(PSN)CommanderC2121 Posted December 13, 2016 Share Posted December 13, 2016 Just got a riven mod for the ogris (increase mag, increase total ammo, increase status duration, decrease damage against grineer) and although i plan on rerolling the mod, how good is the ogris (what even is the ogris. Mr 13 and never heard of it) Link to comment Share on other sites More sharing options...
(PSN)dursereg Posted December 13, 2016 Share Posted December 13, 2016 Slower then poop missile launcher that bombard use against you. An no they don't work as well as the ones bombard use. Link to comment Share on other sites More sharing options...
SenorClipClop Posted December 13, 2016 Share Posted December 13, 2016 PhP. Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted December 13, 2016 Author Share Posted December 13, 2016 Just now, SenorClipClop said: PhP. What that mean? Link to comment Share on other sites More sharing options...
(PSN)dursereg Posted December 13, 2016 Share Posted December 13, 2016 Players helping players Link to comment Share on other sites More sharing options...
SenorClipClop Posted December 13, 2016 Share Posted December 13, 2016 Just now, (PS4)CommanderC2121 said: What that mean? Players helping Players. This thread belongs in that forum. Link to comment Share on other sites More sharing options...
Klavinmour Posted December 13, 2016 Share Posted December 13, 2016 It used to be, I used to got 50+ waves in ODD with the Ogris and Vauban. That was how I leveled crap long before people even heard of Draco. Link to comment Share on other sites More sharing options...
kennylagenz Posted December 13, 2016 Share Posted December 13, 2016 the ogris has strong riven disposition and can deal fairly high damage, i currently have an ogris riven mod that i have made a build out of however i also got a pretty amazing riven for it, however it can deal self damage and the rockets can be shot by enemies as soon as they exit the launcher causing it to blow in your face for no apparent reason Link to comment Share on other sites More sharing options...
eddy193 Posted December 13, 2016 Share Posted December 13, 2016 the ogris is pretty good just as long as you mod it right and know how to use it Link to comment Share on other sites More sharing options...
Chroia Posted December 13, 2016 Share Posted December 13, 2016 (edited) It's the best longrange (Tonkor has projectile drop) weapon for getting stealth kill multiplier. High base damage, AoE, and the nature of your farming means that the self-damage and slow charge speed don't matter. Silence it and go to town. Beyond that? Eh. It has high damage and a reasonable AoE, but a very slow charge (needs 100% to fire), and full self-damage. I prefer the Pentas. Edited December 13, 2016 by Chroia Link to comment Share on other sites More sharing options...
Phyrak Posted December 13, 2016 Share Posted December 13, 2016 Nightwatch napalm is a must Link to comment Share on other sites More sharing options...
arch111 Posted December 13, 2016 Share Posted December 13, 2016 Just started leveling mine. So not sure yet. It at least looks like a proper rocketlauncher. Link to comment Share on other sites More sharing options...
SunsetChaos Posted December 13, 2016 Share Posted December 13, 2016 (edited) Yes. Try to get multishot on it. Why? Because Nightwatch Napalm. It'll now shoot 3 napalm rockets. Now combine this with Firestorm for larger area. Heavy Caliber too. Why Heavy Caliber? Because you'll be spreading the flames out instead of all in one spot. Doesn't work that well against high armors, or at least I haven't found a good combination yet. But it definitely works great against infested or anything with low armor. It's like a flaming version of Torid + big explosions. Also consider using Adhesive Blast if you don't have Napalm, which can cause Slash damage which ignores armor. Personally I haven't tried it yet, but should be pretty interesting if it works together with Napalm... Edited December 13, 2016 by SunsetChaos Link to comment Share on other sites More sharing options...
Enjutsu7 Posted December 13, 2016 Share Posted December 13, 2016 When it comes to raw damage it's really high, but what's off-putting about it is the self damage. Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted December 13, 2016 Author Share Posted December 13, 2016 5 hours ago, SunsetChaos said: Yes. Try to get multishot on it. Why? Because Nightwatch Napalm. It'll now shoot 3 napalm rockets. Now combine this with Firestorm for larger area. Heavy Caliber too. Why Heavy Caliber? Because you'll be spreading the flames out instead of all in one spot. Doesn't work that well against high armors, or at least I haven't found a good combination yet. But it definitely works great against infested or anything with low armor. It's like a flaming version of Torid + big explosions. Also consider using Adhesive Blast if you don't have Napalm, which can cause Slash damage which ignores armor. Personally I haven't tried it yet, but should be pretty interesting if it works together with Napalm... My riven mod adds 130% multishot Link to comment Share on other sites More sharing options...
Kaotyke Posted December 13, 2016 Share Posted December 13, 2016 8 minutes ago, (PS4)CommanderC2121 said: My riven mod adds 130% multishot BOOM! Done, you just tripled the damage with 20% chance of a quadruple. Now put a maxed Heavy Calliber for the deadliest shotgun in the game. Link to comment Share on other sites More sharing options...
S0V3REiGN Posted December 13, 2016 Share Posted December 13, 2016 11 minutes ago, Venom-Snake said: BOOM! Done, you just tripled the damage with 20% chance of a quadruple. Now put a maxed Heavy Calliber for the deadliest shotgun in the game. I don't think you have seen the spread of an ogris shot with a max heavy cal. The rockets literally go to the sky. Link to comment Share on other sites More sharing options...
Kaotyke Posted December 13, 2016 Share Posted December 13, 2016 18 minutes ago, S0V3REiGN said: I don't think you have seen the spread of an ogris shot with a max heavy cal. The rockets literally go to the sky. I have, I had the rockets shot at 90º Degrees from the barrel. I said that it would be the deadliest shotgun.... I didnt say to whom. Link to comment Share on other sites More sharing options...
(PSN)Darth-Escar Posted December 13, 2016 Share Posted December 13, 2016 The Ogris is incredible against enemies that aren't above level 100 and armored. High level Grineer and Corrupted are probably out of reach, unless your riven mod helps with that, or you use Madurai. It's great for everything else though. Link to comment Share on other sites More sharing options...
xXx_mtv_xXx Posted December 13, 2016 Share Posted December 13, 2016 It's a suicide cannon and you also need to charge it and it still does less damage than the tonkor, so why bother? Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted December 13, 2016 Author Share Posted December 13, 2016 11 minutes ago, (PS4)Darth-Escar said: The Ogris is incredible against enemies that aren't above level 100 and armored. High level Grineer and Corrupted are probably out of reach, unless your riven mod helps with that, or you use Madurai. It's great for everything else though. Got a riven with + multishot, crit chance, and impact. - zoom (i zoom out when i ads now, lol) Link to comment Share on other sites More sharing options...
(PSN)joshw1400 Posted December 13, 2016 Share Posted December 13, 2016 You'll regret using heavy cal on the ogris. Just look at Mogamu's video for it. Link to comment Share on other sites More sharing options...
(PSN)Darth-Escar Posted December 13, 2016 Share Posted December 13, 2016 1 minute ago, (PS4)CommanderC2121 said: Got a riven with + multishot, crit chance, and impact. - zoom (i zoom out when i ads now, lol) LOL. Multishot with status chance, raw damage, electricity damage, or toxin damage is probably ideal. Ogris really doesn't benefit from crit stats, as I found out trying to make use of my crit damage riven mod. my reroll has multishot and electricity damage, but It bought the reload time over 4 seconds. Link to comment Share on other sites More sharing options...
Madway7 Posted December 13, 2016 Share Posted December 13, 2016 (edited) 8 hours ago, SunsetChaos said: Heavy Caliber too. Why Heavy Caliber? Because you'll be spreading the flames out instead of all in one spot Imo it's too much of an accuracy loss since just like the Torid it suffers a higher penalty to accuracy (it goes below 10 with a maxed Heavy Cal I believe), I prefer to use it for long range cc, beyond that without Chroma or another frame that can't take a hit I won't use it at all. Edited December 13, 2016 by Madway7 Link to comment Share on other sites More sharing options...
SunsetChaos Posted December 13, 2016 Share Posted December 13, 2016 6 hours ago, Madway7 said: Imo it's too much of an accuracy loss since just like the Torid it suffers a higher penalty to accuracy (it goes below 10 with a maxed Heavy Cal I believe), I prefer to use it for long range cc, beyond that without Chroma or another frame that can't take a hit I won't use it at all. I didn't say you have to use a maxed HC. I didn't maxed mine. And yes, you could change your build so that if you want range, you would replace HC with something else. With HC+Firestorm+Napalm, it's simply amazing for infested defense or mobbing. There's very few times that you'll be using Ogris in long range because it has a slowish flight speed. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now