Vicious_Vipa Posted December 9, 2016 Share Posted December 9, 2016 (edited) in a game where 100 brainless enemies at once rush at you? I believe that most players only have them for special sortie conditions ;)- most sniper rifles don't even have innate punch through which would give them at least a little bit of utility. Maybe they'd have a right to exist if they could penetrate Nullifier Bubbles or something like that, and therefore help the team by taking out these specific threats. It really is a mystery for me why DE does not give them more love. Edited December 9, 2016 by Vicious_Vipa Link to comment Share on other sites More sharing options...
Dragazer Posted December 9, 2016 Share Posted December 9, 2016 Sniper only sorties tbh Link to comment Share on other sites More sharing options...
Naftal Posted December 9, 2016 Share Posted December 9, 2016 They're good for killing high level enemies fast. You can mod for punch through if the weapon doesn't have it innately and kill multiple enemies. Link to comment Share on other sites More sharing options...
Skaleek Posted December 9, 2016 Share Posted December 9, 2016 Sniping? Maybe? Just dont noscope. Link to comment Share on other sites More sharing options...
Vicious_Vipa Posted December 9, 2016 Author Share Posted December 9, 2016 (edited) 6 minutes ago, Naftal said: They're good for killing high level enemies fast. You can mod for punch through if the weapon doesn't have it innately and kill multiple enemies. well - can't a Tigris Prime do this better? And I might have seen a mod that gives punch through... my meaning is that you'd save a mod slot of course ;) this would make these weapons a little special and give them a reason to exist. Edited December 9, 2016 by Vicious_Vipa Link to comment Share on other sites More sharing options...
motorfirebox Posted December 9, 2016 Share Posted December 9, 2016 (edited) HUH absolutely nothin' (Seriously though. They're awful. They don't have a role in this game that can't be better filled by another weapon class. If they're going to be useful, we need maps and missions that are large enough for snipers to be useful. Nothing else will fix them.) Edited December 9, 2016 by motorfirebox Link to comment Share on other sites More sharing options...
Naftal Posted December 9, 2016 Share Posted December 9, 2016 2 minutes ago, Vicious_Vipa said: well - can't a Tigris Prime do this better? And I might have seen a mod that gives punch through... my meaning is that you'd save a mod slot of course ;) this would make these weapons a little special and give them a reason to exist. Tigris prime can do it better but it has limited range while snipers work the same way on any range. Better question these days is what use do bows have? Lanka is better than any bow there is. Bows even got a stealth nerf on their hipfire accuracy with the sniper "buff". Link to comment Share on other sites More sharing options...
Mak_Gohae Posted December 9, 2016 Share Posted December 9, 2016 take down heavies quickly. Link to comment Share on other sites More sharing options...
Instinction Posted December 9, 2016 Share Posted December 9, 2016 They're good for filling a niche. S'bout it. Link to comment Share on other sites More sharing options...
SHIR0B0N Posted December 9, 2016 Share Posted December 9, 2016 Personally I use them a lot. When modded correctly, they can easily one shot high level enemies, maybe two shots for the 100+ level (headshots required of course). Punch through is not the holy grail of dealing damage. Yes it's useful, but not necessary. I don't use punch through on any of my snipers. As for Tigris Prime doing a better job, well, different categories of weapon. Your Tigris won't do a good job for long distances. But it will do better up close. It's what it was made for. One of my most hardest hitting weapons is the Snipetron Vandal (thanks to a good Riven mod), and it chews through level 100+ enemies very easily. Link to comment Share on other sites More sharing options...
SeaUrchins Posted December 9, 2016 Share Posted December 9, 2016 Snipier rifles and fast pace ninja runs don't go well together. That's why snipers are good for nothing except special sortie conditions. Link to comment Share on other sites More sharing options...
(PSN)B0XMAN517 Posted December 9, 2016 Share Posted December 9, 2016 (edited) "Absolutely nothing!" Edit: Ninja'd (sort of) Edited December 9, 2016 by (PS4)B0XMAN517 Link to comment Share on other sites More sharing options...
Ivan_Rid Posted December 9, 2016 Share Posted December 9, 2016 8 minutes ago, Naftal said: Bows even got a stealth nerf on their hipfire accuracy with the sniper "buff". I have a strong suspicion that crossbows got affected as well. Using a Zhuge at close range is a very unpleasant experience now. Link to comment Share on other sites More sharing options...
mrrobotto67 Posted December 9, 2016 Share Posted December 9, 2016 Hmmmm ... for a few things, killing high priority targets such as napalms or ancients if you bring a sniper to an infested mission. And just for the giggles. But other weapons excel more in those things. We need a real buff to snipers to be honest, we sorta/kinda got one when update 18 arrived ... but it is not good enough. I remember in an older post that a thing that could help sniper rifles is to 1 shot nullifier bubbles, that could be a good start. Link to comment Share on other sites More sharing options...
ChuckMaverick Posted December 9, 2016 Share Posted December 9, 2016 Well, they used to be good for stealth affinity/focus farming, but with the changes to mob awareness it's now easier to do that with a Covert Lethality dagger. Link to comment Share on other sites More sharing options...
AerinSol Posted December 9, 2016 Share Posted December 9, 2016 Absolutely nothing! HUH HU! OH YEEEEEAAH! Bullet Attracter and Anti-Matter Drop. Link to comment Share on other sites More sharing options...
achromos Posted December 9, 2016 Share Posted December 9, 2016 15 minutes ago, AerinSol said: Absolutely nothing! HUH HU! OH YEEEEEAAH! Bullet Attracter and Anti-Matter Drop. My go-to for AMD is actually a shotgun lol. Link to comment Share on other sites More sharing options...
freeformline Posted December 10, 2016 Share Posted December 10, 2016 I love my Lanka for solo runs, but it's a pain to try to snipe anything if allies are around. The Lanka, at least, is a pretty solid multi-target damage dealer that has amusing synergies with Mag and Saryn. Is it my best weapon? Not by a long shot, but at least it's fun. That said, high single-shot damage weapons, including sniper rifles, are good for taking down sentients and Shadow Stalker. Link to comment Share on other sites More sharing options...
(PSN)L-B-H-100 Posted December 10, 2016 Share Posted December 10, 2016 they are mostly good for large scale interception maps. just find a good spot where you can see all eight (two per objective) enemy capture consoles. your team will not need to worry about defending consoles so much. however, you may only find a spot were you can see a limited amount of consoles, and there is a chance frost may be using his Snowglobe to slow enemies down, denying any long range fire from allies. there is also an time when enemies can shoot you meters away, and the fact that you will only receive affinity for your kills due to your distance from your allies. other issues include the orokin interception map that has too many walled off areas, and situations where your team may need you to revive them. Link to comment Share on other sites More sharing options...
HalfDarkShadow Posted December 10, 2016 Share Posted December 10, 2016 (edited) Nah, there are plenty of players I run into a daily basis that use Snipers. And personally, with my 6 forma, [red] crit Rubico build (dat 15x Critical Damage multiplier though~), I never once had any real issue with it, but I suppose that's because I try to aim and not a fan of spray-and-pray automatic rifles. But that's just me. Also a handful of them have a much faster fire-rate than any bow, and you actually have a magazine (since not every sniper is a Vectis/Vectis Prime), but in all it seems more that you and some others are just trying to fit it into how you play and not understanding, just like bows, have a different purpose. So instead of blaming the class that it's somehow inherently broken (because again, there are plenty of players who are very successful in using them), first really sit and think if it's yourself is the issue. Are you aiming correctly? Are you going for headshots or body shots? Are you taking advantage of Punch Through mods (they are there for a reason) and any other utility to help you perform better? Many people seem to dismiss them all together before even considering some of these factors. Of course there is always room for improvements for the class, but they are far, and I mean far from being unusable. It takes practice and using one for barely hour wont cut it. Not assuming that's the OP but making a general statement for those kind of mindsets. Edited December 10, 2016 by HalfDarkShadow Link to comment Share on other sites More sharing options...
Jackviator Posted December 10, 2016 Share Posted December 10, 2016 (edited) At the moment? Pretty much nothing but raisin your blood pressure from the frustration of using one. They're basically just sh*tty versions of bows that are inferior in every way to bows as bad as the Paris. Edited December 10, 2016 by Jackviator Link to comment Share on other sites More sharing options...
TotallyLagging Posted December 10, 2016 Share Posted December 10, 2016 (edited) Must... resist... the urge... to rant about snipers... Basically nothing at all. Every single sniper out there has worse accuracy than your average rifle and deal less damage. They have aim sway when I can hold a bloody Opticor or Ogris just fine. They have hipfire inaccuracy with spread that are worse than shotguns, and some of your shots will seemingly disappear for no reason. Here's a video that showcases the problem with snipers. And worse is that they're not on top of DE's to-do list, so enjoy your ultra niche Sniper-only-Sortie weapons for another year. And before anyone says anything along with the line of "You just need to use them properly, I can do well enough in missions with them" -NO. It doesn't matter. It doesn't fix the actual problem snipers have. It doesn't excuse the random mechanic they're randomly throwing at snipers. I've did well on a mission with a Skana, no, it's not a good weapon. Edited December 10, 2016 by TotallyLagging Link to comment Share on other sites More sharing options...
Volinus7 Posted December 10, 2016 Share Posted December 10, 2016 Sniper rifle aka Vay Hek face poking stick. Link to comment Share on other sites More sharing options...
(PSN)SektorZR1 Posted December 10, 2016 Share Posted December 10, 2016 ¯\_(ツ)_/¯ Link to comment Share on other sites More sharing options...
Gorila_Azul Posted December 10, 2016 Share Posted December 10, 2016 This basically Link to comment Share on other sites More sharing options...
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