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Higher Variance in Missions


-FV-Metheria
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Curently, missions in Warframe can get quite repititive if you stick to the same planet. But something I never tire of is Spy, and I think I know why. For most planets, there is many potential vaults you can run into. This keeps it more fresh as you aren't doing the same exact thing over and over. I think it might do well to introduce these highly variant elements to other mission types. You could potentially do something like having each Mobile Defense target be different. The first defense point could be your standard console, while the second is a active decryption where you need to get data off killed enemies and plug it into the database to forward progress. Your third and final defense could be to defend a operative who works with the data you've gathered throughout the mission and needs to transmit the info off to the closest relay. Having these elements could make mission types much more fun and lessen repetitiveness.

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