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Invisible flames in Kuva Fortress Def


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Hi guys, just played today's sortie on kuva fortress Def. It's a first on that tileset I think, and the hazards really made it challenging. Thank the Lotus he didn't walk into the gas chamber.

Problem is this:


That flamethrower is active but no visible flames. Dunno how often this happens to other players.

Edited by TonyWong
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Something tells me this is due to being a client. The host can likely still see it. My guess is this is part of that mess of moving parts DE told us about. I noticed that many visual effects, like the toxin sprayer clouds, remained even after the trap disappeared. Thankfully those clouds didn't actually hurt, but it was hard to tell if they were bugged or actually there in the sortie today.

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