LugiaV Posted January 6, 2017 Share Posted January 6, 2017 When can we expect the PBR update for the cosmetic parts of the Wyrm Prime (Summus Prime Accessories). Link to comment Share on other sites More sharing options...
LordEppEoN Posted January 6, 2017 Share Posted January 6, 2017 Link to comment Share on other sites More sharing options...
Vlada91 Posted January 6, 2017 Share Posted January 6, 2017 20 minutes ago, [DE]Megan said: The Glast Gambit: Hotfix 19.5.7 Optimized a 'room' in the Landing Craft (being vague for spoilers). What????? Link to comment Share on other sites More sharing options...
Ninjadeath721 Posted January 6, 2017 Share Posted January 6, 2017 3 hours ago, The__Q said: No cure for space aids? When is that coming? 3 hours ago, [DE]Megan said: For those that missed Devstream #85, the cyst cure is aimed to come next week on PC Link to comment Share on other sites More sharing options...
Nero02 Posted January 6, 2017 Share Posted January 6, 2017 21 minutes ago, The__Q said: No cure for space aids? When is that coming? They said in the Devstream that it will come in next weeks update. Link to comment Share on other sites More sharing options...
Mk.1 Posted January 6, 2017 Share Posted January 6, 2017 Still no fix for Nekros Noble stance animation giving you a broken arm. pls, DE. Link to comment Share on other sites More sharing options...
ShogunGunshow Posted January 6, 2017 Share Posted January 6, 2017 3 minutes ago, Ninjadeath721 said: Seriously. It's in bold at the very top of the notes, people. Reading! Link to comment Share on other sites More sharing options...
KnightAgenta Posted January 6, 2017 Share Posted January 6, 2017 23 minutes ago, The__Q said: No cure for space aids? When is that coming? Next week. Link to comment Share on other sites More sharing options...
SkaroBlack Posted January 6, 2017 Share Posted January 6, 2017 15 minutes ago, wendiena said: I think the spawning for Prosecutors might be bugged. Can't seem to get any to show up no matter which mission I run. Run a rescue mission and let them sound the regular alarm before rescuing the target, not the alarm of the cell. Then after a few minutes almost every time a prosecutor will appear. Link to comment Share on other sites More sharing options...
-ERROR_404- Posted January 6, 2017 Share Posted January 6, 2017 Still not ANY fixes about that dang Hema research or even a review on Mutagen Sample drop chance, not ANY fixes for the The New Strange quest broken for so long a time... Come on, DE! -.-" Link to comment Share on other sites More sharing options...
SoBadKiller Posted January 6, 2017 Share Posted January 6, 2017 TAA is still not fixed. God damn it DE, it's simple. Just revert TAA to how it was when TAA + SMAA was a thing. Link to comment Share on other sites More sharing options...
0RI0N7 Posted January 6, 2017 Share Posted January 6, 2017 (edited) 34 minutes ago, [DE]Megan said: The Glast Gambit: Hotfix 19.5.7 For those that missed Devstream #85, the cyst cure is aimed to come next week on PC. Changes: Made more diagnostic changes for ‘Network Not Responding’ messages when our network is actually fine. Players may see this intermittently but rest assured it's not indicative of a widespread network issue. Optimized a 'room' in the Landing Craft (being vague for spoilers). Changed Interception to prevent new players joining right before the round ends (it now locks the mission at the 60% mark). Fixes: More potential fixes have been added for players seeing ‘Session is Full’ messages when trying to matchmake on a session that isn’t actually full. Fixed being able to infinitely stack Mod, Arcane, Reactant and Endless Fissure Relic-cracking buffs when switching between Operator Transference at the right time. *Please note that we are investigating a UI bug where the Round 2 buff icon does not display during an Endless Void Fissure Mission. Fixed the on-foot transition cinematic being repeatable multiple times in The Jordas Verdict. Fixed a script crash in the Trial lobby. Fixed a script error that occurred when a Host migrates during a Relic mission while the countdown to the next round is active. This resulted in being kicked back to the Landing Craft. Fixed a script error that resulted in degrading performance issues. Fixed a script error when using the Broken Scepter. Fixed a script error from Nidus’ Parasitic Link ability. Fixed a script error with Nekros’ Shadows of The Dead. Fixed a script error when using the Twin Kohmak. Fixed Bullet Dance not showing up in the Codex properly. Fixed Sparring weapons appearing as embedded in the back of Nekros Prime. Fixed Warframe abilities appearing blocked (but still castable) after simultaneously being nullified and falling off the edge. Fixed Ordis follow-up transmission always playing when you exit a certain room on the Landing Craft (should only play when you stay in the room for a while). Fixed a tileset hole in the Grineer Galleon. Fixed a Login reward Mod being tradeable. Fixed a missing door frame in the Orokin Derelict. Fixed Nidus’ Virulence cast sound being doubled for Clients. Thank you for the updates! Edited January 6, 2017 by 0RION7 Link to comment Share on other sites More sharing options...
yissuscraist Posted January 6, 2017 Share Posted January 6, 2017 FIX Mutagen Sample drop chance!!!!!! OR FIX HEMA RESEARCH!!!! Link to comment Share on other sites More sharing options...
emperorofnight Posted January 6, 2017 Share Posted January 6, 2017 my network is fine too... but I lost alert reward and alert availability by "Network Not Responding". It's frustrating:( Link to comment Share on other sites More sharing options...
-TSA-warramssie Posted January 6, 2017 Share Posted January 6, 2017 30 minutes ago, wendiena said: I think the spawning for Prosecutors might be bugged. Can't seem to get any to show up no matter which mission I run. do a rescue mission on ceres.. sound the alarm or better let it happen and wait for the prosecutor to spawn,,,almost immediately Link to comment Share on other sites More sharing options...
Yagamilight123 Posted January 6, 2017 Share Posted January 6, 2017 42 minutes ago, Appocalyptic said: Did you not even read the post? He is here to cry not to read xD Link to comment Share on other sites More sharing options...
Sannidor Posted January 6, 2017 Share Posted January 6, 2017 Please DE... Link to comment Share on other sites More sharing options...
Sn1p3rr3c0n Posted January 6, 2017 Share Posted January 6, 2017 Still not fixed Invasion Mobile Defense spawn bug Link to comment Share on other sites More sharing options...
ateamplayer Posted January 6, 2017 Share Posted January 6, 2017 45 minutes ago, The__Q said: No cure for space aids? When is that coming? did you even read the post Link to comment Share on other sites More sharing options...
Cris_Uchiha Posted January 6, 2017 Share Posted January 6, 2017 where is the cure ???? Link to comment Share on other sites More sharing options...
SlayerAxell Posted January 6, 2017 Share Posted January 6, 2017 19 minutes ago, SoBadKiller said: TAA is still not fixed. God damn it DE, it's simple. Just revert TAA to how it was when TAA + SMAA was a thing. Try verify on the launcher options, too bad if u done that and its the same Link to comment Share on other sites More sharing options...
Nobody331 Posted January 6, 2017 Share Posted January 6, 2017 I'm not sure if this is a good area to place some in game problems, but I'll just put them here. Some animation stances seem to be broken. The first one is Oberon's agile stance when he dual-wields. It looks almost like he wants to hold a bow. Another is Mag's agile and noble stance when she dual-wields. She also looks like she wants to hold a bow. And the last one I've found was Ivara's agile stance when wielding a bow. The last one I'm honestly not too sure about, but I thought that she originally was close to the ground. Also, there are probably a few more messed up animations regarding bows and maybe dual-wielding secondaries. If it's possibly, can other people verify that these animations are messed and it's not just me. (Reposting this so it can get a bit of attention.) Link to comment Share on other sites More sharing options...
SoBadKiller Posted January 6, 2017 Share Posted January 6, 2017 5 minutes ago, SlayerAxell said: Try verify on the launcher options, too bad if u done that and its the same This has nothing to do with launcher. It's not same, it's worst. Ever since they disabled TAA + SMAA (I was using only TAA back then) and put a new shader for TAA, it is horrible. Petty attempts at fixing it with sharpness adjuster is not the solution for this. It's been going on for couple of patches and it's the same on every computer. This is not "only my problem". It's how current TAA implemention is. Link to comment Share on other sites More sharing options...
SoBadKiller Posted January 6, 2017 Share Posted January 6, 2017 Also found a thing that may need fixing. While using Tonfa Hip Holster, offhand is fixed wrong and does not move accorting ot character. Cannot make a placement that doesn't clip through my warframe or miles away from my warframe. Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted January 6, 2017 Share Posted January 6, 2017 (edited) Too bad, after the stream I was really hoping for mutagen samples drop increase with this hotfix. But it's ok, 250k samples left can wait a few more days, I guess. Edited January 6, 2017 by Sir_Alex_Traffo Link to comment Share on other sites More sharing options...
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