitain
  • Forma
  • Orokin Reactor/Catalyst Blueprint
  • Exilus Adaptor Blueprint
  • Legendary Core

Please note regarding these changes that we took the large 2000 Endo chances and chopped/reassigned to give a more diverse set of options to have variety of other rewards. We are aiming to make the full drop table more broadly appealing. When The War Within launched, we added Rivens to Sorties as a common drop to be the new, interesting, and unique evergreen goal for players in Sorties.  Rivens remain common with these changes as we see them as the ultimate goal for Sorties. Regarding Nitain specifically, the majority of our recently active players have less than 9 Nitain in their accounts and there is considerable interest in some new ways to acquire, so we are trying out Sorties as an option. A next step here is being considered to add a completely new Ayatan in the place of 2K Endo to give collectors and Endo hunters something to look forward to. 

Spoiler Changes:



  • Reduced the Cycle sound of Riven Mods.
  • Polished numerous Operator/Transference sounds.
  • Tweaked the description of the ‘Kill X Sentients’ Riven Mod to ‘Get the killing blow on X Sentients’ to reduce confusion. 
  • ‘Kill X Sentients’ Riven Mod can now be completed when killed by sources other than the player's Warframe (Operator, Companion, etc).

Kuva Siphon Changes:

  • Kuva Siphon missions will spawn on any Planet near the ever-moving Kuva Fortress.
  • Kuva Siphon missions will have its own selectable mission to enter (exactly like how other multi-mission nodes work). This way once you commit to it, you know exactly what you're going in for and matchmaking will reflect that accordingly.
  • There will be 6 Kuva Siphon missions active which will rotate around the planets near the Kuva Fortress with a cool down as you complete each one.


  • 10x Kavat Genetic Codes have been added to Alerts!
  • Doubled the length of rare-item Alerts!
  • Sortie Rewards are now displayed in color by rarity. 
  • Valkyr Prime, Cernos Prime, and Venka Prime have been added to the Codex and are now linkable in chat. 
  • The Kuva Fortress is now eligible for Grineer Sortie mission locations. 
  • You can now change firing modes during reload on the Stradavar and Zarr as per feedback:
  • Optimized Holster customization. 
  • Made some changes to lower level load time in some cases in the Kuva Fortress.

The Jordas Verdict Changes & Fixes:

  • Reduced the range in which waypoint markers will display in the HUD in The Jordas Verdict to reduce distraction when maneuvering through the tunnels. 
  • Fixed a progression stopping bug where the esophage wouldn’t consume the vape if the Host is outside or downed/dead in The Jordas Verdict. 
  • Fixed being able to fly through J3 Jordas Golem in The Jordas Verdict. 
  • Fixed seeing squadmates distance displayed on the HUD after they’ve entered the tunnel in The Jordas Verdict. 
  • Fixed failing The Jordas Verdict if a player goes through an esophage at the same time a nerve is destroyed.
  • Fixed The Jordas Verdict cinematic animating players below the level. 
  • Fixed a flickering shield effect on the J3 Jordas Golem in The Jordas Verdict. 

Conclave Changes:

  • Added a confirmation message when trying to leave as a Client at End of Mission by pressing ESC to avoid unintended quits. 
  • Reduced the damage of Cernos Prime in Conclave.
  • Halikar disarm chance is now 100% in Conclave.


  • Fixed Brood Mothers and Boilers going into T-pose after death.
  • Fixed Ash Shuriken wonky aiming and bumped up the turn rate so they hit targets much more consistently.
  • Fixed Smeeta's Charm ‘Doubled Pickups and Affinity’ buff not working as intended and doubling a number of things that were unintended. It now properly doubles pickups: Resource, Health, Energy, Affinity, Credit and Ammo (previously it would).
  • Fixed a progression stopping bug of the floor not opening up during the Lephantis fight.
  • Fixed new players not being able to move after a Host Migration occurs in Endless Void Fissure Defense and Interception missions.
  • Fixed a crash that sometimes occurred during extraction in Survival and Excavation Void Fissure missions.
  • Fixed Clients being unable to progress through Assault missions on the Kuva Fortress. 
  • Fixed Mirage’s Hall of Mirror clones applying her Aura as well.
  • Fixed a loss of functionality in Maroo's Bazaar.
  • Fixed ‘Level Up’ being displayed instead of the correct ‘Rank Up’ terminology. 
  • Fixed incorrect use of grammar in Valkyr’s Passive description. 
  • Fixed the Phobos Junction task ‘Open 3 Lith Void Relics’ not completing upon opening 3 Lith Relics as per:
  • Fixed the Relic Selection screen showing filepaths. 
  • Fixed Archwing weapons (Cyngas) swapping to melee on empty fire.
  • Fixed Sortie using old faction ownership of Mars & Phobos (Mars is now Grineer, Phobos is Corpus).
  • Fixed missing equip sound for Venka Prime.
  • Fixed players getting stuck under elevators in the Kuva Fortress tileset. 
  • Fixed occasional hitches in the The War Within quest.
  • Fixed not being able to customize the Energy color on the Saita Prime Operator Skin. 
  • Fixed some cases of long hitches when loading into levels. 
  • Fixed enemies not being properly highlighted and their ragdolls sometimes not disappearing in the Mastery Rank 9 test. 
  • Fixed script errors in Void Fissure missions.
  • Fixed numerous Zoom Mods having double negatives in their description. 
  • Fixed the holster positioning of the Ripkas. 
  • Fixed some effects not replicating for Clients in Kuva Fortress Assault missions.
  • Fixed issues of long load times in Kuva Fortress Assault missions. 
  • Fixed being prompted that a squadmate doesn’t have the proper Sortie restricted loadout at the end of the 10-second countdown. 
  • Fixed reload sounds on the Supra.
  • Fixed the Kohm appearing to fire inhumanly fast when viewed as the Host.
  • Fixed Kubrow ‘Howl’ and ‘Dig’ barks not playing. 

Spoiler Fixes :



  • Fixed a progression stopping bug when playing The War Within quest on a low-end machine.
  • Fixed Teshin’s clone not appearing in the second mission of The War Within quest when playing in a squad. 
  • Fixed a loss of functionality when linking Riven Mods from the Profile screen.
  • Fixed the Operator not being able to drop a picked up datamass.
  • Fixed being able to maneuver around the detection lasers when pursuing Teshin through the Asteroid field in The War Within quest. 
  • Fixed the Queen's Scepter applying your custom colors in The War Within quest. 
  • Fixed Kuva Jester/Guard abilities not being blocked by Nullifiers. 
  • Fixed Transference playing the Warframe’s default cast sound.
  • Fixed Operator sounds playing late for Clients. 
  • Fixed Clients that are in Transference while in a mission displaying an additional Zariman default hood.


Edited by [DE]Megan
Added: Fixed Ash Shuriken wonky aiming and bumped up the turn rate so they hit targets much more consistently.
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  • Endo (2K) (radically lowered drop chance and spread across new additions) 
  • 3 Day Booster 
  • 3 Nitain
  • Forma
  • Orokin Reactor/Catalyst Blueprint
  • Exilus Adaptor Blueprint

Srsly guys? :sadcry:



P.S. I just passed a sortie, received what do you think? Yes, 2000 endo. Thats not funny :awkward:

Edited by _N_I_N_T_E_N_D_O_
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Might wanna look at Mesa's Peacemaker pistols with the new update. -Fixed :D

You say you want to replace the Endo rewards with new Ayatans, but that's... kind of lame. As it is now, Ayatans are Decorations you can 'upgrade', but to get Endo from them, you have to PAY a sizeable amount (of credits, 80k-ish) to make the conversion. Should we really need to pay for the Endo we get from Sorties? :(

Please remove the cooldown from Kuva missions. Nobody wants limited access to resources. I would honestly prefer finding a Kuva Siphon in 1/4th of the missions again if it meant I could farm for the resource when I need it. Furthermore, Nightmare Nodes and especially raids are terrible for finding a group. Once someone has gotten their reward and cannot get another from the mission, they do not want to play it any more. This is terrible.

Edited by Aceofgods
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