Inarticulate Posted January 6, 2017 Share Posted January 6, 2017 1 minute ago, Sir_Alex_Traffo said: Too bad, after the stream I was really hoping for mutagen samples drop increase with this hotfix. This. Well, at least that means I can put off farming Mutagen Samples until next weekend. Procrastination ftw. Link to comment Share on other sites More sharing options...
buddingtemplar Posted January 6, 2017 Share Posted January 6, 2017 1 hour ago, The__Q said: No cure for space aids? When is that coming? They said it in the devstream Link to comment Share on other sites More sharing options...
Jobistober Posted January 6, 2017 Share Posted January 6, 2017 1 hour ago, [DE]Megan said: The Glast Gambit: Hotfix 19.5.7 For those that missed Devstream #85, the cyst cure is aimed to come next week on PC. Changes: Made more diagnostic changes for ‘Network Not Responding’ messages when our network is actually fine. Players may see this intermittently but rest assured it's not indicative of a widespread network issue. Optimized a 'room' in the Landing Craft (being vague for spoilers). Changed Interception to prevent new players joining right before the round ends (it now locks the mission at the 60% mark). Fixes: More potential fixes have been added for players seeing ‘Session is Full’ messages when trying to matchmake on a session that isn’t actually full. Fixed being able to infinitely stack Mod, Arcane, Reactant and Endless Fissure Relic-cracking buffs when switching between Operator Transference at the right time. *Please note that we are investigating a UI bug where the Round 2 buff icon does not display during an Endless Void Fissure Mission. Fixed the on-foot transition cinematic being repeatable multiple times in The Jordas Verdict. Fixed a script crash in the Trial lobby. Fixed a script error that occurred when a Host migrates during a Relic mission while the countdown to the next round is active. This resulted in being kicked back to the Landing Craft. Fixed a script error that resulted in degrading performance issues. Fixed a script error when using the Broken Scepter. Fixed a script error from Nidus’ Parasitic Link ability. Fixed a script error with Nekros’ Shadows of The Dead. Fixed a script error when using the Twin Kohmak. Fixed Bullet Dance not showing up in the Codex properly. Fixed Sparring weapons appearing as embedded in the back of Nekros Prime. Fixed Warframe abilities appearing blocked (but still castable) after simultaneously being nullified and falling off the edge. Fixed Ordis follow-up transmission always playing when you exit a certain room on the Landing Craft (should only play when you stay in the room for a while). Fixed a tileset hole in the Grineer Galleon. Fixed a Login reward Mod being tradeable. Fixed a missing door frame in the Orokin Derelict. Fixed Nidus’ Virulence cast sound being doubled for Clients. Thanks! Good work, guys! Link to comment Share on other sites More sharing options...
NaeRyda Posted January 6, 2017 Share Posted January 6, 2017 I just want to know if nidus idle animations lack any sfx/particles effects by designt or its just me having some sort of problem.... Thanks, and sorry for any bad english Link to comment Share on other sites More sharing options...
SlayerAxell Posted January 6, 2017 Share Posted January 6, 2017 16 minutes ago, SoBadKiller said: This has nothing to do with launcher. It's not same, it's worst. Ever since they disabled TAA + SMAA (I was using only TAA back then) and put a new shader for TAA, it is horrible. Petty attempts at fixing it with sharpness adjuster is not the solution for this. It's been going on for couple of patches and it's the same on every computer. This is not "only my problem". It's how current TAA implemention is. That fixed some problems for me... Try if you want, if you don't want, well, don't do it Link to comment Share on other sites More sharing options...
-TSA-TimSin Posted January 6, 2017 Share Posted January 6, 2017 Still no fix for Link to comment Share on other sites More sharing options...
Mugen-Power Posted January 6, 2017 Share Posted January 6, 2017 Guys... Please, why is there no fix for The New Strange quest completing after the arid lancer scanning part? Link to comment Share on other sites More sharing options...
armoreddemon Posted January 6, 2017 Share Posted January 6, 2017 There would have been a spaceaids cure question here.... but i know how to read. Link to comment Share on other sites More sharing options...
RistN Posted January 6, 2017 Share Posted January 6, 2017 1 hour ago, [DE]Megan said: Made more diagnostic changes for ‘Network Not Responding’ messages when our network is actually fine. Players may see this intermittently but rest assured it's not indicative of a widespread network issue. Still the same."Network not responding","Creating session","failed to join squad","updating account information" and rewards are not shown on end of raids and missions.BTW my network is fine. Link to comment Share on other sites More sharing options...
OkamiMilo Posted January 6, 2017 Share Posted January 6, 2017 Hope! YEAH! Link to comment Share on other sites More sharing options...
Superfighter55 Posted January 6, 2017 Share Posted January 6, 2017 the host migration thing is still happening to me and I don't know why Link to comment Share on other sites More sharing options...
UKnowTheGuy Posted January 6, 2017 Share Posted January 6, 2017 Thanks for the info and Hotfix DE! Link to comment Share on other sites More sharing options...
Casardis Posted January 6, 2017 Share Posted January 6, 2017 With Glast Gambit, we've been given another "morality choice" at the end. However, the choice we picked, and the result we got (both from the alignment change and the e-mail we received) don't match due to a bug. No proper retroactive fix has been implemented as of yet, and so while I picked to "Let Neewa choose", I got an e-mail suggesting I "Sent Neewa home" instead. Since you guys made the effort of introducing this system within quests, and bringing players to be involved in the story/lore/characters this way, it would be wise, in my opinion, to make sure that such bugs are retroactively fixed so those who are involved are properly rewarded. Any chance of such a fix any time soon? It really does leave a bitter feeling to me that the choice I made isn't registered due to a game bug. Link to comment Share on other sites More sharing options...
ShiraHagane Posted January 6, 2017 Share Posted January 6, 2017 (edited) 18 minutes ago, TimSin-EGT- said: Still no fix for I guess they tried too hard to catch afk people Edited January 6, 2017 by ShiraHagane Link to comment Share on other sites More sharing options...
SoBadKiller Posted January 6, 2017 Share Posted January 6, 2017 24 minutes ago, SlayerAxell said: That fixed some problems for me... Try if you want, if you don't want, well, don't do it You can't fix something if it isn't a problem. Clearly you're either blind or your TAA is not working at all. Link to comment Share on other sites More sharing options...
MightyMigit21 Posted January 6, 2017 Share Posted January 6, 2017 I WANT LIMBO REWORK GODAMEIT Link to comment Share on other sites More sharing options...
issh0man Posted January 6, 2017 Share Posted January 6, 2017 1 hour ago, Inquizitor said: PLEASE! Fix our Sari Syandana!! All we want is a permanent solution for that thing... 1 half liked the default Sari: Perma Opened, closed in combat 1 half likes actual Sari: Perma Closed in missions, opened on aimglide+bulletjump. GIVE US A BUTTON TO SELECT ITS BEHAIVOUR...please...just please please :( i haven't even had the energy to bump my thread ha. Link to comment Share on other sites More sharing options...
Commissar-WarPanda Posted January 6, 2017 Share Posted January 6, 2017 Oh look they 'fixed' all the things that are not even a big deal and forgot about how the Nidus map likes to just not work right or makes you lose your loot tables, or spawns you under the map, all topics they /ignored/ during the dev stream in favor of throwing out plat. Link to comment Share on other sites More sharing options...
ElocFreidon Posted January 6, 2017 Share Posted January 6, 2017 How was Primed Vigor missed to be fixed after the last time? Link to comment Share on other sites More sharing options...
Cerenax Posted January 6, 2017 Share Posted January 6, 2017 Quote Fixed being able to infinitely stack Mod, Arcane, Reactant and Endless Fissure Relic-cracking buffs when switching between Operator Transference at the right time. This is how powerful this was: Link to comment Share on other sites More sharing options...
Inquizitor Posted January 6, 2017 Share Posted January 6, 2017 16 minutes ago, issh0man said: please :( i haven't even had the energy to bump my thread ha. Dont! We can do this together! We will win it if we spam DE with this long enough!! Im not giving up. NEVR! Link to comment Share on other sites More sharing options...
issh0man Posted January 6, 2017 Share Posted January 6, 2017 1 minute ago, Inquizitor said: Dont! We can do this together! We will win it if we spam DE with this long enough!! Im not giving up. NEVR! TT TT i just bumped it, here's to hoping it gets more traction and more responses again, sighs. Link to comment Share on other sites More sharing options...
ZenDash Posted January 6, 2017 Share Posted January 6, 2017 6 minutes ago, EternoRetorno said: This is how powerful this was: Nerf is coming hahah i can already tell Link to comment Share on other sites More sharing options...
Captain_Draco Posted January 6, 2017 Share Posted January 6, 2017 2 hours ago, toafarmer said: No fix for the broken Hema research cost? /wrist... Link to comment Share on other sites More sharing options...
Insizer Posted January 6, 2017 Share Posted January 6, 2017 2 hours ago, [DE]Megan said: More potential fixes have been added for players seeing ‘Session is Full’ messages when trying to matchmake on a session that isn’t actually full. hallelujah Link to comment Share on other sites More sharing options...
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