Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Ripline QoL suggestion


tbeest
 Share

Recommended Posts

Ripline is a nice ability which can pull you towards enemies or enemies towards you. But doing so can be a bit hard. Miss the enemy by a pixel and you'll fly into a group. Or accidentally target an enemy while trying to ripline yourself over a gap and fall to your doom.

I suggest a tap/hold mechanic where a tap would always pull you to where you are aiming and a hold will target the enemy closest to your crosshair. Or the other way around. 

I think it'll will make the ability a lot easier to use.

Edited by tbeest
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...