Jump to content
[DE]Rebecca

The Glast Gambit: Update 19.7.0

Recommended Posts

YO! New tonfa and corpus themed armor! Love that design!

Thanks for the fixes, as always.

Share this post


Link to post
Share on other sites
7 minutes ago, Kagisnad said:

i still dont see it im sorry q_q

The way it reflects, as well as the whiteness, are considerably different. 
I have perfect colour vision and it's hugely different, but if you want a better standard, open it in GIMP or Photoshop and colour pick and gradient compare along the helmet, the old one looked like white ceramic, the new one is silver metal. 

Share this post


Link to post
Share on other sites
8 minutes ago, NightmareT12 said:

Basically they changed the metallics. Before the helmet looked whiter like the concept, and now it's pretty much dull silver.

Don't worry for not noticing :P

Plastic-y? I'd say ceramic! Metallic ceramic. Glossy ceramic.

Space ceramic >_>

Mhm maybe space ceramic.

It sort of reminded me of the shine Stormtroopers in SW have on their armour.

Share this post


Link to post
Share on other sites

*leaves redtext for Akkad*

;-;

They listened to my Flash Accelerant plea!

Now. About that Dark Dagger polarity years in waiting...

Edited by AerinSol

Share this post


Link to post
Share on other sites

No mutagen sample buff... no credits from ayatan conversion removal... o_ò?

Also Ohma sounds like the missing melee weapon for the Kohm family of weapons, but it's corpus? What...

  • Upvote 4

Share this post


Link to post
Share on other sites

Either buff mutagen drop rates or just outright state its not going to happen.  One or the other.  There is no reason to keep putting this off.

  • Upvote 5

Share this post


Link to post
Share on other sites

Thank you for adding new content, developers! :D

I love the new Quaro armor. But I also hate it because of that thingy below the shoulders ( -.-) They look like a plastic bottle cut in half.

Edited by SagaraShinji
My manners.

Share this post


Link to post
Share on other sites
20 minutes ago, Jakorak said:

Still no fix for the Hema Research Problem

Hey, thanks for bringing this up. 

The team will talk about the Hema Resource costs again in the next Devstream (i.e. on Friday). 

  • Upvote 18

Share this post


Link to post
Share on other sites

Another update and the Frost Harka helmet colours still broken... Please bring back the white-ish colours like in the concept art.

  • Upvote 3

Share this post


Link to post
Share on other sites

Again nothing new just some mastery fodder and silly cosmetics as usual...yay for no content. See you back in U20 or what ever.

Share this post


Link to post
Share on other sites
5 minutes ago, [DE]Taylor said:

Hey, thanks for bringing this up. 

The team will talk about the Hema Resource costs again in the next Devstream (i.e. on Friday). 

Hey, uh, what about Harka's helmet shader edit? Examples of before and after are on this thread.

Could we get a revert on it please? Or some sort of compromise.

  • Upvote 4

Share this post


Link to post
Share on other sites

The proto-Glaive Skin is having some serious problems. It appears to have the same gltich that the Cerata once had. All screwed up.

 

The strangest thing though, is that if you alt+tab otu of the game uses a fullscreen folder window (dienst matter wcih one), it will revert back to normal.
Thats so wierd.

  • Upvote 1

Share this post


Link to post
Share on other sites

My clan finally researched the hema, and I just built it and maxed it.  Now with this update there is only ONE more weapon i need to rank up for MR'

86k XP til MR 24!

Share this post


Link to post
Share on other sites

Wow another Wednesday update..thank you DE!

Edited by RoninJed

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...