Xander_Everflame Posted January 13, 2017 Share Posted January 13, 2017 I know Nidus gets his revive ability not as soon as he once did... But as I've noticed, his health pool is still kind of small-ish compared to other frames with LARGE health pools. Yes Inarros is supposed to be Mummy God, and can't really ever die if modded correctly. But since Nidus is still new and getting his tweaks already, shouldn't his base health be increased just a bit? Since he doesn't have any shields but loads of armor, I still find I'm dying or nearly dying to certain mobs and eximuses that kill HP faster than most damage, Toxic in particular and fire. I don't have any issues other than those, he's a great frame and has abilities and a fantastic niche! I have him as a duration/strength with stretch as my build and it is working really well. But the dip in the energy you get from his first ability I guess is understandable, going off a percentage of the Streamline mod. I don't want OP frames, but make him a bit more survivable especially if we could take him to higher level missions and not almost die in the first few waves. But now I'm just complaining haha! No seriously great job guys on making this awesome frame! Don't mess with him too much! Link to comment Share on other sites More sharing options...
Nyaa314 Posted January 13, 2017 Share Posted January 13, 2017 Please fix Link to comment Share on other sites More sharing options...
Whatever_desu Posted January 13, 2017 Share Posted January 13, 2017 17 minutes ago, Xander_Everflame said: Don't mess with him too much! This post is too late. To Nidus: Link to comment Share on other sites More sharing options...
Xyhon Posted January 13, 2017 Share Posted January 13, 2017 Yeah, give us fun little frame, and start hammering it down - because, you know, tweaks are considered tweaks, not mechanics changes at start... Since when in a game with fast pace, uncontrollable minions need to be "steered" to explode manually? Also, another nullifier buff. Nice. I'm just getting fed up you are not seeing that, in high tier missions, you will die a lot because of these "wanted" changes. Link to comment Share on other sites More sharing options...
AzureTerra Posted January 13, 2017 Share Posted January 13, 2017 Longsword skin is nice, shame its bundled with a absurd warframe skin ~ once more DE stands up and waves a flag about saying we can do this but anytime a Tennogen creator gets creative its "unfitting for the flavor of warframe" Link to comment Share on other sites More sharing options...
Zhoyzu Posted January 13, 2017 Share Posted January 13, 2017 On 1/11/2017 at 4:51 PM, OddEyes.Bahamut said: "Entering a Nullifier bubble will now drain down Mutation Stacks the longer you are in the bubble. " BUT WHHHHHYYYYYYYYY???????????????????????????? thanks for the rest though. thats because the corpus have engineered a way to clear the infestation from their ships. Nidus being affected is just a by product of corpus ingenuity. Link to comment Share on other sites More sharing options...
Whatever_desu Posted January 13, 2017 Share Posted January 13, 2017 3 minutes ago, Zhoyzu said: thats because the corpus have engineered a way to clear the infestation from their ships. Nidus being affected is just a by product of corpus ingenuity. If that were true, the infestation would be gone. Not to mention that the Myconians wouldn't need the Triuna... Link to comment Share on other sites More sharing options...
Zhoyzu Posted January 13, 2017 Share Posted January 13, 2017 3 minutes ago, Whatever_desu said: If that were true, the infestation would be gone. Not to mention that the Myconians wouldn't need the Triuna... thanks for the spoilers........ i guess the sarcasm went unnoticed Link to comment Share on other sites More sharing options...
danitot Posted January 13, 2017 Share Posted January 13, 2017 Well, DE hitting the frames with the ultimate (unnecessary) nerfbat instead of fixing the connection issues that make players lose progress (painful on unrepeatable missions). If I can't even farm resources why should I play? To fill the time between nerfs? Link to comment Share on other sites More sharing options...
Myscho Posted January 13, 2017 Share Posted January 13, 2017 Still no fix for - finishers causing falling out of map Link to comment Share on other sites More sharing options...
TheMuslimGamerGB Posted January 13, 2017 Share Posted January 13, 2017 As of right now I can't login into the game because of the 'Network not responding' error. Is it going to be one of those Warframe weekends?? Link to comment Share on other sites More sharing options...
Traxadel Posted January 13, 2017 Share Posted January 13, 2017 FIX THIS PLEASE Link to comment Share on other sites More sharing options...
Gallinsky Posted January 13, 2017 Share Posted January 13, 2017 On 12/01/2017 at 0:50 PM, RoninJed said: That's another reason why I can't justify buying any tennogen items. What's crazy is all his normal free platinum helmets look good with the new deluxe skin. Also I would like to thank DE for the update. I would've thanked them yesterday but I was surprised by the early update and to busy enjoying the new frost skin. Try using the normal helmet or the prime one then... still "bugged" Link to comment Share on other sites More sharing options...
Xander_Everflame Posted January 13, 2017 Share Posted January 13, 2017 12 hours ago, Whatever_desu said: This post is too late. To Nidus: Nidus looks at the picture and at himself, nods as the infestation within his body mutates. "Yep" Link to comment Share on other sites More sharing options...
Jobistober Posted January 13, 2017 Share Posted January 13, 2017 On 1/11/2017 at 4:47 PM, [DE]Megan said: Nidus’ Ravenous Maggots no longer auto detonate when feasting on enemies. Previously the Maggots could do a majority of the grunt work and you were able to watch the carnage and gain Stacks at the same time. Now to pop the Maggots you’ll need to cast Virulence on them and rejoice in your hard earned Stack accumulation. It’s also worth noting that with testing by our team, the Stack rhythm before and after this change wasn’t noticed at all. I am disappoint. Changes to Ravenous were unnecessary. To me, it was never about how fast I could build stacks, but about crowd control. The way I see it, this change cripples his CC abilities. Link to comment Share on other sites More sharing options...
golgoltha Posted January 13, 2017 Share Posted January 13, 2017 any chance you can make it so we can cure the cyst before ist fully matured? having to wait over a week to get rid of something on my warframe is going to drive me crazy. if i could get rid of it as soon as it appears would be great. Link to comment Share on other sites More sharing options...
Ginyama Posted January 14, 2017 Share Posted January 14, 2017 On 1/12/2017 at 7:47 AM, [DE]Megan said: Nidus’ Ravenous Maggots will still attack but no longer latch on other Infested Maggots or Kuva Jesters due to awkward animations. Mmmmm yessss... Maggots doing their thing. Link to comment Share on other sites More sharing options...
Whatever_desu Posted January 14, 2017 Share Posted January 14, 2017 13 hours ago, Zhoyzu said: thanks for the spoilers........ i guess the sarcasm went unnoticed How exactly is that spoilers? Unless you bought Nidus with plat, you've already done the Glast Gambit. My post doesn't explain anything about the Triuna except that it would be unnecessary if the infestation were gone, not anything about what it is or isn't. If you haven't done the Glast Gambit, you shouldn't have any context to infer "spoilers" from. This update is literally "The Glast Gambit: Update 19.6.0 + 19.6.0.1". Why are you here if you haven't touched this content? Link to comment Share on other sites More sharing options...
WarHounDS Posted January 14, 2017 Share Posted January 14, 2017 (edited) my nidus moded for duration .. i dont need anybody opinion on this but sometimes the field vanish and it didn't even hit 70 seconds and starting at 99.6 second Edited January 14, 2017 by WarHounDS Link to comment Share on other sites More sharing options...
Gergow44 Posted January 14, 2017 Share Posted January 14, 2017 (edited) Regular infested maggots explode after having them latched on after a time. Is this intended behaviour? I used to carry them around in case I needed EnergyVampire targets. Edit: Levelled up red veil syndicate, before reward was offered I went to offerings, backed out, said I must choose a reward first, took me to reward selector, clicked on large team ammo restore, and the build menu showed with a purchase blueprint button I could not click( background was still reward menu). Edit: Every reward bring up unckickable purchase screen, restarting warframe...clickable after relog. I probably caused a script collosion. Edited January 14, 2017 by Gergow44 doublepost Link to comment Share on other sites More sharing options...
MKZ4 Posted January 14, 2017 Share Posted January 14, 2017 (edited) My MASTERPIECE I made my Orokin Zanuka from Orokin ship accessories + Ayatan scuptures + Pedestal prime Edited January 14, 2017 by MKZ4 Link to comment Share on other sites More sharing options...
DocHolliday13 Posted January 14, 2017 Share Posted January 14, 2017 Frost's globe looks absolutely terrible now for me from the inside. I don't know if it's specific to my graphics setup, or why no one else has bothered posting this, but I'll just leave this here: http://imgur.com/a/iW6gw For me, that is not playable. Link to comment Share on other sites More sharing options...
amadeusgrim Posted January 14, 2017 Share Posted January 14, 2017 On 12/01/2017 at 1:55 AM, amadeusgrim said: 4+5. as to why I need to detonate them myself I have absolutely no idea because I noticed that the worms don't do enough damage at higher levels so they existed only for me to farm stacks while killing enemies and keep myself alive because for some reason I cant life strike when I'm using me primary an I need life I have to waste time changing weapons and so on and spinning like a pleb. this would be helpful if latched maggots stayed latched when I used virulence so because the extra dps helps because lets face it it doesn't make sense using virulence on single enemies might as well use larve and virulence to kill them I partially recant this statement. it doesn't make a difference on higher infested levels when you are being swarmed . but for other enemies like corpus and corrupted who like to hide in the bubble it becomes a problem. Link to comment Share on other sites More sharing options...
NaeRyda Posted January 14, 2017 Share Posted January 14, 2017 3 hours ago, DocHolliday13 said: Frost's globe looks absolutely terrible now for me from the inside. I don't know if it's specific to my graphics setup, or why no one else has bothered posting this, but I'll just leave this here: http://imgur.com/a/iW6gw For me, that is not playable. its not just you, and if it is hit by a good ambient light it will look like you are inside a light bulb and you cant see a darn thing of what is going outside, so you have to go outside to shoot enemies... witch kind of defeats the purpose of the ability Link to comment Share on other sites More sharing options...
0Skyrim0 Posted January 15, 2017 Share Posted January 15, 2017 On 12.1.2017 at 2:44 PM, TheDefenestrater said: Congratulations! You're the 20 millionth person to say that! You win NOTHING! Keep your nonsense comment to yourself. Link to comment Share on other sites More sharing options...
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