[DE]Mark Posted February 2, 2017 Share Posted February 2, 2017 The Glast Gambit: Hotfix 19.9.1 Changes In an effort to address feedback regarding Grineer Scorch enemies killing you through walls, we have audited their weapon and removed any effects relating to punch through for their weapon. Please let us know if you come across instances of further issue with attacks through walls with this enemy type. Conclave Changes No squatters allowed! You must now participate in Quick Steel to be awarded completion points. Added 4 seconds of immunity to knockdown after being knocked down in Quick Steel Conclave Variant. Added a second Nikana Melee attack after the slam in Quick Steel Conclave Variant. Increased the flight speed of the Hikou in Quick Steel Conclave Variant. Fixes Fixed Clients not being able to destroy nerves 2 and 3 in The Jordas Verdict stage 3. Fixed initial objective markering not popping up in The Archwing quest. Fixed The Archwing extraction during the Balor Formorian phase not initiating when playing in a squad as per: https://forums.warframe.com/topic/713614-the-archwing-quest-during-balor-fomorian-part-is-impossible-to-finish-if-done-in-a-squad/ Fixed first swing animation not playing for the Sovereign Outcast Tonfa (not Gunblade, lol) Stance Mod. Fixed a script error with the Panthera when using the primary fire immediately after stopping the secondary fire. Fixed script errors with Exalted Blade/Hysteria/Primal Fury. Fixed Clients gaining invulnerability when using Transference from Warframe to Operator. Fixed menu automatically closing if you open it within a few seconds of landing in Relay (probably some other levels, too) as per: https://forums.warframe.com/topic/757465-the-glast-gambit-update-1990/?page=7#comment-8368119 Fixed Inaros getting stuck Devouring a Target until they die if using the "Use Selected Power" key. Fixed scanner scopes showing weird HUD when used on Landing Craft. Fixed objective markers in Lua Rescue directing you off into space. Fixed not losing wagered Credits when losing a match in The Index Endurance. Fixed Frohd Bek's suit appearing as pure black during transmissions. Fixing missing collision on rock walls in the Grineer Asteroid tileset. Fixed Kuva Jesters standing on Kuva Guardian’s shoulders when shot with Ivara’s Sleep Arrow. Link to comment Share on other sites More sharing options...
THEBESTTHEBESTTHEBESTTHE Posted February 2, 2017 Share Posted February 2, 2017 (edited) thenks DE :) Edited February 2, 2017 by THEBESTTHEBESTTHEBESTTHE Link to comment Share on other sites More sharing options...
Jin_Kazama Posted February 2, 2017 Share Posted February 2, 2017 (edited) Why thank you * Edited February 2, 2017 by Jin_Kazama Link to comment Share on other sites More sharing options...
Inkogni Posted February 2, 2017 Share Posted February 2, 2017 Quick Steel \o/ got tired being shafted all the time Link to comment Share on other sites More sharing options...
Myon- Posted February 2, 2017 Share Posted February 2, 2017 (edited) Sovereign Outcast fix, nice Edited February 2, 2017 by Myon- Link to comment Share on other sites More sharing options...
AkiraHeartnet Posted February 2, 2017 Share Posted February 2, 2017 yo Link to comment Share on other sites More sharing options...
ELK. Posted February 2, 2017 Share Posted February 2, 2017 YEET Link to comment Share on other sites More sharing options...
toafarmer Posted February 2, 2017 Share Posted February 2, 2017 (edited) No fix for Hema broken research cost, no adjustment of the very low mutagen mass drop rate, no increase of max riven mod capacity, no bard, no new weapons. Just minor fixes and *ugh* conclave stuff. "Fixed Clients not being able to destroy nerves 2 and 3 in The Jordas Verdict stage 3." Today we had problems with nerve 1 Edited February 2, 2017 by toafarmer Link to comment Share on other sites More sharing options...
Excalibur_Prime Posted February 2, 2017 Share Posted February 2, 2017 (edited) Thaaaanks! Edited February 2, 2017 by Excalibur_Prime Link to comment Share on other sites More sharing options...
Sabuuchi Posted February 2, 2017 Share Posted February 2, 2017 In an effort to address feedback regarding Grineer Scorch enemies killing you through walls, we have audited their weapon and removed any effects relating to punch through for their weapon. Please let us know if you come across instances of further issue with attacks through walls with this enemy type. AAAAAAAAAAAAAA Link to comment Share on other sites More sharing options...
Husla Posted February 2, 2017 Share Posted February 2, 2017 Always glad to see more new content being added. Link to comment Share on other sites More sharing options...
paul5473 Posted February 2, 2017 Share Posted February 2, 2017 Cheers for the update Link to comment Share on other sites More sharing options...
BriarBlack Posted February 2, 2017 Share Posted February 2, 2017 there goes the one single type of pvp i was actually enjoying. Rip. Link to comment Share on other sites More sharing options...
GmSV2 Posted February 2, 2017 Share Posted February 2, 2017 OH NO ! Link to comment Share on other sites More sharing options...
LordIllidan84 Posted February 2, 2017 Share Posted February 2, 2017 yay Link to comment Share on other sites More sharing options...
Skulldozer115 Posted February 2, 2017 Share Posted February 2, 2017 Just now, [DE]Mark said: Changes In an effort to address feedback regarding Grineer Scorch enemies killing you through walls, we have audited their weapon and removed any effects relating to punch through for their weapon. Please let us know if you come across instances of further issue with attacks through walls with this enemy type. Thank you lord almighty! Also thanks for the fixes. :) Link to comment Share on other sites More sharing options...
7Random77 Posted February 2, 2017 Share Posted February 2, 2017 Just now, [DE]Mark said: The Glast Gambit: Hotfix 19.9.1 Changes In an effort to address feedback regarding Grineer Scorch enemies killing you through walls, we have audited their weapon and removed any effects relating to punch through for their weapon. Please let us know if you come across instances of further issue with attacks through walls with this enemy type. Oh yes. Link to comment Share on other sites More sharing options...
-SR-Ahmed.Duke Posted February 2, 2017 Share Posted February 2, 2017 Mutagen sample drop rate boost is still due guys......!! Link to comment Share on other sites More sharing options...
crimsonspartan1 Posted February 2, 2017 Share Posted February 2, 2017 (edited) Honestly I still think some more changes to the conclave alert are required. It's still going to be slow paced and not really all that enjoyable Edited February 2, 2017 by crimsonspartan1 Link to comment Share on other sites More sharing options...
Caduzeus Posted February 2, 2017 Share Posted February 2, 2017 While you're at it, do something to those Sapping Ospreys too. Link to comment Share on other sites More sharing options...
Aithriel Posted February 2, 2017 Share Posted February 2, 2017 wait wait... only scorches??? and the hyekka masters that use the same weapon? thanks btw for the fixes Link to comment Share on other sites More sharing options...
Fari Posted February 2, 2017 Share Posted February 2, 2017 JV fixes and Scorch fixes. I dig it. Link to comment Share on other sites More sharing options...
Draco_VW Posted February 2, 2017 Share Posted February 2, 2017 2 minutes ago, [DE]Mark said: Changes In an effort to address feedback regarding Grineer Scorch enemies killing you through walls, we have audited their weapon and removed any effects relating to punch through for their weapon. Please let us know if you come across instances of further issue with attacks through walls with this enemy type. well I just hope that our ignis isnt broken now Link to comment Share on other sites More sharing options...
JacketUnHoly Posted February 2, 2017 Share Posted February 2, 2017 (edited) 3 minutes ago, [DE]Mark said: In an effort to address feedback regarding Grineer Scorch enemies killing you through walls, we have audited their weapon and removed any effects relating to punch through for their weapon. Please let us know if you come across instances of further issue with attacks through walls with this enemy type. LAWD ALMIGHTY The wait is over, Tenno! Edited February 2, 2017 by Lluminate Link to comment Share on other sites More sharing options...
Acersecomic Posted February 2, 2017 Share Posted February 2, 2017 Sadly, only fixes, no new content :'( No new Mod either. Link to comment Share on other sites More sharing options...
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