ObviousLee Posted December 21, 2016 Share Posted December 21, 2016 (edited) can we please get the initial blast from the throw, and then have the rounds in the clip cause successive detonations? meaning i hurl the spear with a full clip, javlok hits surface and goes kaboom, then does so again six more times(or whatever the current ammo count is in the clip) for repeated cc/damage application. This should grant the weapon a bit of a solid crowd control while still allowing for dynamic builds/play. Edit: Final round in the clip returns the javlok to the user, 2 meter AoE added to the normal fire. post your thoughts below. Edited December 21, 2016 by ObviousLee Link to comment Share on other sites More sharing options...
Myscho Posted December 21, 2016 Share Posted December 21, 2016 Rather primary attack should have aoe Link to comment Share on other sites More sharing options...
Xekrin Posted December 21, 2016 Share Posted December 21, 2016 6 minutes ago, ObviousLee said: post your thoughts below. Not exactly the definition of Quality of Life, but it sounds neat for a buff. Link to comment Share on other sites More sharing options...
BiancaRoughfin Posted December 21, 2016 Share Posted December 21, 2016 (edited) 20 minutes ago, ObviousLee said: This should grant the weapon a bit of a solid crowd control while still allowing for dynamic builds/play. And higher potential for suicide! Seriously, no Damage buffs to it until DE gets rid of the Self Damage on this weapon. Its ridiculous! I have gotten my self killed many times just from throwing it in Mid-Air and hitting my self at launch. Edited December 21, 2016 by BiancaRoughfin Link to comment Share on other sites More sharing options...
ObviousLee Posted December 21, 2016 Author Share Posted December 21, 2016 (edited) 1 hour ago, BiancaRoughfin said: And higher potential for suicide! Seriously, no Damage buffs to it until DE gets rid of the Self Damage on this weapon. Its ridiculous! I have gotten my self killed many times just from throwing it in Mid-Air and hitting my self at launch. self damage is practically unnoticeable on tank frames such as chroma inaros or valkyr, so there's that. secondly.....throw it away from you and you won't have that problem. edited the op Edited December 21, 2016 by ObviousLee Link to comment Share on other sites More sharing options...
ObviousLee Posted December 21, 2016 Author Share Posted December 21, 2016 1 hour ago, Xekrin said: Not exactly the definition of Quality of Life, but it sounds neat for a buff. it's already a great weapon. just a few tweaks and it'd be outstanding, even if it doesn't compete for top tier damage(which it does when modded for gas and used with inaros) it'll still have a fantastic utility to bring to the battlefield. PLUS with my suggested addition in the edit, if you were to throw the spear on the last round it would do two AoE's(one from impact, one from return) meaning you could effectively use it similar to a glaive with only one bounce. Link to comment Share on other sites More sharing options...
BiancaRoughfin Posted December 21, 2016 Share Posted December 21, 2016 16 minutes ago, ObviousLee said: self damage is practically unnoticeable on tank frames such as chroma inaros or valkyr, so there's that. True but DE cant make weapons like these thinking only on the Tanky Warframes and still the damage of the Javlok is high enough to get even those frames downed instantly. 13 minutes ago, ObviousLee said: secondly.....throw it away from you and you won't have that problem. Oh, really? And you think i dont? I killed my self twice yesterday during a survival mission in a Grineer Galleon wile in that large Cannon room throwing the Javlok from the upper part of the ramp to the lowest wile airborn with a Zephyr. The weapon would instantly kill me in mid-air when launched then hit the targeted area dozens of meters away. It also occurred during an Alert Mission yesterday awarding the Plasma Sword BP which i took a friend of mine to get, i was standing still and aimed at an enemy far from me then got killed just for launching it. Link to comment Share on other sites More sharing options...
AndiNaga Posted December 22, 2016 Share Posted December 22, 2016 i could support this, but it also direly needs Primary fire to Matter, too slow with no AOE kills the weapon for me, if it had 35% Status & AOE it would be an amazing Utility weapon, right now its just a ok weapon with a really cool secondary fire, Link to comment Share on other sites More sharing options...
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