Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

The Glast Gambit: Hotfix 19.6.1


[DE]Megan
 Share

Recommended Posts

The Glast Gambit: Hotfix 19.6.1

Server-side Invasion Change (live on all platforms as of January 12):

 

Changes

  • Further optimized network access to help alleviate ‘Network Not Responding’ issues.
  • Tweaked visibility of Frost’s Snowglobe when a dark Energy color is used.
  • Tweaked metal textures on the Frost Harka helmet to prevent it from turning flat-black as opposed to a jet-black. 
  • Reverted the inability to click and view Relic/Arcanes in the Codex that you do not own. You can now view them as you could prior to Update 19.6.0. 
  • The ‘Find and defeat Lephantis in Orokin Derelict’ Eris Junction task will now retroactively complete if you have already killed Lephantis.  
  • The Orokin Derelict will no longer be selected for Alerts and Syndicate missions. This resulted in loading into the normal Derelict mission as opposed to the Alert or Syndicate mission.

Fixes

  • Fixed a Dedicated Server crash.
  • Fixed not being able to progress through The New Strange due to having partially completed the quest before the Specters of the Rail update.
  • Fixed recasting Nidus’ Ravenous not refreshing Duration.
  • Fixed Nidus losing a Mutation Stack after falling into a pit.
  • Fixed Nidus being able to use Parasitic Link on disabled Corpus Security Cameras and Turrets.
  • Fixed script errors with the Kohm and the Dendra Armor.
  • Fixed Hydroid’s Tentacle Swarm sometimes violently throwing ragdolls outside of the world. Should also provide a minor improvement to performance when Tentacle Swarm is active.
  • Fixed not being able to equip a Burst Laser Riven Mod on the Prisma Burst Laser as per:
  • Fixed Companions closing the Helminth Infirmary door and trapping you inside.
  • Fixed some issues with Frost’s abilities not applying enough of the chosen Energy color.
  • Fixed numerous weapons and items not having a ‘Build’ tab in the Market.
  • Fixed Kuva Guardian impact sounds not playing for the Host.
  • Fixed Customization icons in the default colors option sometimes being in the wrong position and greyed out.
  • Fixed still being prompted to rename your Kubrow after selecting to cancel the renaming process.
  • Fixed several Kuva enemies and objects missing from the Codex.
  • Fixed Grineer workers on Ceres missing from the Codex.
  • Fixed a floating object in the Grineer Settlement extraction area.
  • Fixed the Vaykor Syandana FX appearing laggy.
  • Fixed a few translation errors.

Missed Change: 

The Regen Mod (both Primed and regular) now grants temporary invulnerability to Sentinels on revive for a duration of one second + one second per rank of the mod. This means that with a maxed Primed Regen, you could see 11 seconds of invulnerability after the Regen occurs. 

Edited by [DE]Megan
added missed change
Link to comment
Share on other sites

4 minutes ago, [DE]Megan said:

 

  • Fixed recasting Nidus’ Ravenous not refreshing Duration.
  • Fixed Nidus losing a Mutation Stack after falling into a pit.

well its something at least, 

 

6 minutes ago, [DE]Megan said:

 

  • Further optimized network access to help alleviate ‘Network Not Responding’ issues.

at this point it pretty much the opening for any and all patch/hotfix notes

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...