Tendou_Souji Posted March 1, 2017 Share Posted March 1, 2017 (edited) Waiting on fixes for Nidus Maggot explosions fx and benefit towards mutation stacks being applicable for Clients and not just Host Need a fix for Saryn & Ash missing certain throwing spear-gun animations Need a fix for Equinox day form missing Bow animations Need a fix for Juggernaut's toxic clouds affecting players in the Rift. Also, eagerly awaiting my boy, Limbo's rework! Edited March 1, 2017 by Tendou_Souji Link to comment Share on other sites More sharing options...
Bladereap3r Posted March 1, 2017 Share Posted March 1, 2017 Banshee Prime....Yeeeesssssss! - thank you Dev's for this current update patch ... <3 Link to comment Share on other sites More sharing options...
-Tzek4- Posted March 1, 2017 Share Posted March 1, 2017 Almost all sugatras still bugged to the point they should be removed. Pyrana shotgun has a mesh problem on the fins at the end of the barrel Some cloth on say inaros default helm and equinox's dress suddenly go low poly and high poly cause the cloth to bug out Titania's metal wings have a floppy thing going on that look like it keeps bending all over(if thats intended it looks kinda odd considering they are metal pieces) The Aklato uses the old sounds still The Dual skan has no skins despite being resized skanas Enemies dont flee on the new exterminate changes Dont see where the keep prime body thing is when it comes to using immortal skins like say on vauban prime. also where is this for weapons? mk 1 paris uses old model? Kunai and mk 1 kunai pouches all oddly placed Ivara's recent helmet has untintable dirty parts on her transparent cloth things. but for real on the sugatras those are worthless to buy now when the crush into themselves(the biggest offender bieng the boloket whom was broken day 1) Link to comment Share on other sites More sharing options...
Echorion Posted March 1, 2017 Share Posted March 1, 2017 37 minutes ago, Royalty said: Not Just a chorus i got the whole OPERA I got a 75% discount and was about to buy plat, when I saw this. It convinced me to just keep playing and trading things instead of spending my money xD Link to comment Share on other sites More sharing options...
N64Gamefreak Posted March 1, 2017 Share Posted March 1, 2017 3 hours ago, [DE]Megan said: Banshee Prime: Hotfix 19.11.5 More enemies will now spawn in addition to the required kills needed to complete the mission. Once you have met your mission’s objective, the remaining enemies will have their morales broken and will flee! You are free to extract any time after you've finished the required enemy count. The required kill-count for densely overpopulated Exterminate missions has been slightly reduced, but is still high in relation to the number of enemies. Fixed the bombs in stage 3 of Law of Retribution charging at a slower rate than intended. Unmentioned change: alarms no longer need to be activated for Eximus enemies to appear. Yay for stealth XP farming! Also Megan, the problem with LoR now (as of the previous hotfix deployment) is that the bomb charges twice as fast as it used to in stage 1, and it requires 1250 energy to fully charge. The fast-charging bomb in stage 3 was restored to its original speed in the same hotfix, but it wasn't as much of an issue because it only requires 500 energy to charge. Link to comment Share on other sites More sharing options...
thlycanthrope Posted March 1, 2017 Share Posted March 1, 2017 Relic hunting Google Sheet updated. Just clear column A and put your own info in then filter as needed. https://docs.google.com/spreadsheets/d/1eZoutyTFbqECV3VQcFMqaGySK9K9mfQfqH0SPqUeVE8/edit?usp=sharing Link to comment Share on other sites More sharing options...
LyraBooey Posted March 1, 2017 Share Posted March 1, 2017 3 hours ago, alexeric123 said: i puchased prime acess on valk, should i be getting banshee p cause what it says is No, you cannot rebuy the same level. You are able to upgrade your Prime Access level, but not repurchase the same level. You can only purchase each level of Prime Access once. and i thought it would be like a season pass Nope, it's not a season pass. It's just the one level you bought. Link to comment Share on other sites More sharing options...
BansheeUmbra Posted March 1, 2017 Share Posted March 1, 2017 4 hours ago, [DE]Megan said: Banshee’s Sound Quake range FX will now only appear for the local player due to epileptic precautions and reports. and I don't see my Banshee showing its FX Link to comment Share on other sites More sharing options...
Echorion Posted March 1, 2017 Share Posted March 1, 2017 1 hour ago, Tendou_Souji said: Waiting on fixes for Nidus Maggot explosions fx and benefit towards mutation stacks being applicable for Clients and not just Host Need a fix for Saryn & Ash missing certain throwing spear-gun animations Need a fix for Equinox day form missing Bow animations Need a fix for Juggernaut's toxic clouds affecting players in the Rift. Also, eagerly awaiting my boy, Limbo's rework! Still need them to fix getting stuck in the revive animation. Also a fix for cameras seeing through walls sometimes. Link to comment Share on other sites More sharing options...
ConnorMan61 Posted March 1, 2017 Share Posted March 1, 2017 4 hours ago, [DE]Megan said: Fixed a bug where non-Helios Sentinels could equip the Deconstructor when randomizing their loadout. Heh, I was wondering when this would get fixed, so much for this (Got the loadouts still though xD) Link to comment Share on other sites More sharing options...
Mama_Sasha Posted March 1, 2017 Share Posted March 1, 2017 (edited) The objective markers (like the ones in spy missions) are nice and all and im pretty sure it is very useful for rushers, or Grineer labours, but having the option to disable them would be nice. It could be me and my minimalism, but the markers are obstructing my view in a very, distracting manner and anoyance. Would be nice to be able to select wich HUD item to be disabled or not, but atleast the markers sould be an option to be choosen to be on or off (unless that said option is already there and i am simply overly stupid). Edited March 1, 2017 by Cebius fixed a word, darn you aphasia Link to comment Share on other sites More sharing options...
Sir_Bowen Posted March 1, 2017 Share Posted March 1, 2017 With the Vaulted Axi N1 relic we dont have some Ash Prime Systems anymore. Link to comment Share on other sites More sharing options...
TennoOfShadow Posted March 1, 2017 Share Posted March 1, 2017 Possible Bug ? After completeing Extermination Mission and the Lotus said the objective is complete you have broken there Ranks. They do not flee from me as it says they will. At first they do and then they all keep attacking me. Not sure if this is working as intended or not. Link to comment Share on other sites More sharing options...
Duduminador Posted March 1, 2017 Share Posted March 1, 2017 You fixed Javlok... Thank you... From the bottom of my rotten dry heart. I don't see it listed anywhere but there was this bug when throwing Javlok, at some point in 19.10 the throw stoped doing aoe per target, and was only causing aoe on its "last hit". As in, at some point after it got introduced, if thown through 3 mobs. Then it did only damage each once on punch through, and triggering the aoe only when hitting the walls/ground. Now it is doing aoe on all "punch through"s again (as when it got first introduced). Which is great to compensate that multishot mods have no effect on its throw. Link to comment Share on other sites More sharing options...
SolaireTheSunWalker Posted March 1, 2017 Share Posted March 1, 2017 5 hours ago, alexeric123 said: i puchased prime acess on valk, should i be getting banshee p cause what it says is No, you cannot rebuy the same level. You are able to upgrade your Prime Access level, but not repurchase the same level. You can only purchase each level of Prime Access once. and i thought it would be like a season pass no it's not like a season pass. Buying Valk won't give you Banshee or any other prime access in the future you'll have to rebuy it. Link to comment Share on other sites More sharing options...
Askell91 Posted March 1, 2017 Share Posted March 1, 2017 5 hours ago, [DE]Megan said: Javlok's projectile collision size has been increased, making it easier to land hits while also dealing 50 Heat AoE damage in a 1.6m radius. THANKS!!!! But to make logic right can it scale with Terminal velocity? The primary fire mode i mean. Link to comment Share on other sites More sharing options...
Askell91 Posted March 1, 2017 Share Posted March 1, 2017 Still no fix for ? Link to comment Share on other sites More sharing options...
SD.Laeley-EN- Posted March 1, 2017 Share Posted March 1, 2017 Ayy, now i have even more markers trashing my screen and minimap becoming is even more redundant. Link to comment Share on other sites More sharing options...
Tamirn Posted March 1, 2017 Share Posted March 1, 2017 Check out how much Frost prime sets I have Link to comment Share on other sites More sharing options...
Tamirn Posted March 1, 2017 Share Posted March 1, 2017 And Ember Prime Link to comment Share on other sites More sharing options...
DeadEyedChicken Posted March 1, 2017 Share Posted March 1, 2017 So wheres the guy to tell us what relics hold what Link to comment Share on other sites More sharing options...
Alanthier Posted March 1, 2017 Share Posted March 1, 2017 (edited) Fix primed regen, it hasn't been working for me now for 2 weeks. Sentinel dies, it's dead. OR when it DOES revive it's 1 and only time apparently(even though it's at like R8 or 9), it does NOT revive invulnerable for the time it should, it's instantly killed again every time. Fix it. Edit: same goes for normal Regen. It's either instantly dead with no revive, or revives without it's 6 seconds of invulnerability. Edited March 1, 2017 by Alanthier Link to comment Share on other sites More sharing options...
FromPengu Posted March 1, 2017 Share Posted March 1, 2017 I wait for the day that I can un-equip prime warframe armor and have a normal looking Ember again. Link to comment Share on other sites More sharing options...
NeithanDiniem Posted March 1, 2017 Share Posted March 1, 2017 6 hours ago, General_Durandal said: Why would that be a bug? Are you saying only Helios is allowed to use the only sentinel melee weapon? Considering the Deconstructor is exclusive to the Helios by its very function; throwing parts of the sentinel at the enemy to harm them, yes it is a bug that other sentinels, which do not have parts of themselves to throw at the enemy, are using that sentinel weapon. Its always been intended to be exclusive to Helios since its release. Link to comment Share on other sites More sharing options...
General_Durandal Posted March 1, 2017 Share Posted March 1, 2017 39 minutes ago, NeithanDiniem said: Considering the Deconstructor is exclusive to the Helios by its very function; throwing parts of the sentinel at the enemy to harm them, yes it is a bug that other sentinels, which do not have parts of themselves to throw at the enemy, are using that sentinel weapon. Its always been intended to be exclusive to Helios since its release. I've used it on other ones and it seemed to work fine. I see no reason in removing something that worked, even not as intended. Link to comment Share on other sites More sharing options...
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