Raqyia Posted March 11, 2017 Share Posted March 11, 2017 The potential gameplay/lore this could introduce to the game can/could/will/should be staggering. That all in mind, I'm worried about the process of implementing this stuff into the game. This could be a strain on the Devs, but this could very well draw more people into both the game and the lore. I can only hope that there will be more that we as a community can do for both you and the Devs. Link to comment Share on other sites More sharing options...
FoxFX Posted March 12, 2017 Author Share Posted March 12, 2017 On 3/11/2017 at 0:32 AM, Raqyia said: The potential gameplay/lore this could introduce to the game can/could/will/should be staggering. That all in mind, I'm worried about the process of implementing this stuff into the game. This could be a strain on the Devs, but this could very well draw more people into both the game and the lore. I can only hope that there will be more that we as a community can do for both you and the Devs. I can see how such a content as this could be a bit much, but I feel it would not hurt to leave it here in case. Link to comment Share on other sites More sharing options...
FoxFX Posted March 14, 2017 Author Share Posted March 14, 2017 Have obtained a good grasp of a storyline for Wukong's Memory Trace Mission. The post for this will soon come. Link to comment Share on other sites More sharing options...
FoxFX Posted March 21, 2017 Author Share Posted March 21, 2017 Wukong Memory Trace Lore: The Wukong Specter fends an Orokin Temple from Grineer Invaders on the mountain tops. A special mission paying tribute to the folklore of the original lore of Son Wukong! Operator Mode Perk: The Operator's Void Blast attack obtains a larger attack radius. Perceptive Power: Wukong's Iron Jab ability now has a hold down mechanic that allows Wukong to knockdown and sweep enemies. Everytime Defy is triggered, Wukong summons a clone of himself which attacks with Wukong's staff (clones can add combo counter to the min body). Primal Fury's charge attack will extend the attack's range by XXX%. Link to comment Share on other sites More sharing options...
Justice_Ember Posted March 21, 2017 Share Posted March 21, 2017 Dear OP, I'd much prefer that you updated the original post instead of adding replies, that way it could reflect people interest in this more fairly and not look like a masqueraded bump o the thread. That said, I really like the idea, however, adding more mechanics sounds too convoluted, maybe the reward should be just the "auto attack" for wfs? Link to comment Share on other sites More sharing options...
FoxFX Posted March 21, 2017 Author Share Posted March 21, 2017 8 hours ago, zzzNitro said: Dear OP, I'd much prefer that you updated the original post instead of adding replies, that way it could reflect people interest in this more fairly and not look like a masqueraded bump o the thread. That said, I really like the idea, however, adding more mechanics sounds too convoluted, maybe the reward should be just the "auto attack" for wfs? This concept will soon end to replace for another that will be for Melee Channeling and the Focus System. More on this later. Link to comment Share on other sites More sharing options...
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