MokutoBunshi 1,548 Posted December 11, 2016 Share Posted December 11, 2016 When you have more that 100% status EX: 150% allow 100 to proc one status and 50% to proc 2 per hit. I.E. Make it work like multi shot a bit. Simple as that. Lemme know what you think. ]\'[ Link to post Share on other sites
RagingGrizzly 4,663 Posted December 11, 2016 Share Posted December 11, 2016 (edited) I'd rather status (Over 100%) do something different than just to status more, because we already have status that is applied as really fast rates. Looking at you Grakata... >_> This is also a bad idea for weapons that only need to status a single time to get the best out of it, like Magnetic and Viral, they would be left in the dust by other damage types whos proc is more useful for quick application of status. (Corrosive, Slash, etc) Edited December 11, 2016 by PUR3K1LL3R Link to post Share on other sites
Epsik-kun 1,324 Posted December 11, 2016 Share Posted December 11, 2016 The main problem with that is the fact quite a few status procs have no effect on re-application. Link to post Share on other sites
Arcanolath 163 Posted December 11, 2016 Share Posted December 11, 2016 or just make em status explosions, huge aoe burst of damage/guarenteed status proc on all enemies hit Link to post Share on other sites
Beggining 3,242 Posted December 11, 2016 Share Posted December 11, 2016 How about something like this: 120% status chance Viral + Radiation 100% chance to proc, with 20% chance to proc a primary element (Fire, Ice, Electricity, Toxin) Link to post Share on other sites
Olav152 146 Posted December 11, 2016 Share Posted December 11, 2016 (edited) Maybe weapon with more than 100% (100+x) status: 1 guaranteed status proc, x % chance to buff that status,(eg. Radiation lasts 50% longer, corrosive removes 50% armor instead of 25%) Edited December 11, 2016 by Olav152 Link to post Share on other sites
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