Jump to content
[DE]Megan

The Glast Gambit: Hotfix 19.11.1

Recommended Posts

Just now, craftfaster2 said:

seriously guys? i mean...CMON! work on a hot fix for a few days before releasing it...cause, whats the point of releasing this if theres BARLY anything in it???

YEAH! How dare they fix their games bugs regulary! 

  • Upvote 6

Share this post


Link to post
Share on other sites

Loki's Incubus skin still has a white ring around the base of his neck and a large patch of white on the back of his right shoulder that cannot be recolored. Pretty sure this is not intentional.

  • Upvote 1

Share this post


Link to post
Share on other sites

First time i found myself glad a bug wasnt fixed lol

RIP middle ship floor customization lol Personally though it was kinda cool being able to use any color on floor but allways have the main middle part the same lol

  • Upvote 1

Share this post


Link to post
Share on other sites

Consider making the syandana fade out thing happen on frost's deluxe helmet pls? The horns tend to get in the way.

Edited by Kurambik

Share this post


Link to post
Share on other sites

So explain to me how fire is INTER-DIMENSIONAL, I am getting proced and killed by fire when in riftwalk, unless fire is inter-dimensional, limbo should be immune to all damage.

  • Upvote 1

Share this post


Link to post
Share on other sites
32 minutes ago, [DE]Megan said:

The Glast Gambit: Hotfix 19.11.1

Changes

  • The Arcturus Syandana will now fade out when aiming down sights to help visibility when playing from the right hand side.

Can you guys do something similar for the people that liked the Sari Syandana open? Revert the syandana to the original settings, make it fade out/close when aiming or just give us a toggle?

  • Upvote 3

Share this post


Link to post
Share on other sites
3 minutes ago, Ultima_Advanced said:

Can you add the ability to remove prime details on the normal skins as well? Vauban Prime with the Phased Vauban skin looks wonky af.

I just want the ability to remove the silly blades from nyx prime cause the nyx body is better looking sadly :0

  • Upvote 1

Share this post


Link to post
Share on other sites
51 minutes ago, [DE]Megan said:

Fixed the ‘no-UI-in-screenshots’ option leaving FPS display on.

Are you sure? The ui is staying and the fps box is still staying on too with it enabled/disabled.

  • Upvote 1

Share this post


Link to post
Share on other sites

Can we please have 'toggle prime parts' for immortal skins as well? (Or am I just too stupid to find the option?:facepalm:)

but BIG THANK YOU for all your great work and effort you give DE ! Slowly yet steady ! Keep up the good work !

Share this post


Link to post
Share on other sites

Conclave bug: Javlok, when thrown, and then the Tenno dies while it's in it's post-thrown state, will result in all Conclave loadouts losing primary weapons. Can this be fixed urgently?

Share this post


Link to post
Share on other sites
1 hour ago, Neear said:

Readd Artax Rivens. There's no justification on their removal the only thing it has achieved is adding another primed chamber type mod and breeding toxicity on trading. 

^This, a Artax riven cost now 2.5K :platinum: can you imagine this ****?

Share this post


Link to post
Share on other sites

"

  • Fixed Smeeta’s Charm precept buff giving Bows an unintended insane Fire Rate.

"

no, No,NO NOOOOOOOO!!!!!

 

 

I WANTED TO MAKE A VID WITH THAT!

starwarsvadernoooo.gif?w=580

giphy.gif

 

]\'[

  • Upvote 6

Share this post


Link to post
Share on other sites

@[DE]Megan

As a toggle system is implemented on a cosmetic item, it is possible to get a similar system to Sari Syandana? the modes would be:

pre 19.4.2

where was open by default and gets closed by these contextual actions:

- Attacking

- Opening Menu

and after idling for 5 seconds the wings get back to open position

Post 19.4.2

Closed all times besides:

-Bullet-Jump

-Aim-glide

Until 19.4.2, the only change that happened was a undocumented one on update 19.5 where it stayed open on "non-combat" areas(Relays, Ship) but most of the time we're doing missions.

I will be honest, the moment the changed happened i requested a refund, but if a system like these gets implemented, me and probably most people which requested a refund too would buy it back in a heartbeat.

If not, a official answer would be nice at least

  • Upvote 2

Share this post


Link to post
Share on other sites
1 hour ago, [DE]Megan said:

Fixed the Limbo Aureolus Helmet not functioning properly with his animations. You wanted the hat tip you got the hat tip! 

This really needs to be built into an emote so it can be done on demand. Preferably a "Bow" of some sort.

  • Upvote 1

Share this post


Link to post
Share on other sites

Really glad to have the standard skins on Primes... now would you please make it complete and allow us to turn off Prime ability effects? The only thing stopping me from scrapping my standard Nova entirely now is the fact that I loathe metallic gold Null Star and Antimatter drop. It just looks so... off.

Share this post


Link to post
Share on other sites
2 hours ago, [DE]Megan said:

The Glast Gambit: Hotfix 19.11.1

Changes

  • The Arcturus Syandana will now fade out when aiming down sights to help visibility when playing from the right hand side.
  • Improved resolution textures on all the TennoGen Round 7 Helmet and Skins.

Fixes

  • Fixed Synthesis Target Affinity being lost after a Host migration.
  • Fixed the ‘no-UI-in-screenshots’ option leaving FPS display on.
  • Fixed experiencing a hitch when bringing up the Codex after a Silver Grove mission. You'll now see a "please wait" for up to several seconds depending on your Mod collection, similar to viewing the Codex immediately after logging in.
  • Fixed the Limbo Aureolus Helmet not functioning properly with his animations. You wanted the hat tip you got the hat tip! 
  • Fixed the Hydroid Rorqual Helmet and Limbo Aureolus Helmet icon displaying blurry textures.
  • Fixed the Arcturus Syandana floating when equipped on Loki Prime with a Default Loki Skin.
  • Fixed Smeeta’s Charm precept buff giving Bows an unintended insane Fire Rate.
  • Fixed the Grustrag Bolt Release Blueprint stating it has 1500 uses.
  • Fixed not being able to color customize the middle section of the Landing Craft floor.
  • Fixed an escapable level hole in the Grineer Galleon tileset.
  • Fixed a wonky rock texture in the Grineer Asteroid tileset. 
  • Fixed unlocalized ‘Toggle Prime Details’ text.
     

When fix for this ?

 

 

Share this post


Link to post
Share on other sites
2 hours ago, Derpyou said:

YEAH! How dare they fix their games bugs regulary! 

no no you miss my point iam saying why not make each patch WORTH it? why not work really hard on a patch and fix a WHOLE bunch of stuff instead of a bit here and a bit there

 

iam saying make the patchs bigger! i mean....this game is still bug filled! why not fix all the bugs in 1 month in stead of 2?

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...