LearyNeil Posted December 21, 2016 Share Posted December 21, 2016 (edited) i prefer Sari Syandana manually open than automaticaly close ,it look so bad when forcing closed!Friends laugh at me just like a fly on the ground!IF CANT CHANGE IT,I have to say, I want my money back. Edited December 21, 2016 by LearyNeil one more word Link to comment Share on other sites More sharing options...
ScorpDK Posted December 21, 2016 Share Posted December 21, 2016 (edited) Stealth Nullifier Bubble Change feedback: While the bubble is "disabled", projectile attacks still get deflected and the Nullifier is alerted. Stealth-Killing a Nullifier causes the bubble to "pop" moments after they die, regardless of whether it was up or not. Apparently (have not confirmed this myself, will test), all Corrupted Nullifiers have invisible, active shields? I think a feasible solution would be to start them off with a "depleted" shield, as if you had attacked it, and once they get alerted, the bubble activates and slowly grows after a short duration. Thus avoiding the "it's not there, but actually is" shenanigans going on. Because right now it seems like the bubble is there but just made invisible, partially affecting attacks while allowing abilities and warframes to act freely. Also, for unexplicable reasons, since a few patches back, my warframes hold the arrows of their bows (tested with Rakta Cernos, Paris Prime, Cernos Prime) in weird, random angles after a while and in the arsenal. Unsure what causes this. Loki Prime, Ivara and Valkyr all have displayed this weird bug. Edited December 21, 2016 by ScorpDK Added Arrow Holding Bug Link to comment Share on other sites More sharing options...
Reynard_Fox Posted December 21, 2016 Share Posted December 21, 2016 (edited) Nullifiers are completely bugged out for me since this update. No matter what state they are in, the bubble is not visible at all... the hitbox is still there, but I can't see them even if they're attacking me. Edited December 21, 2016 by Reynard_Fox Link to comment Share on other sites More sharing options...
Lt.Casablumpkin Posted December 21, 2016 Share Posted December 21, 2016 My vulkar riven mod actually got nerfed with this patch, sooo... can I get my original stats back? Link to comment Share on other sites More sharing options...
ZurekMorraff Posted December 21, 2016 Share Posted December 21, 2016 (edited) NEW BUG: When you open mail, if you have more then 1 email still unopened, you receive an on screen notification that you have X amount of new mail, and Ordis will comment on this. EVERY. TIME. 10 emails into the stack of 187 from giving gifts, I had to mute Ordis. Edited December 21, 2016 by ZurekMorraff Link to comment Share on other sites More sharing options...
PhoeniixFiire Posted December 21, 2016 Share Posted December 21, 2016 (edited) I'm experiencing a few bugs I wanted to report: First of all, it's seems that unless my active kavat/kubrow is centered in the incubator segment at the time I open the incubator UI, if I go to preview any of my kavats/kubrows in stasis, no kavat or kubrow is shown. This generally occurs if my kavat/kubrow is currently walking around the liset when I enter the UI, and for some reason it doesn't center itself correctly. If I then walk away a little bit, I can see the kavat/kubrow model shift slightly closer to the center. This shift sometimes gets it where it needs to be, but other times doesn't, and until it does, I see no kavats/kubrows when I attempt to preview. Another issue I noticed is when customizing the look of my kavat/kubrow, when choosing anything like armor, colors, fur pattern, etc, there is a strange section on the top and bottom of the scrolling menu that is blacked out and cuts of the top or bottom of any item at the top or bottom (respectively) of the UI. This means anything at the top loses a good chunk of the image showing what it looks like, and anything at the bottom loses it's name. Very odd design decision if that's what it was, and even more odd if it's a bug (which is what I assume it is). I also have a suggestion for a later update. It would be cool if we could use the kavat/kubrow colors used for their fur patterns on the armor as well. For certain armor sets, I like to try to match the colors to that of the fur but some of the fur colors don't seem to have an equivalent in any of the current color palettes, which makes matching them pretty difficult. It would be nice if we had the option to choose a color from the gene masking kits that we own as well as from the color palettes. No need to rush this feature, but it would be a nice addition at some point. Edit: The weird blacked out sections of the UI are not specific to the kavat/kubrow customization but to all UI areas where the scroll menu is utilized. Very annoying. Edited December 21, 2016 by PhoeniixFiire Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted December 21, 2016 Share Posted December 21, 2016 Thanks for the Hotfix, so many great things ^-^ Link to comment Share on other sites More sharing options...
Shivenis Posted December 21, 2016 Share Posted December 21, 2016 Don't know if it's a new bug or a coincidence but since the patch syndicates have sent me death squads two times and there were no threat message, just the light blink before the spawn. Link to comment Share on other sites More sharing options...
z01z Posted December 21, 2016 Share Posted December 21, 2016 (edited) Very small bug, Ivara's agile idle animation is broken for bows, and only bows. Uses default animation set. Flavour animation still plays eventually. w/ bow. w/ any other primary. This has been around since a couple hotfixes ago, would appreciate a fix. Edit: also finally managed to screencap this, happened a few times already, only seen it happen to Ivara. (chunks of the head are missing / see thru.) [ Edited December 22, 2016 by axjaxa added 3rd img. Link to comment Share on other sites More sharing options...
PhoeniixFiire Posted December 21, 2016 Share Posted December 21, 2016 (edited) Another couple bugs I've noticed: First, the Javlok's projectiles appear to do no damage to certain enemies, like cameras, and they completely bounce off of nullifiers that are unalerted (stealthy loki with hushed invisibility), which is pretty stupid to be honest. This is from very minimal testing, but just after a few minutes of a mission I've already noticed some issues with this weapon. Another issue was with the unalerted nullifiers...if I do a stealth takedown, their nullifier bubble pops up and starts to expand during the takedown animation, which is rather stupid and defeats the purpose of the change in the first place. If I go in with an invisible loki and do a takedown, I expect to still be invisible afterward, but nope, the stupid bubble pulls me out and any enemies nearby will be able to easily see me. I like the idea of the change, but please go all the way with it. If I'm doing a takedown of an unalerted nullifier, he should not be able to turn on his nullifier bubble during the takedown animation. Edit: Two more bugs I keep forgetting to mention. The other day I got all the signs of stalker coming to attack me. His specific light flashes and sound effects, his messages, everything. But then when it came time for him to spawn, it was just a bunch of eximus chargers. I don't know if it was actually supposed to be stalker, but I really wish it had been (still don't have that stupid, illusive, mythically impossible to obtain despair blueprint!). The other bug that I've noticed a couple times is with The Sergeant's speach bubbles (I noticed them when he was the leader of a couple sorties), instead of it saying "The Sergeant" like it should, it still said "Nef Anyo", oops! Edited December 21, 2016 by PhoeniixFiire Link to comment Share on other sites More sharing options...
Cray Posted December 21, 2016 Share Posted December 21, 2016 (edited) Twice now, I've done solo missions and permanently lost my Javlok after a throw. Not even death would return it. Edited December 21, 2016 by DeltaPhantom Link to comment Share on other sites More sharing options...
Skadedyr Posted December 21, 2016 Share Posted December 21, 2016 (edited) 13 hours ago, Tarkmelhion said: I would like to have my Sari Syandana wings open all the time in relays.. I dont look the same without them spread FeelsBadMan Edit: If no change then i belive compensation is due for those who preferred the "bugged" style Same. I actually asked around how the open/closed mechanics worked before I bought it because I didn't want another 'cloak' hanging from my back. Plus opening in bullet jump feels just weird to me (makes sense the floppy/weak wings fold in for a short moment when bulleting around at high speed). Edit: just played around with it for a bit and it's even worse than expected. This change turned something unique and vibrant into another regular cloak syandana with a side effect. Edited December 21, 2016 by Skadedyr Link to comment Share on other sites More sharing options...
panma Posted December 21, 2016 Share Posted December 21, 2016 *BUG REPORT* ever since the Javlok launched, arrows from my Cernos Prime have "poofed" out of existance whenever they hit a surface, walls, enemies, etc. and enemies don't get pinned to walls, they just ragdoll around. is this only happening to me, or other people aswell (not tested other bows yet) Link to comment Share on other sites More sharing options...
Tsoe Posted December 21, 2016 Share Posted December 21, 2016 Glaive Prime changes are not in game Still no fix For NE Zha divine spear making ennemie immune to throwing melee weapons Still no Fix for Heavy impact Wrframe mod not working properly as well as rhino passive Link to comment Share on other sites More sharing options...
Navarc Posted December 21, 2016 Share Posted December 21, 2016 2 hours ago, White_Matter said: I think you need to have a distiller, but it isn't consumed in the process. You're right, thanks. I just assumed it would be as how they talked about it in the streams just deleting the distillers and removing the requirement for 'em rather than make them infinite use. Works just as well I suppose just got a bit disoriented, pretty fun changing my arcanes around finally. Link to comment Share on other sites More sharing options...
S0V3REiGN Posted December 21, 2016 Share Posted December 21, 2016 1 hour ago, Exotek909 said: You probably dont even own the said syandana... 99% of the people bought it because of how it looked like preupdate, now its a crap. Yeah I don't have it, I am only posting what players that have it have complained about. You can read it here; I plan on getting it later but the same thing happens with my graxx spitfire. Link to comment Share on other sites More sharing options...
Blue_Gardevoir Posted December 21, 2016 Share Posted December 21, 2016 Hey, would be nice to see a buff on frost prime while he's out. Right now, he's some kind of joke in term of advantages compared to his regular form. Link to comment Share on other sites More sharing options...
zuccakiller Posted December 21, 2016 Share Posted December 21, 2016 plz add this: Link to comment Share on other sites More sharing options...
Exotek909 Posted December 21, 2016 Share Posted December 21, 2016 (edited) 7 minutes ago, S0V3REiGN said: Yeah I don't have it, I am only posting what players that have it have complained about. You can read it here; I plan on getting it later but the same thing happens with my graxx spitfire. Ive never had any problems with the menu described there. Anyway, there are still 99% of other people that are furious bout this stupid change. Ive bought it cos they were spread out per default. Intentional or not, bugged or not, its false advertising, i want a refund if it stays this way. Either give us refund or make it toggleable. Edited December 21, 2016 by Exotek909 Link to comment Share on other sites More sharing options...
Skadedyr Posted December 21, 2016 Share Posted December 21, 2016 5 minutes ago, Exotek909 said: Ive never had any problems with the menu described there. Anyway, there are still 99% of other people that are furious bout this stupid change. Ive bought it cos they were spread out per default. Intentional or not, bugged or not, its false advertising, i want a refund if it stays this way. Either give us refund or make it toggleable. I second the toggle part (I really really like it the way it was ... don't even want the refund). Link to comment Share on other sites More sharing options...
Lokime Posted December 21, 2016 Share Posted December 21, 2016 (edited) 4 minutes ago, Skadedyr said: I second the toggle part (I really really like it the way it was ... don't even want the refund). I just want my Titania to look like a fairy again. Not like an ugly fly-moth thing. I hope DE listen to us and make it toggleable... Edited December 21, 2016 by Lokime Link to comment Share on other sites More sharing options...
KirukaChan Posted December 21, 2016 Share Posted December 21, 2016 Thanks for the Glaive Prime and Sicarus Prime buffs! They've been needed for a while. I know it's just to sell more Prime Vault packs, but still though. It's appreciated. Link to comment Share on other sites More sharing options...
Skadedyr Posted December 21, 2016 Share Posted December 21, 2016 (edited) 14 hours ago, [DE]Danielle said: Changed Sari Syandana and Spitfire Syandana to be closed by default, but will open when Bullet Jumping or Aim Gliding. Appendages will now close after 5 seconds, during weapon fire, or when opening the menu. Ok, one more addition (don't want to spam the thread with my disapproval of this to much) that I ran into after some testing. This change causes some major clipping issues on quite a lot of warframes with the Sari Syandana (the wings clipping through legs, butts and accessories). Saryn. Titania. Etc. Even simple frames like Valkyr have clipping issues depending on skin and stance combinations. Edited December 21, 2016 by Skadedyr Link to comment Share on other sites More sharing options...
Stevo115 Posted December 21, 2016 Share Posted December 21, 2016 Glaive Prime and Sicarus Prime buff? This is interesting.. Link to comment Share on other sites More sharing options...
Trichouette Posted December 21, 2016 Share Posted December 21, 2016 14 hours ago, [DE]Danielle said: Arcane Changes: Distilling Arcanes no longer consumes a distiller Took you long enough for such a small change... For all the people who are sick of the sortie RNG, this thread is still here Link to comment Share on other sites More sharing options...
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