(PSN)LoisGordils Posted February 26, 2017 Share Posted February 26, 2017 We all know that Slash is king. However, I for one believe in balance. No, I am not proposing Slash to be nerfed. Rather, Impact and Puncture to be buffed. How? Simple: Impact: Staggered enemies are momentarily vulnerable to Finishers. Puncture: The 30% weakened debuff stacks. The more Puncture procs affecting a target, the more debilitated their offense becomes. Additionally, weapons whose IPS distribution is 50% Puncture have innate 0.5 meter punch through Link to comment Share on other sites More sharing options...
CrudShuzKong Posted February 26, 2017 Share Posted February 26, 2017 the impact one could be both hilarious and stupid. Imgine useing an impact based melee and you cant do a single combo because it always just does finishers... Link to comment Share on other sites More sharing options...
(PSN)LoisGordils Posted February 26, 2017 Author Share Posted February 26, 2017 10 minutes ago, CrudShuzKong said: the impact one could be both hilarious and stupid. Imgine useing an impact based melee and you cant do a single combo because it always just does finishers... Don't confuse the stagger/stun effects some weapons have innately. You have to proc Impact Link to comment Share on other sites More sharing options...
Nazrethim Posted February 26, 2017 Share Posted February 26, 2017 Better idea for Impact: Impact procs permanently weaken Shields and Armor on untis by 10 (base) Link to comment Share on other sites More sharing options...
(PSN)MrNishi Posted February 27, 2017 Share Posted February 27, 2017 4 hours ago, Nazrethim said: Better idea for Impact: Impact procs permanently weaken Shields and Armor on untis by 10 (base) Like innate Shattering Impact, but for all weapons that have a chance at Impact procs. (Including a good reason to use Madurai Impact damage passive) Link to comment Share on other sites More sharing options...
Nazrethim Posted February 27, 2017 Share Posted February 27, 2017 39 minutes ago, (PS4)MrNishi said: Like innate Shattering Impact, but for all weapons that have a chance at Impact procs. (Including a good reason to use Madurai Impact damage passive) Correct. Shattering Impact just adding on top of this for melee attacks. Like, say you get an Impact proc (10) and you have ShatImp equiped (6) you would reduce armor by 16 on that hit. The Shield part just to make it desirable against Corpus as well. Link to comment Share on other sites More sharing options...
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