SevenLetterKWord Posted March 5, 2017 Share Posted March 5, 2017 (edited) Having all players' ping be publicly visible would provide a basis of truth to assess all lag-related complaints. It would also help explain situations like the following: (link if embedding breaks) The cost to display the information is negligible, and it would allow players to make informed insights into connectivity and matchmaking behavior. This could be implemented as an always-visible (but toggle-able) list of usernames and ping times. Alternatively, ping could be printed after a player's name in the scoreboard and the kill feed: PlayerOne (70ms) [Weapon] PlayerTwo (45ms). Edited March 11, 2017 by SevenLetterKWord Added link because embedding broke Link to comment Share on other sites More sharing options...
squidd Posted March 5, 2017 Share Posted March 5, 2017 (edited) The most elegant way I can see this implemented is a ping column on the scoreboard. The number displayed would be a recent average pushed to the server (or host) from the client. This would then display 0ms for a p2p host. This idea is not supportive some "witch hunt" attitude against cross-region players, but provides useful information that backs a transparent medium for a competitive online game. For this reason, I agree that the addition should be embraced. Edited March 5, 2017 by squidd Link to comment Share on other sites More sharing options...
--.69-JP3GMD-69.nVbs.-- Posted March 6, 2017 Share Posted March 6, 2017 This is great idea! Link to comment Share on other sites More sharing options...
IDS_recruitment Posted March 6, 2017 Share Posted March 6, 2017 (edited) 14 hours ago, SevenLetterKWord said: Having all players' ping be publicly visible would provide a basis of truth to assess all lag-related complaints. It would also help explain situations like the following: The cost to display the information is negligible, and it would allow players to make informed insights into connectivity and matchmaking behavior. This could be implemented as an always-visible (but toggle-able) list of usernames and ping times. Alternatively, ping could be printed after a player's name in the scoreboard and the kill feed: PlayerOne (70ms) [Weapon] PlayerTwo (45ms). Man this dude have near 2000 ms lag. O_O Is he from Mars? And yes that is good idea. Edited March 6, 2017 by No-Money.No-Friends forgot something Link to comment Share on other sites More sharing options...
Nighttide77 Posted March 6, 2017 Share Posted March 6, 2017 Been wanting this forever. All my +1 Link to comment Share on other sites More sharing options...
Scarecrow Posted March 7, 2017 Share Posted March 7, 2017 It'd be a welcome addition. Link to comment Share on other sites More sharing options...
-Jackson2.0 Posted March 11, 2017 Share Posted March 11, 2017 Yes please. Also server browser Link to comment Share on other sites More sharing options...
TylersLegend Posted March 25, 2017 Share Posted March 25, 2017 Was hoping for this in update 20, a little sad there, maybe next time. Link to comment Share on other sites More sharing options...
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