Mk.1 Posted March 10, 2017 Share Posted March 10, 2017 20 minutes ago, TheTundraTerror said: So, when are you guys going to lower the Hema costs? They're not. Link to comment Share on other sites More sharing options...
CJBael Posted March 10, 2017 Share Posted March 10, 2017 41 minutes ago, [DE]Megan said: Changes Enemies that have been targeted for Inaros' Devour are now invulnerable to everything but you while they are being pulled in. Thank you! I'll finally stop wanting to kill fellow Tenno for getting me killed by killing the enemy I was consuming to stop myself from being killed! :D Link to comment Share on other sites More sharing options...
-SW-NoMore Posted March 10, 2017 Share Posted March 10, 2017 WTF Where the lightning went after updating Spoiler Link to comment Share on other sites More sharing options...
_sheepy_ Posted March 10, 2017 Share Posted March 10, 2017 34 minutes ago, Sempiterra said: didn't we get past the stage of getting screwed with hotfixes? I just lost my kuva because of the hotfix :| We did but a DE fix is only ever temporary,i had to do 10 waves sortie again. Link to comment Share on other sites More sharing options...
Oreades Posted March 10, 2017 Share Posted March 10, 2017 22 minutes ago, ViciousCeph said: Stop ignis wraith BP from being tradeable, it can lead clans with research to infinite plat OR for BP to be worthless. It won't change anything one way or the other. Locking the blueprint only hurts people who currently have the blueprint and wish to trade them. Clans can still simply invite people who can then purchase the blueprint research. In fact if they locked the blueprint at this point DE would probably just make an extra headache for themselves. Since the only way to get the research would be to get invited to a clan. So people could start a new clan, say they have the research, charge someone plat for a clan invite and by the time the person who payed to get into the clan to buy the research realizes that the clan doesn't actually have it.... "too bad so sad" the person who started the clan has vanished with the plat. Resulting in a ticket that DE has to deal with. At least with the blueprint as a tradeable thing there is no question you are getting what you are trading for. Link to comment Share on other sites More sharing options...
DrNever Posted March 10, 2017 Share Posted March 10, 2017 Aaaand still no fix for the oro ornament <.< Link to comment Share on other sites More sharing options...
BlueTunicLink Posted March 10, 2017 Share Posted March 10, 2017 (edited) 5 minutes ago, Oreades said: It won't change anything one way or the other. Locking the blueprint only hurts people who currently have the blueprint and wish to trade them. Clans can still simply invite people who can then purchase the blueprint research. In fact if they locked the blueprint at this point DE would probably just make an extra headache for themselves. Since the only way to get the research would be to get invited to a clan. So people could start a new clan, say they have the research, charge someone plat for a clan invite and by the time the person who payed to get into the clan to buy the research realizes that the clan doesn't actually have it.... "too bad so sad" the person who started the clan has vanished with the plat. Resulting in a ticket that DE has to deal with. At least with the blueprint as a tradeable thing there is no question you are getting what you are trading for. Not only that but it is classed as a SPECIAL weapon. And last i checked. Both weapon parts and the weapon itself are tradable. Snipertron vandal or the prisma tetra are perfect examples Edited March 10, 2017 by BlueTunicLink Link to comment Share on other sites More sharing options...
NightmareT12 Posted March 10, 2017 Share Posted March 10, 2017 (edited) Still no fix for our Syandanas floating on our butt area apparently: Did you guys know of this one? It's actually quite bad. Spoiler IDK what you feed our Warframes, but plz, more healthy food :P Edited March 10, 2017 by NightmareT12 Link to comment Share on other sites More sharing options...
antiqwiz Posted March 10, 2017 Share Posted March 10, 2017 Special thanks for Mesa change Link to comment Share on other sites More sharing options...
Kratzwerk Posted March 10, 2017 Share Posted March 10, 2017 37 minutes ago, -SB-Blame said: I had a problem with a loki right now that was teleporting the players to the extraction (nick: censored ) to force them out of the mission while the upgrade went upDE please, it would be nice to make some changes in Loki's teleport to avoid this type of situation I agree on the Loki teleport issue, especially in such a hotfix-stay-in-your-mission-context but really? You wrote "a $&*(# loki"? Dude... 28 minutes ago, SPARTANXG117 said: Trolls gonna be trolls, bud. Just ignore them and move on. EDIT: Also, may want to take this down. Pretty sure this is not the place to be reporting people... Seriously, how do you ignore the behaviour of someone teleporting you all the time? smh Link to comment Share on other sites More sharing options...
Lt.Nagae Posted March 10, 2017 Share Posted March 10, 2017 @[DE]Megan As a toggle system is implemented on a cosmetic item on Update 19.11 , it is possible to get a similar system to Sari Syandana? the modes could be: pre 19.4.2 where was open by default and gets closed by these contextual actions: - Attacking - Opening Menu and after idling for 5 seconds the wings get back to open position Post 19.4.2 Closed all times besides: -Bullet-Jump -Aim-glide Since 19.4.2, the only change that happened was a undocumented one on update 19.5 where it stayed open on "non-combat" areas(Relays, Ship) but most of the time we're doing missions. I will be honest, the moment the changed happened i requested a refund, but if a system like these gets implemented, me and probably most people which requested a refund too would buy it back in a heartbeat. If not, a official answer would be nice at least Link to comment Share on other sites More sharing options...
Bladereap3r Posted March 10, 2017 Share Posted March 10, 2017 thankx 4 the patch <3 Link to comment Share on other sites More sharing options...
TheGunSlanger Posted March 10, 2017 Share Posted March 10, 2017 1 hour ago, [DE]Megan said: Enemies that have been targeted for Inaros' Devour are now invulnerable to everything but you while they are being pulled in. This... this changes everything. But seriously, the amount of pubs I've run where people ignore me as inaros because I can revive myself yet slaughter all of the enemies isn't even funny. Link to comment Share on other sites More sharing options...
Soulless_Spartan Posted March 10, 2017 Share Posted March 10, 2017 8 minutes ago, Kratzwerk said: Seriously, how do you ignore the behaviour of someone teleporting you all the time? smh The same way that I ignore Limbo trolls on Mobile Defense, Spy or Survival missions; just roll with it. Link to comment Share on other sites More sharing options...
Aebara Posted March 10, 2017 Share Posted March 10, 2017 Does anybody remember back when the trade off for Argon being a rare resource that could only remain in your inventory for a limited time was that you could farm for Primes at the same time as farming for Argon? Gee, Bill, how come your spacemom only lets you have half a wiener. Link to comment Share on other sites More sharing options...
Blacksonfive Posted March 10, 2017 Share Posted March 10, 2017 And the Oro Ornament FX missing? Link to comment Share on other sites More sharing options...
Kratzwerk Posted March 10, 2017 Share Posted March 10, 2017 Just now, SPARTANXG117 said: The same way that I ignore Limbo trolls on Mobile Defense, Spy or Survival missions; just roll with it. Not very helpful. I prefer to talk about things that lead to trolling and discuss how to improve stuff. But some just even "ignore" being punched in the face I assume. Link to comment Share on other sites More sharing options...
Duckboy3825 Posted March 10, 2017 Share Posted March 10, 2017 1 hour ago, [DE]Megan said: Removed secret enemies from appearing in the Codex. What are you guys hiding? Link to comment Share on other sites More sharing options...
Soulless_Spartan Posted March 10, 2017 Share Posted March 10, 2017 Just now, Kratzwerk said: Not very helpful. I prefer to talk about things that lead to trolling and discuss how to improve stuff. But some just even "ignore" being punched in the face I assume. ...you missed the pun there. "Just roll with it"? And frankly, I'd just leave the troll to die if they ended up getting KO'd. They can't troll you when they're dead, y'know. Link to comment Share on other sites More sharing options...
Rolunde Posted March 10, 2017 Share Posted March 10, 2017 1 hour ago, [DE]Megan said: Removed the camera shake on Mesa’s Peacemaker when firing. Yay! Less camera shake is a Good Thing. ;-) Link to comment Share on other sites More sharing options...
maimus Posted March 10, 2017 Share Posted March 10, 2017 So the Oro noggle has lost its electric arcs, can you plz fix it. Link to comment Share on other sites More sharing options...
-Mixel- Posted March 10, 2017 Share Posted March 10, 2017 (edited) Looks as though the latest HOTFIX has bugged Fissure missions, or at lease the Endless Lith Excavation on Earth. 2 bugged mission in a row: 1) Redeemed 2 rewards, after that each time you accumulate 10 reactant the counter resets to zero for the whole squad 2) Can collect 10 reactant, all of us did, yet NOT A SINGLE excavator spawned in the mission, but there were excavator waypoints all over the place. Edited March 10, 2017 by Mixelpixster Link to comment Share on other sites More sharing options...
JoshOboy Posted March 10, 2017 Share Posted March 10, 2017 Love u Link to comment Share on other sites More sharing options...
Guest Posted March 10, 2017 Share Posted March 10, 2017 @[DE]Megan any news on the Nyx nerf? Link to comment Share on other sites More sharing options...
LordKellogg Posted March 10, 2017 Share Posted March 10, 2017 Sick! Nice work Link to comment Share on other sites More sharing options...
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