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Rush Mission, Kepler, Phonos. Almost literally impossible.


ThanatosTalos
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Am I insane? Or the Rush Mission on Kepler almost impossible?

I have been trying all day to finish this node so I can advance on Phobos, but alas, my efforts have been fruitless.

I have even memorize all the possible paths and "shortcuts", but I'm still far from achieve it. I can literally go throught the entire thing barely wasting any time, getting rid of all obstructive mines and not crashing into any walls; I scratch them sometimes, but the game demands I have literally a flawless run, which I honestly thing is cow poop.

The only time I can close to complete it was a try where I got there with 10 seconds on the clock, which wasn't enough to destroy a single transport.

My guess is that I need to get lucky to get a run with a longer, easier route, with more time, less mines and a blessing from Cthulhlu, because I swear I cannot do it for the life of me.

Anyone is got any got pointer? Is there a way to earn more time? Or anything at all?

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The mission is not imposible, is hard, what is imposible is to get good rewards from it, cause they are s h i t. I used itzal with the golden mod for more movement speed, hyp..something thrusters.. something... almost maxed. With his 4 destroy the mines and move fast with litle to no bumps.

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10 minutes ago, erny0507 said:

The mission is not imposible, is hard, what is imposible is to get good rewards from it, cause they are s h i t. I used itzal with the golden mod for more movement speed, hyp..something thrusters.. something... almost maxed. With his 4 destroy the mines and move fast with litle to no bumps.

*hyperion thrusters XD

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16 hours ago, ThanatosTalos said:

Anyone is got any got pointer? Is there a way to earn more time? Or anything at all?

Follow my instructions and use afterburner in short bursts during short distances.
Use afterburner only when going straight, do NOT touch left/right while doing this or you will DO A BARREL ROLL! and slam into the wall.

And yes, the fabled Lith G1 can also drop from here. That's where I get mine.

Edited by MystMan
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16 hours ago, ThanatosTalos said:

I have even memorize all the possible paths and "shortcuts", but I'm still far from achieve it. I can literally go throught the entire thing barely wasting any time, getting rid of all obstructive mines and not crashing into any walls; I scratch them sometimes, but the game demands I have literally a flawless run, which I honestly thing is cow poop.

That's strange, I'm anything but a fan of Archwing but even bumping into walls all the time, hitting a couple of stasis mines and/or taking a wrong turn was never enough to even start failing this one. I sometimes farm this one because it's so very quickly done. I'm not using Hyperion Thrusters, either, nor do I boost/afterburn (that just complicates the flying for me), but I am using Itzal and blink across the wide open spaces (its 3 also clears mines so you don't have to turn around if you missed one on the approach). As a weapon I'm using a Fluctus so everything just disintegrates in front of me.

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1 hour ago, Snib said:

That's strange, I'm anything but a fan of Archwing but even bumping into walls all the time, hitting a couple of stasis mines and/or taking a wrong turn was never enough to even start failing this one. I sometimes farm this one because it's so very quickly done. I'm not using Hyperion Thrusters, either, nor do I boost/afterburn (that just complicates the flying for me), but I am using Itzal and blink across the wide open spaces (its 3 also clears mines so you don't have to turn around if you missed one on the approach). As a weapon I'm using a Fluctus so everything just disintegrates in front of me.

I just have the basic Archwings equipment, so I guess that is a factor on me failing, maybe? But I dunno man, I feel like an extra minute will be enough to get it, just seems really dumb that minor mistakes will cost you the entire mission.

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17 hours ago, erny0507 said:

The mission is not imposible, is hard, what is imposible is to get good rewards from it, cause they are s h i t. I used itzal with the golden mod for more movement speed, hyp..something thrusters.. something... almost maxed. With his 4 destroy the mines and move fast with litle to no bumps.

It is really stupid in my opinion, what is the point of having a mission that you can barely complete?

Even so, I am gonna try today, maybe I'll get lucky and get it this time.

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1 hour ago, MystMan said:

Follow my instructions and use afterburner in short bursts during short distances.
Use afterburner only when going straight, do NOT touch left/right while doing this or you will DO A BARREL ROLL! and slam into the wall.

And yes, the fabled Lith G1 can also drop from here. That's where I get mine.

I didn't think of the shiled thing, let's try that out see if it works, thanks though.

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You know what guys? F*** it, honestly, it freagging impossible with my equipment, and I am not investing in getting better ones because I'll never use them since I hate these Archwings missions. I guess i am stuck forever now.

Honestly, I dunno how something so badly desinged can get pass the developers. It's an early mission, and it is super difficult.

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Well, I just tried with an Odonata and an Imperator, no mods on either at all. I was slower than with my usual equipment but finished it well in time. I don't know what you're doing wrong but the problem is not the equipment. Maybe check out some videos of other people playing and compare to what you're doing. 

PS: And you're not alone hating Archwing, it only got worse since they added the rolling.

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2 hours ago, ThanatosTalos said:

It is really stupid in my opinion, what is the point of having a mission that you can barely complete?

the worst part are the rewards, again. DE remove archwings modes in favor of these, rush and capture. It is laughable >.<

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2 hours ago, Snib said:

Well, I just tried with an Odonata and an Imperator, no mods on either at all. I was slower than with my usual equipment but finished it well in time. I don't know what you're doing wrong but the problem is not the equipment. Maybe check out some videos of other people playing and compare to what you're doing. 

PS: And you're not alone hating Archwing, it only got worse since they added the rolling.

Remember that my equipment isn't level 30, hence, I don't deal as much damage.

And I am doing all that I can, in my cleanest attemtp, I get there with only 15 seconds left, which wasn't enough to destroy a single transport.

it looks like I am exaggerating, but I am just about to record me playing just to show how cow crap it is. Really man, I barely crash into anything, avoid all mines I can, get rid of the ones directly on my way, and I still can barely make it to the docks.

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Honestly, i am sick and tired of this. I tried all day, and stil cannot do it. Maybe it is my fault, but honestly, I don't think so. Whatever, i quit.

I am never playing Warframe again, if any other part of this game is as badly designed as this one, my OCD will literally kill me. 

I don't care about it anymore.

It is just luck, pure and sheer luck.

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6 hours ago, ThanatosTalos said:

Remember that my equipment isn't level 30, hence, I don't deal as much damage.

And I am doing all that I can, in my cleanest attemtp, I get there with only 15 seconds left, which wasn't enough to destroy a single transport.

it looks like I am exaggerating, but I am just about to record me playing just to show how cow crap it is. Really man, I barely crash into anything, avoid all mines I can, get rid of the ones directly on my way, and I still can barely make it to the docks.

Your damage does not depend on your level, only on your mods. As I said I tried without mods and it was no problem, those mines basically instantly die regardless and you do not have to destroy the rest. I did not use any abilities. If needed I can record a run, too, but I can see somebody posted a "no mods" video for you already so you've got that covered.

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1 hour ago, Snib said:

Your damage does not depend on your level, only on your mods. As I said I tried without mods and it was no problem, those mines basically instantly die regardless and you do not have to destroy the rest. I did not use any abilities. If needed I can record a run, too, but I can see somebody posted a "no mods" video for you already so you've got that covered.

It's luck man, honestly.

You have to get a good route when you start that doesn't have a bunch of mines laying everywhere and hope you make it in time. I can make a clean run and barely make it to the docks. I don't hit anything in my way, nor destroy unneeded mines. But I stil barely make it.

So I dunno what I am doing wrong.

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It's not luck, the timer is dynamically set depending on the route you get. But I guess we're at the point where everything has been said so no point going back and forth now. Good luck with figuring it out! :)

PS: One afterthought: destroying "unneeded mines" shouldn't be an issue because you should never stop to shoot, anyway. Maybe that's where you're going wrong. Never stop moving.

Edited by Snib
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The game randomly generates the route for us.  Based on the amount of tile set sections used, it will calculate the amount of time you will have to clear it. After doing it a bunch of times, you will easily memorize how to quickly navigate through each specific tile set.

And like Snib mentioned, if you're still not making it despite being careful, this means you are slowing down / stopping a lot.

This is a speedrun mission.  You have to shoot the mines while moving, notice how I started to shoot several mines at the horizon when applicable as soon as they enter my line of sight. Ultimately, they key to beating this missions is that you need fast reaction and good perception.

But I am curious seeing how you do it.  Record your gameplay and show us.

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On 14/12/2016 at 4:55 AM, MystMan said:

The game randomly generates the route for us.  Based on the amount of tile set sections used, it will calculate the amount of time you will have to clear it. After doing it a bunch of times, you will easily memorize how to quickly navigate through each specific tile set.

And like Snib mentioned, if you're still not making it despite being careful, this means you are slowing down / stopping a lot.

This is a speedrun mission.  You have to shoot the mines while moving, notice how I started to shoot several mines at the horizon when applicable as soon as they enter my line of sight. Ultimately, they key to beating this missions is that you need fast reaction and good perception.

But I am curious seeing how you do it.  Record your gameplay and show us.

Thanks, but at the end I manage to do it, but barely destroyed a single transport even when using the Seeking Fire to help me get rid of the orbitals.

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  • 1 month later...

I couldn't do it either. I think you start with, what...2 minutes? Three? I generally couldn't make it to the halfway point before time ran out - the Archwing controls are so sludgy and imprecise, I spent most of my time hung up on the mission geometry. I did, eventually, clear the node but only because I kept joining public groups until I ended up in a group where one of us made it in time to kill a transport. 

Edited by (XB1)CannyJack
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I wonder, though, if there's a significant difference in the ease of completing this mission between console and PC. Mystman's video is from a PC (if it didn't already say "PC Member," you could still tell by how precisely and quickly he could correct and move his aimpoint). I play on console, and it doesn't look anything like that crisp when I'm flying through. 

Plus, the limited control options -- for instance, boosting on a console controller means taking your thumb off the steering stick, unless you remap it or use an Elite controller or SCUF or something. 

Edited by (XB1)CannyJack
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I did this mission a few days ago just to see what was so hard about it. I beat it with ~15 seconds to spare with odonata prime, but I can see why it would be hard.

The time limit is very unforgiving, and you have to know the archwing tileset very well to know where you are going while you are spinning around uncontrollably and bumping into walls all over the place in the new archwing movement system that is even worse than the original archwing movement system.

The time limit should be increased to 5-7 minutes or else it is a progression stopper as shown by the OP. And it's not really a fun progression stopper either, so it doesn't give a new player any incentive to keep going. Instead they just say "screw this. I'm out"

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