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[DE]Megan

The Glast Gambit: Hotfix 19.5.4

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1 minute ago, Inquizitor said:

Is noone from DE taking care about how much Sari syandana and its previous "changes" are having overhelming negative feedback and refund ratio?

Wut? i Love my Sari syandana 200w.gif#18

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No fix for companions randomly spontaneously combust when using Transference (this means no bleedout timer either, they just insta die, so you easily lose Loyalty when it comes to Kubrows/Chargers as you can't revive them)?

  • Upvote 9

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5 minutes ago, [DE]Megan said:

Increased the brightness of both Nidus’ Ravenous Maggot tails and their death FX to improve visibility.

Yes even more reason for max bloom :D

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No word on Hema cost adjustment? 

Because that's one of the top issues that need addressing atm. Oh, and the cysts, too. 

  • Upvote 24

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5 minutes ago, [DE]Megan said:
  • Fixed negative Damage Rivens healing enemies. Also fixes negative Crit Multiplier doing the same.

Nuuuu! My negative crit damage Healing Ogris is dead! You will be missed *cries*

Why DE? Why?!

  • Upvote 1

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1 minute ago, KrazzyKracker said:

Wait i thought nidus 4th healing objectives was a feature not a bug

You never really know in this game :P But yeah, I assumed the healing ability was supposed to heal.

  • Upvote 4

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Please do something about that Cyst.... add another option to remove that thing from our damn necks. Its annoying when its fully matured, i won't build 100 chargers just to get rid of this thing.

Edit: Forgot about matchmaking, it sometimes puts you in a full squad in public and kicks you out because it's well, -Full?

Edited by PrimeDCookieMonstah
  • Upvote 18

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Just now, GodOfRandomnesss said:

Wut? i Love my Sari syandana 200w.gif#18

Hah, nice one.

But no, i mean how a lot of people are complaining about they changed its ability to be permanently open and closed during fight to permanently closed, opened during bulletjump (and landing craft, dojo, relays..)

  • Upvote 3

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6 minutes ago, [DE]Megan said:

Fixed being able to heal Defense Targets with Nidus’ Ravenous ability.

Sadly nidus was at least helpfull in that types of missions, now there is no points playing him ...

  • Upvote 3

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"Fixed being able to heal Defense Targets with Nidus’ Ravenous ability."
You call this a fix? This is not a fix, this is horrible.

"Reduced volume and cleaned up audio of Synoid Simulor when being used by other players."
This is greatly appreciated.

And why isn't there any word on curing space aids? #prayforspaceaidsvictims #spaceaidsisframerape #fashionframecomesfirst
Also, why hasn't the Hema cost been reduced yet? It's ridiculously ovepriced.

Edited by Acersecomic
  • Upvote 23

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Just now, Inquizitor said:

Hah, nice one.

But no, i mean how a lot of people are complaining about they changed its ability to be permanently open and closed during fight to permanently closed, opened during bulletjump (and landing craft, dojo, relays..)

Ah im glad they close lol cant see anything when they r open all the time

 

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Heavy Caliber still reduces Javlok's accuracy from 100 to 1.5, a 98.5% decrease. 

PLEASE FIX 

  • Upvote 10

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2 minutes ago, RyuhoTheDragon said:

Still no way to remove the cysts without breeding the charger?

Nope and it still grows back and you are still infectious and it will skew your alignment :(

  • Upvote 2

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