General_Durandal Posted February 4, 2017 Share Posted February 4, 2017 (edited) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name: Genbu Myth: https://en.wikipedia.org/wiki/Black_Tortoise Codex: This is Genbu, the Guardian, the Protector. He is the shield that guards the realm of man from things beyond. Gender: Male Style: Winter Warrior, Black Turtle With a Snake Tail Size: Large Speed: 0.85 (Below Average) Jump Height: 1 (Average) Agility: Clumsy Unranked Shield: 0 Power: 70 Health: 250 Armor: 750 Rank 30 Shield: 0 Power: 105 Health: 750 Armor: 750 Passive: Shell Back-attack finishers can't be performed on Genbu. All damage that hit's his shell is reduced to 0. (except corrosive, which does 50% as much damage) All status and effects that trigger on his shell are ineffective. (except corrosive, is is 50% as effective) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Power 1: Taunt Cast on self AoE Enemies in range only target Genbu for a duration. (Agro) Cost: 25 energy (power efficiency) Range: 4/8/12/16 meters (power range) Duration: 4/8/12/16 seconds (power duration) Augment: Goad Enemies agro-d by Genbu are less accurate and do less damage. Enemy Accuracy: -8/16/24/32% Enemy damage dealt: -7/14/21/28% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Power 2: Squall "a sudden violent gust of wind or a localized storm, especially one bringing rain, snow, or sleet." Cast on self lingering AoE Dark clouds fill the sky, (and/or hang around the ceiling if inside a building) and it begins to snow heavily. Cost: 50 energy (power efficiency) AoE: 12.5/25/37.5/50 meters from cast point (power range) (range X by 3 while in open world areas like PoE) Duration: 10/20/30/40 seconds (power duration) Damage: 10/20/30/40 Cold per second (power strength) Cold Status Chance: 2/4/6/8% per second (power strength) Augment: Whiteout The snow is so thick in the air you can't see anything more than a few feet away. Enemies have trouble seeing too, and are easier to sneak up-on. Enemies are open to back attack finishers. Enemy sight range reduced by: 20/40/60/80% Nullifiers can't see things outside their shield. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Power 3: Serpentine Cast on self, toggleable The snake detaches from Genbu and fights alongside him. (it's animations would be similar to the Maw's) Shield: 0/0/0/0 Health: 300/600/900/1200 (power strength) Armor: 100/150/200/400 (power strength) It's main attack is a bite, which deals, 100/200/300/400 puncture damage, (power strength) 10/20/30/40 toxin damage per second (power strength) for 10/20/30/40 seconds. (power duration) It can also wrap around an enemy, for 2/4/6/8 seconds, (power duration) preventing them from attacking or moving. (works on bosses) While holding an enemy it doesn't just hold them with it's body, but it's mouth as well, dealing one bite's worth of damage, plus 40/80/120/160 puncture damage and 2/4/6/8 toxin damage per second, (power strength) for as long as it is holding them. Duration: Till it dies, or is cast again. Augment: Snake Pit The big snake spawns several smaller snakes. Small snake stats, Shield: 0/0/0/0 Health: 50/100/150/200 (power strength) Armor: 50/100/150/200 (power strength) Bite: 10/20/30/40 puncture, Bite Toxin: 1/2/3/4 per second, for 10 seconds Snake number: 2/4/6/8 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Power 4: Doze Cast on self, toggleable Curls into a ball in his shell and rolls over enemies crushing them into the ground. Impact Damage: 300/600/900/1200 (power strength) Impact Range: 1.5/3/4.5/6 meters (power range) Impact Status chance: 20/40/60/80% (power strength) Drain: 30/25/20/15 (power duration and efficiency) Augment: Quake As you roll, the ground shakes, making movement difficult, and enemies become fearful when he rolls near them. AoE: 3/6/9/12 meters Enemy Stagger chance every second: 4/8/12/16% Fear chance: 15/30/45/60% Fear range: 1.5/3/4.5/6 meters ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Quest: The Four Corners Quest Description: Hunhow has escaped confinement, and is directly assaulting Earth. Hunhow cannot be stopped directly, so the guardians must be woken, and used to seal him away, again. Part 1: Guardian of the North Tile Set: Snowy Mountain Temple Mission 1: find and defend the Winter Shrine from sentients. Mission 2: wake up the winter guardian, and fight along side him. Reward: Genbu Blueprint Unlocked Mission: Genbu Defense on Fuji, Earth Mission Type: Endless Defense Goal: Fight Sentients alongside Genbu and defend him. Reward: normal defense rewards, and Genbu's parts. Reward Interval: Every 5 minutes. A, A, B, C Genbu Chassis, potential A reward. Genbu Neuroptics, potential B reward. Genbu Systems, potential C reward. Edited January 4, 2018 by General_Durandal Tweeking Link to comment Share on other sites More sharing options...
mrbalthazr Posted February 5, 2017 Share Posted February 5, 2017 If we can have a skinny mathemagician frame flipping his tophat around then we definitely can have a rolly turtle frame crushing enemies. Also, would be nice to have more tanks out there. All damage hitting the shell being reduced to zero is something that makes sense conceptually/thematically something tells me someone would be able to make it seem OP. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 6, 2017 Author Share Posted February 6, 2017 On 2/4/2017 at 8:12 PM, mrbalthazr said: If we can have a skinny mathemagician frame flipping his tophat around then we definitely can have a rolly turtle frame crushing enemies. Also, would be nice to have more tanks out there. All damage hitting the shell being reduced to zero is something that makes sense conceptually/thematically something tells me someone would be able to make it seem OP. Mathmagician? If that's what he is then he must divide by zero like a madman. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 7, 2017 Author Share Posted February 7, 2017 Added augments. If anyone has ideas to improve him share them around. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 7, 2017 Author Share Posted February 7, 2017 Added augments. If anyone has ideas to improve him share them around. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 11, 2017 Author Share Posted February 11, 2017 Halved health, lowered snake's health, increased snake's bite damage, reduced range and chance of quake's stager. If anyone has ideas, feel free to share them. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 15, 2017 Author Share Posted February 15, 2017 fixed the horrible white background! Link to comment Share on other sites More sharing options...
General_Durandal Posted February 24, 2017 Author Share Posted February 24, 2017 Lowered Taunt's duration, increased Squall's Status chance, increased Serpentine's health, lowered Doze's impact status chance. Link to comment Share on other sites More sharing options...
Riger82 Posted February 25, 2017 Share Posted February 25, 2017 On 2/4/2017 at 8:12 PM, mrbalthazr said: If we can have a skinny mathemagician frame flipping his tophat around then we definitely can have a rolly turtle frame crushing enemies. Also, would be nice to have more tanks out there. All damage hitting the shell being reduced to zero is something that makes sense conceptually/thematically something tells me someone would be able to make it seem OP. You mean the fact that literally anything shooting at you from behind does zero damage? What's to stop you from just walking up, turning around, and having allies shoot through you like a blind? Link to comment Share on other sites More sharing options...
General_Durandal Posted February 26, 2017 Author Share Posted February 26, 2017 9 hours ago, ssj782 said: You mean the fact that literally anything shooting at you from behind does zero damage? What's to stop you from just walking up, turning around, and having allies shoot through you like a blind? You can shoot through your allies? That's dumb, they should change that. Link to comment Share on other sites More sharing options...
General_Durandal Posted March 7, 2017 Author Share Posted March 7, 2017 Lowered Health. Raised Armor. Lowered Taunt's Duration and range. Lowered goad's damage reduction. Increased Squall's Range, and status chance. Lowered Squall's Damage. Increased Doze's drain. Link to comment Share on other sites More sharing options...
General_Durandal Posted March 24, 2017 Author Share Posted March 24, 2017 Increased speed and armor. Increased Taunt's AoE. Increased Squall's AoE. Reduced Squall's damage. Increased Serpentine's armor, and augment's armor. Increased Doze's damage. Link to comment Share on other sites More sharing options...
General_Durandal Posted April 6, 2017 Author Share Posted April 6, 2017 Increased speed. Decreased jump height. Added a drain to Taunt. Lowered Taunt's range. Goad now also lowers enemy accuracy. Lowered Squall's range. Increased squall's duration. Decreased squall's damage. Link to comment Share on other sites More sharing options...
(XBOX)Solargeo Posted April 6, 2017 Share Posted April 6, 2017 A odd , but pretty cool. . I need to figure out my frames passive. Link to comment Share on other sites More sharing options...
General_Durandal Posted April 6, 2017 Author Share Posted April 6, 2017 2 hours ago, (Xbox One)Solargeo said: A odd , but pretty cool. . I need to figure out my frames passive. If you want some lore. It is known as Xuanwu in Chinese, Hyeonmu in Korean, Genbu in Japanese and Huyền Vũ in Vietnamese. In China he is the Black Tortoise, and is one of the four Chinese Guardians, and protects the North. In Vietnam, he's called the Black Warrior, and is one of the Four Holy Beasts. In Japan he is one of the four Guardian spirits that Protects Kyoto, also protecting the Northern reaches. In all of Asia, he is accompanied by a snake, and represents the North, and Winter. Some say he can command snowstorms. The others are, the Azure Dragon of the East, the Vermillion Bird of the South, and the White Tiger of the West. Each has a different name in different parts of Asia, but are all represented with the same things. The Four, https://en.wikipedia.org/wiki/Four_Symbols_(China) Northern Black Tortoise of Winter. https://en.wikipedia.org/wiki/Black_Tortoise Western White Tiger of Autom. https://en.wikipedia.org/wiki/White_Tiger_(China) Eastern Azure Dragon of Spring. https://en.wikipedia.org/wiki/Azure_Dragon Southern Vermillion Bird of Summer. https://en.wikipedia.org/wiki/Vermilion_Bird Link to comment Share on other sites More sharing options...
(PSN)MastrCruu Posted April 6, 2017 Share Posted April 6, 2017 The passive reducing damage by 100% is a but out there. I would say that 50% - 75% may be more on point. I will go dither to say that even that is too high. Having that high of a reduction will cause players to us a "taunt and turn" style of play. I'm all for a tank but you should rethink that one. Link to comment Share on other sites More sharing options...
(XBOX)Solargeo Posted April 6, 2017 Share Posted April 6, 2017 1 minute ago, General_Durandal said: If you want some lore. It is known as Xuanwu in Chinese, Hyeonmu in Korean, Genbu in Japanese and Huyền Vũ in Vietnamese. In China he is the Black Tortoise, and is one of the four Chinese Guardians, and protects the North. In Vietnam, he's called the Black Warrior, and is one of the Four Holy Beasts. In Japan he is one of the four Guardian spirits that Protects Kyoto, also protecting the Northern reaches. In all of Asia, he is accompanied by a snake, and represents the North, and Winter. Some say he can command snowstorms. The others are, the Azure Dragon of the East, the Vermillion Bird of the South, and the White Tiger of the West. Each has a different name in different parts of Asia, but are all represented with the same things. The Four, https://en.wikipedia.org/wiki/Four_Symbols_(China) Northern Black Tortoise of Winter. https://en.wikipedia.org/wiki/Black_Tortoise Western White Tiger of Autom. https://en.wikipedia.org/wiki/White_Tiger_(China) Eastern Azure Dragon of Spring. https://en.wikipedia.org/wiki/Azure_Dragon Southern Vermillion Bird of Summer. https://en.wikipedia.org/wiki/Vermilion_Bird mh intresting. still need to think of my frames passiv, which is gunna be annoying Link to comment Share on other sites More sharing options...
General_Durandal Posted April 21, 2017 Author Share Posted April 21, 2017 Genbu's Passive no longer prevents all damage, just 75% of damage. However, he can't be hit with back finishers, and procs are still ineffective. Corrosive procs can still trigger on his shell though. Link to comment Share on other sites More sharing options...
General_Durandal Posted May 11, 2017 Author Share Posted May 11, 2017 Grammar fixes. Reduced speed. Reduced Health. Taunt is no longer toggleable. Link to comment Share on other sites More sharing options...
daredevinho Posted May 12, 2017 Share Posted May 12, 2017 You can't shoot thru allies. Link to comment Share on other sites More sharing options...
General_Durandal Posted May 23, 2017 Author Share Posted May 23, 2017 Tweeks. Added simple quest description. Increased Power 4: Doze's AoE Reduced Augment: Quake's AoE. Link to comment Share on other sites More sharing options...
Cephalon_Blue Posted May 23, 2017 Share Posted May 23, 2017 On 2/4/2017 at 5:40 AM, General_Durandal said: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name: Genbu Gender: Male Style: Winter Warrior, Black Turtle With a Snake Tail, Size: Large Speed: 0.85 (Below Average) Jump Height: 0.95 (Below Average) Agility: Clumsy Unranked Shield: 0 Power: 70 Health: 300 Armor: 500 Rank 30 Shield: 0 Power: 105 Health: 900 Armor: 500 Passive: Shell Immune to back finishers. All damage that hit's his shell is reduced to 0. All status and effects that trigger on his shell are ineffective except corrosive. (so if a bombard shot him in the back with a rocket it wouldn't hurt or stagger him) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Power 1: Taunt Cast on self AoE Enemies in range only target Genbu. (Agro) Cost: 25 energy (power efficiency) Range: 7/14/21/28 meters (power range) Duration: 10/20/30/40 seconds (power duration) Augment: Goad Enemies agro-d by Genbu are less accurate and do less damage. Enemy Accuracy: -8/16/24/32% Enemy damage dealt: -7/14/21/28% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Power 2: Squall Cast on self lingering AoE Dark clouds fill the sky, (and/or hang around the ceiling if inside a building) and it begins to snow heavily. Cost: 50 energy (power efficiency) AoE: 25/50/75/100 meters from cast point (power range) Duration: 15/30/45/60 seconds (power duration) Damage: 12/24/36/48 Cold per second (power strength) Cold Status Chance: 3/6/9/12% per second (power strength) Augment: Whiteout The snow is so thick in the air you can't see anything more than a few feet away. Enemies have trouble seeing too, and are easier to sneak up-on. Enemies are open to back attack finishers. Enemy sight range: 20/15/10/5 meters Nullifiers can't see things outside their shield. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Power 3: Serpentine Cast on self, toggleable The snake detaches from Genbu and fights alongside him. (it's animations would be similar to the Maw's) Shield: 0/0/0/0 Health: 300/600/900/1200 (power strength) Armor: 100/150/200/400 (power strength) It's main attack is a bite, which deals, 100/200/300/400 puncture damage, (power strength) 2/4/6/8 toxin damage per second (power strength) for 20/40/60/80 seconds. (power duration) It can also wrap around an enemy, for 5/10/15/20 second, (power duration) preventing them from attacking or moving. (works on bosses) While holding an enemy it doesn't just hold them with it's body, but it's mouth as well, dealing one bite's worth of damage, plus 40/80/120/160 puncture damage and 2/4/6/8 toxin damage per second, (power strength) for as long as it is holding them. Duration: Till it dies, or is cast again. Augment: Snake Pit The big snake spawns forth several smaller snakes. Small snake stats, Shield: 0/0/0/0 Health: 50/100/150/200 (power strength) Armor: 50/100/150/200 (power strength) Bite: 10/20/30/40 puncture, Bite Toxin: 1/2/3/4 per second, for 10 seconds Snake number: 2/4/6/8 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Power 4: Doze Cast on self, toggleable Curls into a ball in his shell and rolls over enemies crushing them into the ground. Enemies become fearful when he rolls near them. Fear chance: 20/40/60/80% (power strength) Fear range: 2/4/6/8 meters (power range) Impact Damage: 300/600/900/1200 (power strength) Impact Range: 1.5/3/4.5/6 meters (power range) Impact Status chance: 20/40/60/80% (power strength) Drain: 30/25/20/15 (power duration and efficiency) Augment: Quake As you roll, the ground shakes, making movement difficult. AoE: 3/6/9/12 meters Enemy Stagger chance every second: 4/8/12/16% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Quest: The Four Corners Quest Description: Hunhow has escaped confinement, and is directly assaulting Earth. Hunhow cannot be stopped directly, so the guardians must be woken, and used to seal him away, again. Part 1: Guardian of the North Tile Set: Snowy Mountain Temple Mission 1: find and defend the Winter Shrine from sentients. Mission 2: wake up the winter guardian, and fight along side him. Reward: Genbu Blueprint Unlocked Mission: Defense Defend Genbu from sentiants Reward: normal defense rewards, and Genbu's parts. If a Ninja Turtle can make it into the game, then My Shogun Themed Frame concept surely can as well. Nice concept, btw. Link to comment Share on other sites More sharing options...
General_Durandal Posted May 23, 2017 Author Share Posted May 23, 2017 17 minutes ago, BlueLTO said: If a Ninja Turtle can make it into the game, then My Shogun Themed Frame concept surely can as well. Nice concept, btw. XD Thanks :) Link to comment Share on other sites More sharing options...
Cephalon_Blue Posted May 23, 2017 Share Posted May 23, 2017 9 minutes ago, General_Durandal said: XD Thanks :) I'm 100% serious. I did make a Shogun Frame concept earlier today. Link to comment Share on other sites More sharing options...
General_Durandal Posted May 23, 2017 Author Share Posted May 23, 2017 5 minutes ago, BlueLTO said: I'm 100% serious. I did make a Shogun Frame concept earlier today. The XD was for Ninja Turtle. Link to comment Share on other sites More sharing options...
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